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Author Topic: [Community Mod 44.12] Teh LOLmod 1.7.61  (Read 85890 times)

Splint

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Re: [Community Mod] Teh LOLmod 1.57 ~ Released to the Public!
« Reply #30 on: January 21, 2014, 10:06:00 am »

Have ban-cannon ranged weapons already been suggested? Cause that seems fitting. Have to be made on site, bulky ammo that can cut a goblin-sized invader in half (or at least take off his limbs,) poor melee ability? Seems like a fitting weapon Forumites would deploy once a site's been established. Would also make a good weapon for the guys in charge of law enforcement :P

Also, I approve of war doge. Maybe it's the lack of sleep that's spurring my interest in this mod...

TalonisWolf

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Re: [Community Mod] Teh LOLmod 1.57 ~ Released to the Public!
« Reply #31 on: January 21, 2014, 08:41:26 pm »

Is there some way to make "dogecoin" a mintable coin? If not, it could be made into a good of some sort.
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Elephant Parade

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Re: [Community Mod] Teh LOLmod 1.57 ~ Released to the Public!
« Reply #32 on: January 21, 2014, 09:44:40 pm »

Is there some way to make "dogecoin" a mintable coin? If not, it could be made into a good of some sort.
Well, "doge" could be made into an ore. If that happened, we could have doge coins.
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Teneb

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Re: [Community Mod] Teh LOLmod 1.57 ~ Released to the Public!
« Reply #33 on: January 22, 2014, 01:18:44 pm »

I'd like to make my own contribution: with it, adventurers can now learn to speak like pirates, and even find other npcs doing so as well!

Instructions to install follow:



« Last Edit: March 13, 2014, 07:51:16 pm by Deathsword »
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TD1

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Re: [Community Mod] Teh LOLmod 1.57 ~ Released to the Public!
« Reply #34 on: January 22, 2014, 01:24:12 pm »

Haha, nice  :D
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Lord_lemonpie

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Re: [Community Mod] Teh LOLmod 1.57 ~ Released to the Public!
« Reply #35 on: February 03, 2014, 08:28:12 am »

I got bored and made this little vermin spook-light. It comes in three different colors (white,yellow and red) and liquid fire should be able to get extracted from it (didn't have the patience to catch one, so i assume that works, just copied that bit from the fire snake)

Code: [Select]
[CREATURE:SPOOKTLIGHT]
[DESCRIPTION:An atmospheric ghost light often seen by travelers at night. It is known to recede when approached, leading the travelers from safe paths. Liquid fire can be extracted from it.]
[NAME:spook-light:spook-lights:spook-light]
[CASTE:YELLOW]
[CASTE_NAME:yellow spook-light:yellow spook-lights:spook-light]
[CREATURE_TILE:249][COLOR:6:0:1]
[CASTE:RED]
[CASTE_NAME:red spook-light:red spook-lights:spook-light]
[CREATURE_TILE:249][COLOR:4:0:1]
[CASTE:WHITE]
[CASTE_NAME:white spook-light:white spook-lights:spook-light]
[CREATURE_TILE:249][COLOR:7:0:1]
[SELECT_CASTE:ALL]
[PETVALUE:10]
[PET_EXOTIC]
[FLIER]
[NATURAL]
[VERMIN_GROUNDER][FREQUENCY:100][VERMIN_HATEABLE]
[FIREIMMUNE][WEBIMMUNE][IMMOLATE]
[SMALL_REMAINS]
[NOT_BUTCHERABLE]
[NO_DRINK][NO_EAT][NO_SLEEP]
[BIOME:ANY_LAND]
[POPULATION_NUMBER:250:500]
[PREFSTRING:ability to lure travelers away from the safe paths]
[PERFSTRING:hypnotizing colors]
[NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION][NOTHOUGHT]
[NOBONES]
[BODY:BASIC_1PARTBODY_THOUGHT]
[USE_MATERIAL_TEMPLATE:FLAME:FLAME_TEMPLATE]
[USE_TISSUE_TEMPLATE:FLAME:FLAME_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:ALL:FLAME]
[USE_MATERIAL_TEMPLATE:VENOM:FLAME_TEMPLATE]
[STATE_NAME:ALL:liquid fire]
[STATE_ADJ:ALL:liquid fire]
[PREFIX:NONE]
[EXTRACT:LOCAL_CREATURE_MAT:VENOM]
[VERMIN_BITE:10:bitten:LOCAL_CREATURE_MAT:VENOM:LIQUID]
[SPEED:2900]
[BODY_SIZE:0:0:1000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[ALL_ACTIVE]
[NO_DIZZINESS]
[NO_FEVERS]
[FIXED_TEMP:10067]
[SWIMS_INNATE][SWIM_SPEED:2500]
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NAV

