Further tests with the Hambinger revealed he was far too strong. It was impossible for dwarves to kill it.
I'm also doing some tests with the Icosahedrons variants. All of them should be killable by a good dwarven military excepted for the Ultimate variants.
Expect a similar post for the Icosahedron :s
Hambinger has been balanced, and Hamgels strengthened. I also tweaked the hamgel spawning interaction.
What changed :
-added "blood" to the Hambinger
-removed NO_THOUGHT_CENTER_FOR_MOVEMENT and NOTHOUGHT from the Hambinger
-increased healing rate (which means it heals slower)
Fixed raws :
In creature_yournamehere.txt
[CREATURE:BACON]
[NAME:bacon:bacon:baconic]
[USE_MATERIAL_TEMPLATE:BACON:BACON_TEMPLATE]
[USE_MATERIAL_TEMPLATE:HAM:HAM_TEMPLATE]
[USE_MATERIAL_TEMPLATE:WEAKSAUCE:WEAKSAUCE_TEMPLATE]
[TISSUE:BACON]
[TISSUE_NAME:bacon:bacon]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:BACON]
[HEALING_RATE:10]
[VASCULAR:1]
[RELATIVE_THICKNESS:2]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:HAM]
[TISSUE_NAME:ham:ham]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:HAM]
[HEALING_RATE:10]
[RELATIVE_THICKNESS:2]
[VASCULAR:3]
[MUSCULAR]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:HEART]
[TISSUE_NAME:bacon:bacon]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:BACON]
[HEALING_RATE:10]
[VASCULAR:1]
[STRUCTURAL]
[FUNCTIONAL]
[RELATIVE_THICKNESS:2]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:WEAKSAUCE]
[TISSUE_NAME:weaksauce:NP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:WEAKSAUCE]
[SCARS]
[RELATIVE_THICKNESS:1]
[HEALING_RATE:1000]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[CASTE:BACONING_HAMBINGER]
[POP_RATIO:1]
[DESCRIPTION:The almighty avatar of the god of bacon. It has come to the world to accomplish the holy mission of spreading His deliciousness.]
[CASTE_NAME:hambinger of baconing:hambinger of baconing:baconic]
[CASTE_TILE:'B'][CASTE_COLOR:4:0:1]
[FANCIFUL]
[FLIER]
[MEGABEAST][DIFFICULTY:15]
[ATTACK_TRIGGER:20:10000:100000]
[NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA]
[NOEMOTION]
[GENERAL_MATERIAL_FORCE_MULTIPLIER:1:10]
[NOEXERT]
[NO_DIZZINESS]
[NO_FEVERS]
[TRAPAVOID]
[BUILDINGDESTROYER:2]
[LARGE_PREDATOR]
[NO_DRINK][NO_EAT][NO_SLEEP]
[SPHERE:FOOD]
[SPHERE:SALT]
[SPHERE:REBIRTH]
[CANOPENDOORS]
[BIOME:ANY_LAND]
[NOFEAR]
[PREFSTRING:tasty holiness]
[PREFSTRING:out of the world deliciousness]
[NOBONES]
[BODY:BACON_MAIN_BODY:BACON_SPAWN_POD]
[BODY_DETAIL_PLAN:BACON_TISSUE_LAYERS:BACON:HAM:WEAKSAUCE]
[SELECT_TISSUE_LAYER:BACON:BY_CATEGORY:HEART]
[TL_MAJOR_ARTERIES]
[USE_MATERIAL_TEMPLATE:ICHOR:ICHOR_TEMPLATE]
[STATE_COLOR:LIQUID:BROWN]
[STATE_NAME:LIQUID:bacon grease]
[STATE_ADJ:LIQUID:bacon grease]
[STATE_COLOR:GAS:BROWN]
[STATE_NAME:GAS:boiling bacon grease]
[STATE_ADJ:GAS:boiling bacon grease]
[BLOOD:LOCAL_CREATURE_MAT:ICHOR:LIQUID]
[BODY_SIZE:0:0:10000000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[CAN_DO_INTERACTION:SPAWN_HAMGEL]
[CDI:ADV_NAME:Spawn hamgel]
[CDI:INTERACTION:SPAWN_HAMGEL]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:10]
[CDI:TARGET_VERB:shine brightly and begin to move:shines brightly and begins to move]
[CDI:WAIT_PERIOD:10]
[ATTACK:SWEEP:BODYPART:BY_CATEGORY:TENTACLE]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:sweep:sweeps]
[ATTACK_CONTACT_PERC:100]
[ATTACK_VELOCITY_MODIFIER:5000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_INDEPENDENT_MULTIATTACK]
[ATTACK:CRUSH:BODYPART:BY_TYPE:UPPERBODY]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:crush:crushes]
[ATTACK_CONTACT_PERC:100]
[ATTACK_VELOCITY_MODIFIER:5000]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_BAD_MULTIATTACK]
[NATURAL_SKILL:BITE:6]
[NATURAL_SKILL:GRASP_STRIKE:6]
[NATURAL_SKILL:STANCE_STRIKE:6]
[NATURAL_SKILL:MELEE_COMBAT:6]
[NATURAL_SKILL:DODGING:6]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[ALL_ACTIVE]
[LAIR:SIMPLE_BURROW:100]
[LAIR_HUNTER]
[APPLY_CREATURE_VARIATION:STANDARD_FLYING_GAITS:900:657:438:219:1900:2900] 40 kph
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:657:438:219:1900:2900] 40 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[SWIMS_INNATE]
[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:15]
[CASTE:BACONING_HAMGEL]
[POP_RATIO:0]
[DESCRIPTION:A humanoid made of ham and bacon. An envoy of His Excellency on a mission to spread His deliciousness.]
