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Author Topic: Release The Hounds?  (Read 2017 times)

magnum2016

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Release The Hounds?
« on: October 16, 2013, 06:53:44 pm »

I have a very impressive and large dog army, i have about 35 war dogs in my military along with a small defensive force of 5 humans.

I have recently gotten seiged by a army of 20 goblins, many of them have little to no training etc. I understand i will take large casualties but will my hounds be able to take them on?
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Nidilap

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Re: Release The Hounds?
« Reply #1 on: October 16, 2013, 07:14:28 pm »

The dogs will tear the goblins apart as long as the goblins have weak armor. Send us the messy details.
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Nidilap likes Adamantine, Bituminous Coal, Garnets, Cats for their aloofness, Dwarves for their stupidity, and Swords for their Spikes and edges. When possible, he prefers to eat pizza, ramen noodles, and sushi. He absolutely detests elves and spiders. He needs MTN DEW to get through the working day.

A medium- sized creature prone to great ambition, but only when he feels like it.

magnum2016

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Re: Release The Hounds?
« Reply #2 on: October 16, 2013, 08:19:25 pm »

will do my friend i am currently having my archers bombard them :D
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misko27

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Re: Release The Hounds?
« Reply #3 on: October 17, 2013, 06:31:38 pm »

In this case it's not "release the hounds", but rather "Release the dogs of war!"
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SixOfSpades

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Re: Release The Hounds?
« Reply #4 on: October 17, 2013, 10:59:24 pm »

In my experience, there is no such thing as a "large and aggressive dog army." I learned this when a single goblin thief was detected by my room of 10 fully trained war dogs. She killed all 10 of them, suffering a cut on her left hand for her troubles.

The main problem is that, when you or I think "war dogs," we think of Rottweilers or German Shepherds, or something like that. DF dogs are more like poodles. So, yes, dwarves are smaller than humans, and goblins are smaller still. But even so--war poodles.
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Niccolo

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Re: Release The Hounds?
« Reply #5 on: October 18, 2013, 12:30:34 am »

In my experience, there is no such thing as a "large and aggressive dog army." I learned this when a single goblin thief was detected by my room of 10 fully trained war dogs. She killed all 10 of them, suffering a cut on her left hand for her troubles.

The main problem is that, when you or I think "war dogs," we think of Rottweilers or German Shepherds, or something like that. DF dogs are more like poodles. So, yes, dwarves are smaller than humans, and goblins are smaller still. But even so--war poodles.

The solution is simple, then: make them Rottweilers! I'm not entirely sure what you'd need to change in the raws to accomplish that, though.

I tend to make badgers war trainable and use them instead. Ah, good times...
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What's wrong with using magma? That's almost always the easiest method.
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malimbar04

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Re: Release The Hounds?
« Reply #6 on: October 18, 2013, 12:53:57 am »

20 goblin ambushers versus 35 dogs... in an open area? I'd give the advantage to the ambushers for casualty count, but they should be more than enough to repel them.

War dogs are best at immobilizing the enemy though, not killing them directly. They bite the arm, your dwarf chops it off without fear. They bite the sheild arm, and your dwarf no longer has to worry about the shield as they attack the head. Stuff like that.

Though I am a fan of the dog bomb. 200 war dogs in a single cage and a tight corridor, attached to a lever. Heck, 20 of them is still great. because of the density of those dogs, they will bite whatever is in that room 20 times, move on to the next, and repeat. It's very deadly. Like first strike. Goblins don't fight in that dense of corridor while all on one tile, so they fight 20 to 1 and can't handle it.
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Asra

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Re: Release The Hounds?
« Reply #7 on: October 18, 2013, 08:57:19 am »

In my experience, there is no such thing as a "large and aggressive dog army." I learned this when a single goblin thief was detected by my room of 10 fully trained war dogs. She killed all 10 of them, suffering a cut on her left hand for her troubles.

The main problem is that, when you or I think "war dogs," we think of Rottweilers or German Shepherds, or something like that. DF dogs are more like poodles. So, yes, dwarves are smaller than humans, and goblins are smaller still. But even so--war poodles.

Goblins are technically the same size as dwarfs. And that's after being shrunk down, mostly so dwarfs can actually wear their equipment. Now Kobolds, Kobolds get decimated by war dogs because they almost never wear anything worthwhile and are made of paper.

