So. This is a game. I'm horrible at making OPs. With that said, have a look at the character creation options!
Apologies for the lack of formatting. Copying and pasting from a document has its limits.
Google Drive version, with formatting.Janitor
Health: 6
Mana Pool: 1
Toughness: 6
Magic: 1
Strength: 7
Dexterity: 6
Intellect: 4
Basic Skills: Cleaning, Improvised Weaponry, Weapon: Mop
Advanced Skills: None
Gear: Mop, Janitor's Clothes, Cleaning Supplies
Spells: Cthulu's Crazy Cleaning
Reborn Archmage
Health: 3
Mana Pool: 16 (+4)
Toughness: 3
Magic: 8
Strength: 2
Dexterity: 3
Intellect: 6
Basic Skills: Knowledge: Magic
Special Skills: Archmage's Power, Deep Mana Pool, Mana Stream
Gear: Enchanted Robes, Wizard's Staff, Wizard Hat, Spellbook
Spells: Fireball, Conjure, Lesser Heal
Troll
Health: 10 (+5)
Mana Pool: 3
Toughness: 5
Magic: 3
Strength: 1
Dexterity: 3
Intellect: 5
Basic Skills: Weapon: Computer, Trolling
Special Skills: Troll Instincts, Thick Troll Hide, Troll Death
Gear: Bow of Annoyance, Decoy, Laptop, Troll Suit
Spells: Escape, Blind
Mobster
Health: 6
Mana Pool: 2
Toughness: 6
Magic: 2
Strength: 6
Dexterity: 5
Intellect: 1
Basic Skills: Decor, Rhyming, Martial Arts, Intimidation, Weapon: Parasol
Special Skills: None
Gear: Magical Mole Parasol, Furniture Rearrangement Guide, Mobster Clothes
Spells: Paralysing Hiss
Cleaning: Used for all types of cleaning.
Decor: Used for all types of home improvement, such as rearranging your living room.
Intimidation: Used for attempts to scare people.
Improvised Weaponry: Used for attempts to wield objects not intended to be weapons.
(T)Martial Arts: Used for martial arts attempts.
Rhyming: Used so that you can rhyme, even on a dime.
Trolling: Used for being a jerk.
Weapon: X: Used for checks with that category of weapon.
Archmage's Power: Once per day, you can enter a powerful state. This is detailed in the Miscellanea section.
Deep Mana Pool: Increases your Mana Pool by an amount equal to your Magic stat.
Mana Stream: You regain one point of Mana each turn.
Thick Troll Hide: Grants extra maximum Life equal to your Toughness stat.
Troll Death: When you run out of Life, there is a chance that you will survive with 1 Life instead of dying.
Troll Instincts: Grants the ability to spot the most vulnerable foe.
Bow of Annoyance: Bow that inflicts little damage, but has various irritating side-effects.
Cleaning Supplies: Useful tools used by janitors to clean areas. Grants a +2 to Cleaning checks.
Decoy: Can be planted. Appears to be you, and creates appropriate noises.
Enchanted Robes: Robes covered in ancient runes. Increases Mana Pool by 1.
Furniture Rearrangement Guide: Book that tells you all about how to rearrange somebody's living room. Grants a +1 to Decor checks.
Janitor's Clothes: Janitor's clothes. They do nothing interesting.
Laptop: An outdated laptop. Grants a +2 to Trolling checks.
Magical Mole Parasol: A magical parasol wielded by mobsters. The mole can dance for various effects.
Mop: A tool used by janitors for cleaning.
Mobster Clothes: The clothes of a mobster. Can conceal weapons.
Spellbook: A wizard's spellbook. Can contain up to 10 spells.
Troll Suit: A suit with a hide that resembles that of a troll. Increases Health by 1.
Wizard's Staff: A staff covered in fancy runes. Or bad handwriting. Kinda hard to tell, with wizards. Increases Mana Pool by 1.
Wizard Hat: The iconic pointy hat of a wizard. Increases Mana Pool by 2.
All spell effects are currently unknown!
Archmage's Power: Upon using Archmage's Power, you temporarily gain the following benefits:
-An infinite mana pool.
-The ability to create up to three spells.
-The ability to cast two spells per round.
Unfortunately, these benefits only last two rounds. Afterwards, your Mana and Mana Pool is set to 0 for four turns.
0) Check out the blank sheet so you know how to make your sheet.
1) Pick your class, and name. You can use your forum name if you want.
2) You can take away up to three points from your Core Stats, and deposit them into other ones.
3) Someday, I may add the ability to pick Skills/Spells/stuff at character creation.
4) Life is equal to Toughness + modifiers, Mana Pool is equal to Magic + modifiers.
Name
Class
Health:
Mana Pool:
Toughness:
Magic:
Strength:
Dexterity:
Intellect:
Basic Skills:
Special Skills:
Gear:
Spells:
Most rolls will be against an attribute on a d8. Probably. Maybe not.
Any questions? I'll do my best to answer them. Note that I have no promises as to how long this will last. Probably a while.