[CASTE_NAME:hamgel of baconing:hamgels of baconing:baconic]
[CREATURE_TILE:'h'][COLOR:4:0:1]
[LARGE_ROAMING]
[CANOPENDOORS]
[NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION]
[NOEXERT]
[NO_DIZZINESS]
[NO_FEVERS]
[BUILDINGDESTROYER:1]
[LARGE_PREDATOR]
[NO_DRINK][NO_EAT][NO_SLEEP]
[PREFSTRING:exquisite aroma]
[ODOR_LEVEL:0] no smell
[SMELL_TRIGGER:10000] cannot smell
[NOBONES]
[EXTRAVISION]
[BODY:HUMANOID_SIMPLE]
[TISSUE_LAYER:BY_CATEGORY:ALL:BACON]
[NO_THOUGHT_CENTER_FOR_MOVEMENT]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[BODY_SIZE:0:0:300000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_BAD_MULTIATTACK]
[EQUIPS]
[NATURAL_SKILL:WRESTLING:6]
[NATURAL_SKILL:BITE:6]
[NATURAL_SKILL:GRASP_STRIKE:6]
[NATURAL_SKILL:STANCE_STRIKE:6]
[NATURAL_SKILL:MELEE_COMBAT:8]
[NATURAL_SKILL:DODGING:6]
[NATURAL_SKILL:AXE:8]
[NATURAL_SKILL:SWORD:8]
[NATURAL_SKILL:DAGGER:8]
[NATURAL_SKILL:PIKE:8]
[NATURAL_SKILL:MACE:8]
[NATURAL_SKILL:HAMMER:8]
[NATURAL_SKILL:WHIP:8]
[NATURAL_SKILL:SPEAR:8]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:12]
[ALL_ACTIVE]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:750:600:439:1900:2900] 20 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[SWIMS_INNATE]
[HOMEOTHERM:10067]
[NATURAL_SKILL:DISCIPLINE:6]
[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:2]
In interaction_yournamehere.txt
[INTERACTION:SPAWN_HAMGEL]
[I_TARGET:A:CORPSE]
[IT_LOCATION:CONTEXT_ITEM]
[IT_AFFECTED_CREATURE:BACON:BACONING_HAMBINGER]
[IT_REQUIRES:FIT_FOR_ANIMATION]
[IT_MANUAL_INPUT:hambinger of baconing body part]
[I_EFFECT:ANIMATE]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_NAME:hamgelification]
[CE_DISPLAY_TILE:TILE:'h':4:0:1:START:0]
[CE_DISPLAY_NAME:NAME:hamgel of baconing:hamgels of baconing:baconic:START:0]
[CE_REMOVE_TAG:OPPOSED_TO_LIFE]
[CE_BODY_TRANSFORMATION:START:0]
[CE:CREATURE:BACON:BACONING_HAMGEL]
In b_detail_plan_yournamehere.txt
[BODY_DETAIL_PLAN:BACON_TISSUE_LAYERS]
[BP_LAYERS:BY_CATEGORY:BODY:ARG1:1:ARG2:1]
[BP_LAYERS:BY_CATEGORY:TENTACLE:ARG2:40:ARG1:1]
[BP_LAYERS:BY_CATEGORY:SPAWNPOD:ARG2:50:ARG1:1]
[BP_LAYERS:BY_CATEGORY:PODBASE:ARG3:100]
[BP_LAYERS:BY_CATEGORY:HEART:HEART:100]
In body_yournamehere.txt
[BODY:BACON_MAIN_BODY]
[BP:UB:body:bodies][UPPERBODY][LOWERBODY][CATEGORY:BODY]
[DEFAULT_RELSIZE:4000]
[BP:RUMT:right upper main tentacle:STP][CONTYPE:UPPERBODY][LIMB][RIGHT][CATEGORY:TENTACLE]
[DEFAULT_RELSIZE:400]
[BP:LUMT:left upper main tentacle:STP][CONTYPE:UPPERBODY][LIMB][LEFT][CATEGORY:TENTACLE]
[DEFAULT_RELSIZE:400]
[BP:RMMT:right middle main tentacle:STP][CONTYPE:UPPERBODY][LIMB][RIGHT][CATEGORY:TENTACLE]
[DEFAULT_RELSIZE:400]
[BP:LMMT:left middle main tentacle:STP][CONTYPE:UPPERBODY][LIMB][LEFT][CATEGORY:TENTACLE]
[DEFAULT_RELSIZE:400]
[BP:RLMT:right lower main tentacle:STP][CONTYPE:UPPERBODY][LIMB][RIGHT][CATEGORY:TENTACLE]
[DEFAULT_RELSIZE:400]
[BP:LLMT:left lower main tentacle:STP][CONTYPE:UPPERBODY][LIMB][LEFT][CATEGORY:TENTACLE]
[DEFAULT_RELSIZE:400]
[BP:HEART:heart:STP][CONTYPE:UPPERBODY][CIRCULATION][THOUGHT][INTERNAL][SMALL][CATEGORY:HEART]
[DEFAULT_RELSIZE:200]
Sorry for the inconvenience !