In any case, war dogs in that number should help with any attack, the same way dwarven babies do: By being meatshields. The fact they can also grapple someone helps out a lot too. Though I don't know if having war dogs and archers together is a good combination. I'd think them not running around should help with accuracy.
« Last Edit: October 18, 2013, 09:04:10 am by Asra »
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magnum2016

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Re: Release The Hounds?
« Reply #8 on: October 18, 2013, 02:12:12 pm »

Well it happened.... Sorry it took so long I a currently playing two different fortresses :P one corrosion and one vanilla.

I led the goblins into my secondary entrance (a long ass corridor) the spike traps injured most of the. And killing 4 of them. I then released the hounds and they were quickly slaughtered 6 war dogs sadly died during the fight and after. It was a astounding success!
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EvilBob22

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Re: Release The Hounds?
« Reply #9 on: October 18, 2013, 02:28:04 pm »

In this case it's not "release the hounds", but rather "Release the dogs of war!"
Don't forget to "Cry havoc!"
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I will run the experiment to completion anyway, however. Even if the only reason why there is a punctured equilibrium in the fortress is because I have been brutally butchering babies
EDIT: I just remembered that dwarves can't equip halberds. That might explain why the squads that use them always die.

Niccolo

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Re: Release The Hounds?
« Reply #10 on: October 18, 2013, 05:59:34 pm »

In this case it's not "release the hounds", but rather "Release the dogs of war!"
Don't forget to "Cry havoc!"

The saying is properly "Cry havoc and let slip the dogs of war". [/quotesnerd]

And then there's it plain old "release the hounds!" If you're feeling a little like Mr. Burns.
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What's wrong with using magma? That's almost always the easiest method.
I have issues channeling it properly to do that method. I end up flooding the fortress with magma.
Check out my RtD!

EvilBob22

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Re: Release The Hounds?
« Reply #11 on: October 18, 2013, 06:14:18 pm »

In this case it's not "release the hounds", but rather "Release the dogs of war!"
Don't forget to "Cry havoc!"

The saying is properly "Cry havoc and let slip the dogs of war". [/quotesnerd]

And then there's it plain old "release the hounds!" If you're feeling a little like Mr. Burns.
Oh, I know, but it was the first thing I thought of when I saw "dogs of war"
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I will run the experiment to completion anyway, however. Even if the only reason why there is a punctured equilibrium in the fortress is because I have been brutally butchering babies
EDIT: I just remembered that dwarves can't equip halberds. That might explain why the squads that use them always die.

Naryar

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Re: Release The Hounds?
« Reply #12 on: October 19, 2013, 01:11:07 am »

35 war dogs vs 20 goblins ? Nope. Not even close.

You can expect a few goblin losses, but all of your dogs will die.

War dogs are good as meatshields, distractions and tarpits. Not half bad as cheap grapplers as well.

Just don't expect them to kill groups of hostiles.

Try bigger animals. Tame badgers are IIRC slightly better than dogs, but try the bigger large predators such as giant tigers, grizzlies, crocodilians or the war animal gold standard... elephants.

Gold standard for only one season, of course.
« Last Edit: October 19, 2013, 01:14:37 am by Naryar »
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magnum2016

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Re: Release The Hounds?
« Reply #13 on: October 19, 2013, 02:47:24 am »

The dogs completely slaughtered the goblins thanks to some small traps that weakend them first
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Nyxalinth

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Re: Release The Hounds?
« Reply #14 on: October 20, 2013, 09:38:57 am »

In this case it's not "release the hounds", but rather "Release the dogs of war!"
Don't forget to "Cry havoc!"

The saying is properly "Cry havoc and let slip the dogs of war". [/quotesnerd]

And then there's it plain old "release the hounds!" If you're feeling a little like Mr. Burns.

Or to paraphrase Nathan Explosion:

"Release...the DOGGIES!"
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Nyxalinth likes the color blue, gaming, writing, art, cats for their aloofness,  Transformers for their sentience and ability to transform, and the Constructicons for their hard work and building skills. Whenever possible, she prefers to consume bacon cheeseburgers and pinot noir. She absolutely detests stupid people.
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