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King Melbil has arrived with his queen consort. There are also many relatives of the king currently living in the fortress. What should we do?

Kill the king, but leave queen consort and relatives be.
- 0 (0%)
Murder the king and his wife, leave other members of their family alive.
- 0 (0%)
Kill'em all!
- 0 (0%)
Other variant (in comments)
- 0 (0%)

Total Members Voted: 0


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Author Topic: Dorfday: The Heist - The Finale  (Read 70803 times)

Monitor Lisard

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Re: Dorfday: The Heist - The Empress demands! (Players are welcome!)
« Reply #225 on: November 17, 2013, 01:35:48 pm »


From the diary of Monitor Lizard, miner:
It's been a long time since I wrote my latest entry. Things have been going pretty rough lately. I've been hanging out with my crossbow to keep track on bypassing goblin parties - those green assholes are still trying to take our wealth.
First of all, I found out that the haulers are loading pieces of native gold in our stonefall traps. That amuses me greatly - since we don't have enough coal to smelt all that ore, we weaponised it.
 




 The other day, our new soldier HissinhWalnuts got a title. They call him "the Ace Radiances". I'll consider offering him a job in our gang.



 Despite the fact that we are constantly besieged by goblins and the undead, we keep getting more migrants. Half of them are children, while the other half are rather tough - looking dwarves. Many of those claim that they had killed trolls before coming to our fortress. Either they're exaggerating, or we got a bunch of badass dwarves here.

« Last Edit: November 18, 2013, 03:29:04 am by Monitor Lisard »
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This artwork relates to the killing of the troll Ozyydif Kuilat by the cheese Eritoy Awexog in the early spring of 71

Grim Portent

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Re: Dorfday: The Heist - The Empress demands! (Players are welcome!)
« Reply #226 on: November 17, 2013, 02:10:20 pm »

Journal of Grim, Broker of Chamberdrums

Maskwolf has been put in charge. This is good, her violent streak is sure to see us clash with many. I can just imagine their gargled screams as my bolts puncture their lungs... tearing flesh... chipping bone... Why it is taking all my self control not to ascend the tower and fling things at the creatures outside our walls.
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There once was a dwarf in a cave,
who many would consider brave.
With a head like a block
he went out for a sock,
his ass I won't bother to save.

4maskwolf

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Re: Dorfday: The Heist - The Empress demands! (Players are welcome!)
« Reply #227 on: November 17, 2013, 02:15:49 pm »

Hey Grim, can the goblins come in if they promise to keep their breastplates and boots on?
Sure. Just station a couple of bouncer squads inside, drunk goblins are a quarrelsome bunch.  :)
And remember, when you take into account all of the bouncers, there is only room for one group at a time.  To ensure maximum goblin fun.  And maximum profit.  :D

4maskwolf

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Re: Dorfday: The Heist - The Empress demands! (Players are welcome!)
« Reply #228 on: November 17, 2013, 02:45:33 pm »

Are the miners bugged or something?  They don't want to mine basically anything. Like, they will mine the first row of tiles and then just stop.

Monitor Lisard

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Re: Dorfday: The Heist - The Empress demands! (Players are welcome!)
« Reply #229 on: November 17, 2013, 02:57:07 pm »

Are the miners bugged or something?  They don't want to mine basically anything. Like, they will mine the first row of tiles and then just stop.
Try designating a digging point right next to them.
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This artwork relates to the killing of the troll Ozyydif Kuilat by the cheese Eritoy Awexog in the early spring of 71

4maskwolf

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Re: Dorfday: The Heist - The Empress demands! (Players are welcome!)
« Reply #230 on: November 17, 2013, 02:59:01 pm »

Well, not the first row, necessarily.  They will mine out certain tiles but leave entire rows untouched.  Like all the way down to z-level 30-something.

Grim Portent

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Re: Dorfday: The Heist - The Empress demands! (Players are welcome!)
« Reply #231 on: November 17, 2013, 05:21:58 pm »

Maybe they're in a burrow?
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There once was a dwarf in a cave,
who many would consider brave.
With a head like a block
he went out for a sock,
his ass I won't bother to save.