EDIT: Fixed Icosahedron Raws
What changed :
-the material used for the shockwave isn't an insanely hot material anymore (it was so hot even the Icosahedron was melting from it)
-like for the Hambinger, removed NOTHOUGHT and NO_THOUGHT_CENTER_FOR_MOVEMENT
-greatly increased the cooldown of the shockwave for all variants bar Ultimate One
-increased Fireballs cooldown of all variants bar Ultimate One
In creature_yournamehere.txt
[CREATURE:DICE]
[NAME:great icosahedron:great icosahedrons:icosahedric]
[FANCIFUL]
[CAN_SPEAK]
[POWER]
[MEGABEAST][DIFFICULTY:15]
[ATTACK_TRIGGER:80:10000:100000]
[NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION]
[NOEXERT]
[NO_DIZZINESS]
[NO_FEVERS]
[TRAPAVOID][WEBIMMUNE]
[FLIER]
[NO_DRINK][NO_EAT][NO_SLEEP]
[CANOPENDOORS]
[BIOME:ANY_LAND]
[NOFEAR][MAGMA_VISION]
[NOBONES]
[DIURNAL]
[LAIR:SIMPLE_BURROW:100]
[LAIR_HUNTER]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:657:438:219:1900:2900] 40 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[SWIMS_INNATE]
[USE_MATERIAL_TEMPLATE:PLASMA:CREATURE_EXTRACT_TEMPLATE]]
[STATE_NAME_ADJ:ALL_SOLID:unstable matter]
[STATE_NAME_ADJ:LIQUID:unstable liquid]
[STATE_NAME_ADJ:GAS:unstable gas]
[DISPLAY_COLOR:3:0:1]
[STATE_COLOR:ALL:AQUA]
[MATERIAL_VALUE:1]
[SPEC_HEAT:100000]
[MAT_FIXED_TEMP:45000]
[IGNITE_POINT:15000]
[HEATDAM_POINT:14000]
[MELTING_POINT:30000]
[BOILING_POINT:40000]
[USE_MATERIAL_TEMPLATE:PLASMA2:CREATURE_EXTRACT_TEMPLATE]]
[STATE_NAME_ADJ:ALL_SOLID:unstable matter]
[STATE_NAME_ADJ:LIQUID:unstable liquid]
[STATE_NAME_ADJ:GAS:unstable gas]
[DISPLAY_COLOR:3:0:1]
[STATE_COLOR:ALL:AQUA]
[MATERIAL_VALUE:1]
[SPEC_HEAT:100000]
[MAT_FIXED_TEMP:11200]
[IGNITE_POINT:11200]
[HEATDAM_POINT:11300]
[MELTING_POINT:10900]
[BOILING_POINT:10950]
[TISSUE:DICE]
[TISSUE_NAME:dice:dice]
[TISSUE_MATERIAL:INORGANIC:PLATINUM]
[RELATIVE_THICKNESS:2]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:TWO_DICE]
[TISSUE_NAME:dice:dice]
[TISSUE_MATERIAL:INORGANIC:STEEL]
[RELATIVE_THICKNESS:2]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:SIX_DICE]
[TISSUE_NAME:dice:dice]
[TISSUE_MATERIAL:INORGANIC:BRONZE]
[RELATIVE_THICKNESS:2]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:ELEVEN_DICE]
[TISSUE_NAME:dice:dice]
[TISSUE_MATERIAL:INORGANIC:SILVER]
[RELATIVE_THICKNESS:2]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:SIXTEEN_DICE]
[TISSUE_NAME:dice:dice]
[TISSUE_MATERIAL:INORGANIC:GOLD]
[RELATIVE_THICKNESS:2]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:CORE]
[TISSUE_NAME:adamantine core:adamantine core]
[TISSUE_MATERIAL:INORGANIC:ADAMANTINE]
[RELATIVE_THICKNESS:2]
[CONNECTS]
[STRUCTURAL]
[FUNCTIONAL]
[TISSUE_SHAPE:LAYER]
[CASTE:ICOSAHEDRON]
[CASTE_NAME:great icosahedron:great icosahedrons:icosahedric]
[DESCRIPTION:A gigantic platinum dice with twenty faces. An eerie and crushing aura emanates from it, and it is said to possess unfathomable power.]
[CASTE_TILE:'I'][CASTE_COLOR:7:0:1]
[CAN_DO_INTERACTION:DICEROLL]
[CDI:INTERACTION:DICEROLL]
[CDI:ADV_NAME:Roll a dice]
[CDI:VERB:roll yourself:rolls itself:NA]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:50]
[PREFSTRING:fate screwing power]
[PREFSTRING:unfairness]
[BODY:ICOSAHEDRON]
[TISSUE_LAYER:BY_CATEGORY:BODY:DICE]
[TISSUE_LAYER:BY_CATEGORY:FACE:DICE]
[TISSUE_LAYER:BY_CATEGORY:CORE:CORE]
[BODY_SIZE:0:0:10000000]
[NATURAL_SKILL:BITE:6]
[NATURAL_SKILL:GRASP_STRIKE:6]
[NATURAL_SKILL:STANCE_STRIKE:6]
[NATURAL_SKILL:MELEE_COMBAT:6]
[NATURAL_SKILL:DODGING:6]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[CASTE:ULTIMATE_ONE]
[POP_RATIO:0]
[DESCRIPTION:A titanic twenty-faced dice of pure slade. All its faces harbor a single point. This black catastrophe is the ultimate avatar of destruction. Now you will know why you fear the dice.]