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Re: [Community Mod] Teh LOLmod 1.57 ~ Released to the Public!
« Reply #36 on: March 02, 2014, 02:33:14 am »

Spoiler: Fedora (click to show/hide)
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TalonisWolf

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Re: [Community Mod] Teh LOLmod 1.57 ~ Released to the Public!
« Reply #37 on: March 13, 2014, 05:43:43 pm »

Mod Trolls to be more like people who... Troll?

"UristMcRandom has been killed by Rage Quit Troll!"

"UristMcRandom the Second has been Trolled!"
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TD1

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Re: [Community Mod] Teh LOLmod 1.57 ~ Released to the Public!
« Reply #38 on: March 13, 2014, 05:53:53 pm »

Mod Trolls to be more like people who... Troll?

"UristMcRandom has been killed by Rage Quit Troll!"

"UristMcRandom the Second has been Trolled!"
http://imgs.steps.dragoart.com/how-to-draw-trollface-trollface-step-7_1_000000064351_5.jpg
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wasara

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Re: [Community Mod] Teh LOLmod 1.57 ~ Released to the Public!
« Reply #39 on: March 18, 2014, 12:57:29 pm »

So, I was brainstorming a bit for teh lol mod and I was thing of adding weapons and bolts that make the creature it killed's corpse unressurectable or maybe a syndrome that comes with some dwarfs like tortured by armok or something similar. Well, that is if I get around to learning how to mod.

P.S. this was copy pasted due to laziness :P
Anyway I need a bit of help for the weapon and bolt "enchanting" for the unressurectable corpses, the code I was looking at didn't really help me.
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NAV

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Re: [Community Mod] Teh LOLmod 1.57 ~ Released to the Public!
« Reply #40 on: March 18, 2014, 09:55:08 pm »

You could try asking for help in This thread.
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wasara

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Re: [Community Mod] Teh LOLmod 1.57 ~ Released to the Public!
« Reply #41 on: March 18, 2014, 10:38:55 pm »

You could try asking for help in This thread.
Ah, thank you! Once I manage to get everything in order I can start working on stuff soon.
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Poor Wasara. This fort really doesn't seem to like you too much. All the more reason to continue to help beat it into submission.

apiks

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Re: [Community Mod] Teh LOLmod 1.57 ~ Released to the Public!
« Reply #42 on: March 22, 2014, 01:01:06 pm »

It has been a long time since the last update so in preparation for the start of Necrothreat III, I have updated this mod to the latest version. You can check out the changes in the changelog on the main post. Enjoy your future demises with renewed vigor!
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mastahcheese

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Re: [Community Mod] Teh LOLmod 1.57 ~ Released to the Public!
« Reply #43 on: March 22, 2014, 04:47:52 pm »

Woo!
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Ruhn

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Re: [Community Mod] Teh LOLmod 1.57 ~ Released to the Public!
« Reply #44 on: March 25, 2014, 12:12:40 pm »

How about more food?
Cheese + flour + meat = cheeseburger
cheese + flour + meat + plump helmet = pizza

And maybe make banhammers more powerful?

Working Nerf in somehow would be fun.  maybe it could be a syndrome that some forumites have that only affects enemies?
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