4maskwolf

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Re: Dorfday: The Heist - The Empress demands! (Players are welcome!)
« Reply #232 on: November 17, 2013, 05:26:37 pm »

checking
Yep.  Goddamn it.
« Last Edit: November 17, 2013, 05:28:16 pm by 4maskwolf »
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4maskwolf

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Re: Dorfday: The Heist - The Empress demands! (Players are welcome!)
« Reply #233 on: November 17, 2013, 05:38:59 pm »

1 Granite
Well, if they elected me overseer, I guess I better oversee.  First of all, I notice that our military is nonexistent.  That is a problem, particularly given the goblins outside.  Which I will have to remove at some point.  I drafted nine useless peasants and gave them to HissinWalnuts to train.  I will get axes made for them shortly.  If we even have any metal.  And preferably flux.  I’ve ordered two workshops removed to make space for wood furnaces, since we do not appear to have any coal and only three bars of charcoal to use in the forges.  There is a bunch of useless items made of metal that cannot be melted down yet, but will be eventually.  As soon as these goblins leave or are killed, preferably the later, we will reclaim all of the weapons left outside.
I have ordered the construction of a new barracks for the Snakes of Brass, along with large weapon and armor stockpiles.
It also appears that our haulers were never told what kind of stone goes where.  I am finding marble and ores in the mason’s stockpiles.  Somebody will pay for this, if I find out who it is.
I have directed our miners to mine out an area in which we will construct our metalworks.  They look at me like I am crazy, since we have no coal in the fortress.  Well, too bad, I was put in charge.  The next dwarf who argues with me will be beaten with a crossbow.
1 Granite
I am told that a forgotten beast approaches.  It is said to be made out of snow.  Okay… But I don’t want to risk the wrath of the other beast to attack it.  We will stay in our fortress, thank you very much.
6 Granite
The miners have stopped mining for some reason.  I have no idea why.
9 Granite
Whoop-de-doo.  A dyer gave birth.  Cool.  More children we don’t need.
17 Granite
And another baby.
18 Granite
I’ve figured out why the miners refuse to work.  It’s because one of the idiotic previous overseers ordered them not to leave a certain area.  This has since been rectified.
22 Granite
And now the aquifer is getting in the way.  Very well, dig under it!
28 Granite
The first stockpile is up in the metalworking area! And the goblins still refuse to leave, but we don’t yet have the strength to oust them, despite Grim’s insistence.

Grim Portent

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Re: Dorfday: The Heist - The Empress demands! (Players are welcome!)
« Reply #234 on: November 17, 2013, 06:32:29 pm »

Do some of the goblins have ranged weapons or are we out of bolts?
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There once was a dwarf in a cave,
who many would consider brave.
With a head like a block
he went out for a sock,
his ass I won't bother to save.

4maskwolf

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  • 4mask always angle, do figure theirs!
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Re: Dorfday: The Heist - The Empress demands! (Players are welcome!)
« Reply #235 on: November 17, 2013, 06:33:22 pm »

There's like 10 bowmen and one elite.

Grim Portent

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Re: Dorfday: The Heist - The Empress demands! (Players are welcome!)
« Reply #236 on: November 17, 2013, 07:08:34 pm »

Damn cowardly goblins bringing bows so we cowardly dwarves can't shoot them safely.
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There once was a dwarf in a cave,
who many would consider brave.
With a head like a block
he went out for a sock,
his ass I won't bother to save.

4maskwolf

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  • 4mask always angle, do figure theirs!
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Re: Dorfday: The Heist - The Empress demands! (Players are welcome!)
« Reply #237 on: November 17, 2013, 07:18:21 pm »

They're gone now.  That's good.

4maskwolf

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Re: Dorfday: The Heist - The Empress demands! (Players are welcome!)
« Reply #238 on: November 17, 2013, 07:57:03 pm »

4 Slate
No, you’re not getting special treatment.  Stop asking.

17 Slate
One of the children was taken by some mood today.  Almost certainly going to make something useless.

18 Slate
The child brought two logs to a craftsdwarfs workshop.  Yep, definitely going to be useless.
23 Slate
Yep. Pine earring.  Useless.

24 Slate
Manager, could you, like, approve the work orders.  Like now? Or else I’ll hit you with a crossbow, that’s why!
26 Slate
One of the dwarfs gave birth to triplets today.  As if we needed more whining babies.

27 Slate
I ordered the butchering of some animals today, they were getting on my nerves.
15 Felsite
The goblins have left.  And we didn’t even get to kill any of them. Darn.
17 Felsite
An elven caravan has arrived.  Once I figure out how to get the bridges down they can come in.
21 Felsite
Excellent.  They are in the depot.  It is time to strike!
27 Felsite
All of the elves are dead.  Good.  I hope they never come back.
6 Hematite
I am starting construction of a proper archery tower, to better protect our archers in the future.
1 Malachite
Okay, what IDIOTS elected the vampire our mayor?

13 Malachite
The archer tower is complete!!  I have included a sketch of it below.



28 Malachite
Migrants… Great…
7 Galena
Due to the influx of migrants, I have recruited another squad to train with the Snakes of Brass.  Welcome your new squad, the Sabres of Dimpling.
9 Galena
I keep finding random stockpiles of bars and ores all over the place.  Move all of them to the central stockpile, damn it.

4maskwolf

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Re: Dorfday: The Heist - The Empress demands! (Players are welcome!)
« Reply #239 on: November 18, 2013, 06:35:28 pm »

Do I try to kill the humans or leave them alone?
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