[CASTE_NAME:Ultimate Icosahedron '1':Ultimate Icosahedrons '1':Ultimate Icosahedron '1']
[BODY_SIZE:0:0:100000000]
[CASTE_TILE:'1'][CASTE_COLOR:0:0:0]
[CASTE_ALTTILE:'I']
[SPHERE:DEATH]
[SPHERE:MISERY]
[SPHERE:CHAOS]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:glow brightly!:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_one.txt]
[CDI:TARGET:C:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[CAN_DO_INTERACTION:DICE1_CURSE]
[CDI:ADV_NAME:Curse]
[CDI:VERB:glow brightly!:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:die.txt]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:30]
[CDI:WAIT_PERIOD:2000]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Emit fireball]
[CDI:USAGE_HINT:ATTACK]
[CDI:VERB:launch an orb of fire:launches an orb of fire:NA]
[CDI:FLOW:FIREBALL]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:30]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:10]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Destroy everything]
[CDI:VERB:generate a powerful shockwave:generates a powerful shockwave:NA]
[CDI:MATERIAL:LOCAL_CREATURE_MAT:PLASMA2:UNDIRECTED_DUST]
[CDI:TARGET:C:SELF_ALLOWED]
[CDI:WAIT_PERIOD:300]
[TISSUE:ONE_DICE]
[TISSUE_NAME:dice:dice]
[TISSUE_MATERIAL:INORGANIC:SLADE]
[RELATIVE_THICKNESS:2]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[BODY:ICOSAHEDRON]
[TISSUE_LAYER:BY_CATEGORY:BODY:ONE_DICE]
[TISSUE_LAYER:BY_CATEGORY:FACE:ONE_DICE]
[TISSUE_LAYER:BY_CATEGORY:CORE:CORE]
[NATURAL_SKILL:BITE:16]
[NATURAL_SKILL:GRASP_STRIKE:16]
[NATURAL_SKILL:STANCE_STRIKE:16]
[NATURAL_SKILL:MELEE_COMBAT:16]
[NATURAL_SKILL:DODGING:16]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:16]
[CASTE:TWO]
[POP_RATIO:0]
[DESCRIPTION:A colossal twenty-faced dice of pure steel. All its faces harbor two points. A bringer of misery and death.]
[CASTE_NAME:greater icosahedron '2':greater icosahedrons '2':greater icosahedron '2']
[BODY_SIZE:0:0:50000000]
[CASTE_TILE:'I'][CASTE_COLOR:0:0:1]
[SPHERE:DEATH]
[SPHERE:MISERY]
[SPHERE:CHAOS]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:NA:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_two.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[NATURAL_SKILL:BITE:11]
[NATURAL_SKILL:GRASP_STRIKE:11]
[NATURAL_SKILL:STANCE_STRIKE:11]
[NATURAL_SKILL:MELEE_COMBAT:11]
[NATURAL_SKILL:DODGING:11]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[CASTE:THREE]
[POP_RATIO:0]
[DESCRIPTION:A colossal twenty-faced dice made of steel. All its faces harbor three points. A bringer of misery and death.]
[CASTE_NAME:greater icosahedron '3':greater icosahedron '3':greater icosahedron '3']
[BODY_SIZE:0:0:40000000]
[CASTE_TILE:'I'][CASTE_COLOR:0:0:1]
[SPHERE:DEATH]
[SPHERE:MISERY]
[SPHERE:CHAOS]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:NA:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_three.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[NATURAL_SKILL:BITE:11]
[NATURAL_SKILL:GRASP_STRIKE:11]
[NATURAL_SKILL:STANCE_STRIKE:11]
[NATURAL_SKILL:MELEE_COMBAT:11]
[NATURAL_SKILL:DODGING:11]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[CASTE:FOUR]
[POP_RATIO:0]
[DESCRIPTION:A colossal twenty-faced dice made of steel. All its faces harbor four points. A bringer of misery and death.]
[CASTE_NAME:greater icosahedron '4':greater icosahedron '4':greater icosahedron '4']
[BODY_SIZE:0:0:30000000]
[CASTE_TILE:'I'][CASTE_COLOR:0:0:1]
[SPHERE:DEATH]
[SPHERE:MISERY]
[SPHERE:CHAOS]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:NA:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_four.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[NATURAL_SKILL:BITE:11]
[NATURAL_SKILL:GRASP_STRIKE:11]
[NATURAL_SKILL:STANCE_STRIKE:11]
[NATURAL_SKILL:MELEE_COMBAT:11]
[NATURAL_SKILL:DODGING:11]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[CASTE:FIVE]
[POP_RATIO:0]
[DESCRIPTION:A colossal twenty-faced dice made of steel. All its faces harbor five points. A bringer of misery and death.]
[CASTE_NAME:greater icosahedron '5':greater icosahedron '5':greater icosahedron '5']
[BODY_SIZE:0:0:20000000]
[CASTE_TILE:'I'][CASTE_COLOR:0:0:1]
[SPHERE:DEATH]
[SPHERE:MISERY]
[SPHERE:CHAOS]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:NA:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_five.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[NATURAL_SKILL:BITE:11]
[NATURAL_SKILL:GRASP_STRIKE:11]
[NATURAL_SKILL:STANCE_STRIKE:11]
[NATURAL_SKILL:MELEE_COMBAT:11]
[NATURAL_SKILL:DODGING:11]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[CASTE:SIX]
[POP_RATIO:0]
[DESCRIPTION:A gigantic twenty-faced dice made of bronze. All its faces harbor six points. A bringer of misery and death.]
[CASTE_NAME:great icosahedron '6':great icosahedron '6':great icosahedron '6']
[BODY_SIZE:0:0:15000000]
[CASTE_TILE:'I'][CASTE_COLOR:6:0:0]
[SPHERE:DEATH]
[SPHERE:MISERY]
[SPHERE:CHAOS]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:NA:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_six.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[NATURAL_SKILL:BITE:8]
[NATURAL_SKILL:GRASP_STRIKE:8]
[NATURAL_SKILL:STANCE_STRIKE:8]
[NATURAL_SKILL:MELEE_COMBAT:8]
[NATURAL_SKILL:DODGING:8]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[CASTE:SEVEN]
[POP_RATIO:0]
[DESCRIPTION:A gigantic twenty-faced dice made of bronze. All its faces harbor seven points. A bringer of misery and death.]
[CASTE_NAME:great icosahedron '7':great icosahedron '7':great icosahedron '7']
[BODY_SIZE:0:0:14000000]
[CASTE_TILE:'I'][CASTE_COLOR:6:0:0]
[SPHERE:DEATH]
[SPHERE:MISERY]
[SPHERE:CHAOS]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:NA:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_seven.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[NATURAL_SKILL:BITE:8]
[NATURAL_SKILL:GRASP_STRIKE:8]
[NATURAL_SKILL:STANCE_STRIKE:8]
[NATURAL_SKILL:MELEE_COMBAT:8]
[NATURAL_SKILL:DODGING:8]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[CASTE:EIGHT]
[POP_RATIO:0]
[DESCRIPTION:A gigantic twenty-faced dice made of bronze. All its faces harbor eight points. A bringer of misery and death.]
[CASTE_NAME:great icosahedron '8':great icosahedron '8':great icosahedron '8']
[BODY_SIZE:0:0:13000000]
[CASTE_TILE:'I'][CASTE_COLOR:6:0:0]
[SPHERE:DEATH]
[SPHERE:MISERY]
[SPHERE:CHAOS]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:NA:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_eight.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[NATURAL_SKILL:BITE:8]
[NATURAL_SKILL:GRASP_STRIKE:8]
[NATURAL_SKILL:STANCE_STRIKE:8]
[NATURAL_SKILL:MELEE_COMBAT:8]
[NATURAL_SKILL:DODGING:8]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[CASTE:NINE]
[POP_RATIO:0]
[DESCRIPTION:A gigantic twenty-faced dice made of bronze. All its faces harbor nine points. A bringer of misery and death.]
[CASTE_NAME:great icosahedron '9':great icosahedron '9':great icosahedron '9']
[BODY_SIZE:0:0:12000000]
[CASTE_TILE:'I'][CASTE_COLOR:6:0:0]
[SPHERE:DEATH]
[SPHERE:MISERY]
[SPHERE:CHAOS]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:NA:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_nine.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[NATURAL_SKILL:BITE:8]
[NATURAL_SKILL:GRASP_STRIKE:8]
[NATURAL_SKILL:STANCE_STRIKE:8]
[NATURAL_SKILL:MELEE_COMBAT:8]
[NATURAL_SKILL:DODGING:8]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[CASTE:TEN]
[POP_RATIO:0]
[DESCRIPTION:A gigantic twenty-faced dice made of bronze. All its faces harbor ten points. A bringer of misery and death.]
[CASTE_NAME:great icosahedron '10':great icosahedron '10':great icosahedron '10']
[BODY_SIZE:0:0:10000000]
[CASTE_TILE:'I'][CASTE_COLOR:6:0:0]
[SPHERE:DEATH]
[SPHERE:MISERY]
[SPHERE:CHAOS]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:NA:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_ten.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[NATURAL_SKILL:BITE:8]
[NATURAL_SKILL:GRASP_STRIKE:8]
[NATURAL_SKILL:STANCE_STRIKE:8]
[NATURAL_SKILL:MELEE_COMBAT:8]
[NATURAL_SKILL:DODGING:8]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[CASTE:ELEVEN]
[POP_RATIO:0]
[DESCRIPTION:A gigantic twenty-faced dice made of silver. All its faces harbor eleven points. It emits a strong radiance that strengthens the soul.]
[CASTE_NAME:greater icosahedron '11':greater icosahedrons '11':greater icosahedron '11']
[BODY_SIZE:0:0:10000000]
[CASTE_TILE:'I'][CASTE_COLOR:7:0:0]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:glow brightly!:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_eleven.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[NATURAL_SKILL:BITE:6]
[NATURAL_SKILL:GRASP_STRIKE:6]
[NATURAL_SKILL:STANCE_STRIKE:6]
[NATURAL_SKILL:MELEE_COMBAT:6]
[NATURAL_SKILL:DODGING:6]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[CASTE:TWELVE]
[POP_RATIO:0]
[DESCRIPTION:A gigantic twenty-faced dice made of silver. All its faces harbor twelve points. It emits a strong radiance that strengthens the soul.]
[CASTE_NAME:greater icosahedron '12':greater icosahedrons '12':greater icosahedron '12']
[BODY_SIZE:0:0:12000000]
[CASTE_TILE:'I'][CASTE_COLOR:7:0:0]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:glow brightly!:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_twelve.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[NATURAL_SKILL:BITE:6]
[NATURAL_SKILL:GRASP_STRIKE:6]
[NATURAL_SKILL:STANCE_STRIKE:6]
[NATURAL_SKILL:MELEE_COMBAT:6]
[NATURAL_SKILL:DODGING:6]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[CASTE:THIRTEEN]
[POP_RATIO:0]
[DESCRIPTION:A gigantic twenty-faced dice made of silver. All its faces harbor thirteen points. It emits a strong radiance that strengthens the soul.]
[CASTE_NAME:greater icosahedron '13':greater icosahedrons '13':greater icosahedron '13']
[BODY_SIZE:0:0:13000000]
[CASTE_TILE:'I'][CASTE_COLOR:7:0:0]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:glow brightly!:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_thirteen.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[NATURAL_SKILL:BITE:6]
[NATURAL_SKILL:GRASP_STRIKE:6]
[NATURAL_SKILL:STANCE_STRIKE:6]
[NATURAL_SKILL:MELEE_COMBAT:6]
[NATURAL_SKILL:DODGING:6]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[CASTE:FOURTEEN]
[POP_RATIO:0]
[DESCRIPTION:A gigantic twenty-faced dice made of silver. All its faces harbor fourteen points. It emits a strong radiance that strengthens the soul.]
[CASTE_NAME:greater icosahedron '14':greater icosahedrons '14':greater icosahedron '14']
[BODY_SIZE:0:0:14000000]
[CASTE_TILE:'I'][CASTE_COLOR:7:0:0]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:glow brightly!:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_fourteen.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[NATURAL_SKILL:BITE:6]
[NATURAL_SKILL:GRASP_STRIKE:6]
[NATURAL_SKILL:STANCE_STRIKE:6]
[NATURAL_SKILL:MELEE_COMBAT:6]
[NATURAL_SKILL:DODGING:6]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[CASTE:FIFTEEN]
[POP_RATIO:0]
[DESCRIPTION:A gigantic twenty-faced dice made of gold. All its faces harbor fifteen points. It emits a strong radiance that strengthens the soul.]
[CASTE_NAME:greater icosahedron '15':greater icosahedrons '15':greater icosahedron '15']
[BODY_SIZE:0:0:15000000]
[CASTE_TILE:'I'][CASTE_COLOR:6:0:1]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:glow brightly!:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_fifteen.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[NATURAL_SKILL:BITE:6]
[NATURAL_SKILL:GRASP_STRIKE:6]
[NATURAL_SKILL:STANCE_STRIKE:6]
[NATURAL_SKILL:MELEE_COMBAT:6]
[NATURAL_SKILL:DODGING:6]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[CASTE:SIXTEEN]
[POP_RATIO:0]
[DESCRIPTION:A gigantic twenty-faced dice made of gold. All its faces harbor sixteen points. It emits a strong radiance that strengthens the soul.]
[CASTE_NAME:greater icosahedron '16':greater icosahedrons '16':greater icosahedron '16']
[BODY_SIZE:0:0:20000000]
[CASTE_TILE:'I'][CASTE_COLOR:6:0:1]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:glow brightly!:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_sixteen.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[NATURAL_SKILL:BITE:6]
[NATURAL_SKILL:GRASP_STRIKE:6]
[NATURAL_SKILL:STANCE_STRIKE:6]
[NATURAL_SKILL:MELEE_COMBAT:6]
[NATURAL_SKILL:DODGING:6]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[CASTE:SEVENTEEN]
[POP_RATIO:0]
[DESCRIPTION:A gigantic twenty-faced dice made of gold. All its faces harbor seventeen points. It emits a strong radiance that strengthens the soul.]
[CASTE_NAME:greater icosahedron '17':greater icosahedrons '17':greater icosahedron '17']
[BODY_SIZE:0:0:30000000]
[CASTE_TILE:'I'][CASTE_COLOR:6:0:1]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:glow brightly!:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_seventeen.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[NATURAL_SKILL:BITE:6]
[NATURAL_SKILL:GRASP_STRIKE:6]
[NATURAL_SKILL:STANCE_STRIKE:6]
[NATURAL_SKILL:MELEE_COMBAT:6]
[NATURAL_SKILL:DODGING:6]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[CASTE:EIGHTEEN]
[POP_RATIO:0]
[DESCRIPTION:A gigantic twenty-faced dice made of gold. All its faces harbor eighteen points. It emits a strong radiance that strengthens the soul.]
[CASTE_NAME:greater icosahedron '18':greater icosahedrons '18':greater icosahedron '18']
[BODY_SIZE:0:0:40000000]
[CASTE_TILE:'I'][CASTE_COLOR:6:0:1]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:glow brightly!:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_eighteen.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[NATURAL_SKILL:BITE:6]
[NATURAL_SKILL:GRASP_STRIKE:6]
[NATURAL_SKILL:STANCE_STRIKE:6]
[NATURAL_SKILL:MELEE_COMBAT:6]
[NATURAL_SKILL:DODGING:6]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[CASTE:NINETEEN]
[POP_RATIO:0]
[DESCRIPTION:A gigantic twenty-faced dice made of gold. All its faces harbor nineteen points. It emits a strong radiance that strengthens the soul.]
[CASTE_NAME:greater icosahedron '19':greater icosahedrons '19':greater icosahedron '19']
[BODY_SIZE:0:0:50000000]
[CASTE_TILE:'I'][CASTE_COLOR:6:0:1]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:glow brightly!:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_nineteen.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[NATURAL_SKILL:BITE:6]
[NATURAL_SKILL:GRASP_STRIKE:6]
[NATURAL_SKILL:STANCE_STRIKE:6]
[NATURAL_SKILL:MELEE_COMBAT:6]
[NATURAL_SKILL:DODGING:6]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[CASTE:TWENTY]
[DESCRIPTION:A titanic twenty-faced dice of pure adamantine. All its faces harbor twenty points. It emits a holy radiance that strengthens the soul.]
[CASTE_NAME:Ultimate Icosahedron '20':Ultimate Icosahedron '20':Ultimate Icosahedron '20']
[POP_RATIO:0]
[BODY_SIZE:0:0:100000000]
[CASTE_TILE:'I'][CASTE_COLOR:3:0:1]
[TISSUE:TWENTY_DICE]
[TISSUE_NAME:dice:dice]
[TISSUE_MATERIAL:INORGANIC:ADAMANTINE]
[RELATIVE_THICKNESS:2]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[CAN_DO_INTERACTION:DICE_AWAKENING]
[CDI:ADV_NAME:Awaken]
[CDI:VERB:glow brightly!:glows brightly!:NA]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:dice_20.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:100000000000000000000]
[CAN_DO_INTERACTION:DICE20_BLESSING]
[CDI:INTERACTION:DICE20_BLESSING]
[CDI:ADV_NAME:Bless]
[CDI:VERB:glow brightly!:glows brightly!:NA]
[CDI:TARGET_VERB:are bathed in a mysterious light and feel surging with an unknown power!:is bathed in a mysterious light and feels surging with an unknown power!]
[CDI:TARGET_RANGE:A:30]
[CDI:MAX_TARGET_NUMBER:A:10]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:WAIT_PERIOD:10]
[BODY:ICOSAHEDRON]
[TISSUE_LAYER:BY_CATEGORY:BODY:TWENTY_DICE]
[TISSUE_LAYER:BY_CATEGORY:FACE:TWENTY_DICE]
[TISSUE_LAYER:BY_CATEGORY:CORE:CORE]
[NATURAL_SKILL:BITE:14]
[NATURAL_SKILL:GRASP_STRIKE:14]
[NATURAL_SKILL:STANCE_STRIKE:14]
[NATURAL_SKILL:MELEE_COMBAT:14]
[NATURAL_SKILL:DODGING:14]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[SELECT_CASTE:ICOSAHEDRON]
[SELECT_ADDITIONAL_CASTE:ULTIMATE_ONE]
[SELECT_ADDITIONAL_CASTE:TWO]
[SELECT_ADDITIONAL_CASTE:THREE]
[SELECT_ADDITIONAL_CASTE:FOUR]
[SELECT_ADDITIONAL_CASTE:FIVE]
[SELECT_ADDITIONAL_CASTE:SIX]
[SELECT_ADDITIONAL_CASTE:SEVEN]
[SELECT_ADDITIONAL_CASTE:EIGHT]
[SELECT_ADDITIONAL_CASTE:NINE]
[SELECT_ADDITIONAL_CASTE:TEN]
[BUILDINGDESTROYER:2]
[LARGE_PREDATOR]
[SELECT_CASTE:TWO]
[SELECT_ADDITIONAL_CASTE:THREE]
[SELECT_ADDITIONAL_CASTE:FOUR]
[SELECT_ADDITIONAL_CASTE:FIVE]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Emit fireball]
[CDI:USAGE_HINT:ATTACK]
[CDI:VERB:NA:launches an orb of fire:NA]
[CDI:FLOW:FIREBALL]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:30]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:30]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Destroy everything]
[CDI:VERB:NA:generates a powerful shockwave:NA]
[CDI:MATERIAL:LOCAL_CREATURE_MAT:PLASMA2:UNDIRECTED_DUST]
[CDI:TARGET:C:SELF_ALLOWED]
[CDI:WAIT_PERIOD:2000]
[BODY:ICOSAHEDRON]
[TISSUE_LAYER:BY_CATEGORY:BODY:TWO_DICE]
[TISSUE_LAYER:BY_CATEGORY:FACE:TWO_DICE]
[TISSUE_LAYER:BY_CATEGORY:CORE:CORE]
[SELECT_CASTE:SIX]
[SELECT_ADDITIONAL_CASTE:SEVEN]
[SELECT_ADDITIONAL_CASTE:EIGHT]
[SELECT_ADDITIONAL_CASTE:NINE]
[SELECT_ADDITIONAL_CASTE:TEN]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Emit fireball]
[CDI:USAGE_HINT:ATTACK]
[CDI:VERB:NA:launches an orb of fire:NA]
[CDI:FLOW:FIREBALL]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:30]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:60]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Destroy everything]
[CDI:VERB:NA:generates a powerful shockwave:NA]
[CDI:MATERIAL:LOCAL_CREATURE_MAT:PLASMA2:UNDIRECTED_DUST]
[CDI:TARGET:C:SELF_ALLOWED]
[CDI:WAIT_PERIOD:4000]
[BODY:ICOSAHEDRON]
[TISSUE_LAYER:BY_CATEGORY:BODY:SIX_DICE]
[TISSUE_LAYER:BY_CATEGORY:FACE:SIX_DICE]
[TISSUE_LAYER:BY_CATEGORY:CORE:CORE]
[SELECT_CASTE:ELEVEN]
[SELECT_ADDITIONAL_CASTE:TWELVE]
[SELECT_ADDITIONAL_CASTE:THIRTEEN]
[SELECT_ADDITIONAL_CASTE:FOURTEEN]
[SELECT_ADDITIONAL_CASTE:FIFTEEN]
[SELECT_ADDITIONAL_CASTE:SIXTEEN]
[SELECT_ADDITIONAL_CASTE:SEVENTEEN]
[SELECT_ADDITIONAL_CASTE:EIGHTEEN]
[SELECT_ADDITIONAL_CASTE:NINETEEN]
[SELECT_ADDITIONAL_CASTE:TWENTY]
[BENIGN]
[SPHERE:REBIRTH]
[SPHERE:BALANCE]
[SPHERE:LIGHT]
[SELECT_CASTE:ELEVEN]
[SELECT_ADDITIONAL_CASTE:TWELVE]
[SELECT_ADDITIONAL_CASTE:THIRTEEN]
[SELECT_ADDITIONAL_CASTE:FOURTEEN]
[SELECT_ADDITIONAL_CASTE:FIFTEEN]
[BODY:ICOSAHEDRON]
[TISSUE_LAYER:BY_CATEGORY:BODY:ELEVEN_DICE]
[TISSUE_LAYER:BY_CATEGORY:FACE:ELEVEN_DICE]
[TISSUE_LAYER:BY_CATEGORY:CORE:CORE]
[CAN_DO_INTERACTION:LESSER_DICE_BLESSING]
[CDI:INTERACTION:LESSER_DICE_BLESSING]
[CDI:ADV_NAME:Bless]
[CDI:VERB:glow brightly!:glows brightly!:NA]
[CDI:TARGET_VERB:are bathed in a mysterious light and feel incredible!:is bathed in a mysterious light and feels incredible!]
[CDI:TARGET_RANGE:A:30]
[CDI:MAX_TARGET_NUMBER:A:10]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:WAIT_PERIOD:10]
[SELECT_CASTE:SIXTEEN]
[SELECT_ADDITIONAL_CASTE:SEVENTEEN]
[SELECT_ADDITIONAL_CASTE:EIGHTEEN]
[SELECT_ADDITIONAL_CASTE:NINETEEN]
[BODY:ICOSAHEDRON]
[TISSUE_LAYER:BY_CATEGORY:BODY:SIXTEEN_DICE]
[TISSUE_LAYER:BY_CATEGORY:FACE:SIXTEEN_DICE]
[TISSUE_LAYER:BY_CATEGORY:CORE:CORE]
[CAN_DO_INTERACTION:DICE_BLESSING]
[CDI:INTERACTION:DICE_BLESSING]
[CDI:ADV_NAME:Bless]
[CDI:VERB:glow brightly!:glows brightly!:NA]
[CDI:TARGET_VERB:are bathed in a mysterious light and feel incredible!:is bathed in a mysterious light and feels incredible!]
[CDI:TARGET_RANGE:A:30]
[CDI:MAX_TARGET_NUMBER:A:10]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:WAIT_PERIOD:10]
[SELECT_CASTE:ALL]
[ITEMCORPSE:STATUE:NONE:LOCAL_CREATURE_MAT:PLASMA]
[SELECT_TISSUE_LAYER:ALL]
[TL_HEALING_RATE:100]
[ATTACK:CRUSH:BODYPART:BY_CATEGORY:FACE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:crush:crushes]
[ATTACK_CONTACT_PERC:1000]
[ATTACK_VELOCITY_MODIFIER:5000]
[ATTACK_PREPARE_AND_RECOVER:2:2]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
In body_yournamehere.txt
[BODY:ICOSAHEDRON]
[BP:UB:body:bodies][UPPERBODY][LOWERBODY][CATEGORY:BODY]
[DEFAULT_RELSIZE:2000]
[BP:F1:first face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:F2:second face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:F3:third face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:F4:fourth face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:F5:fifth face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:F6:sixth face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:F7:seventh face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:F8:eight face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:F9:ninth face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:F10:tenth face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:F11:eleventh face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:F12:twelth face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:F13:thirteenth face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:F14:fourteenth face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:F15:fifteenth face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:F16:sixteenth face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:F17:seventeenth face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:F18:eighteenth face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:F19:nineteenth face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:F20:twentieth face:STP][CONTYPE:UPPERBODY][EMBEDDED][CATEGORY:FACE]
[DEFAULT_RELSIZE:100]
[BP:C:core:cores][CONTYPE:UPPERBODY][THOUGHT][INTERNAL][SMALL][CATEGORY:CORE]
[DEFAULT_RELSIZE:100]
Phew, that's it. Balancing sure is hard, haha.