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Author Topic: Wurm Online  (Read 109935 times)

evanvolker

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Re: Wurm Online
« Reply #495 on: December 03, 2015, 12:18:21 pm »

Outer wall around village is up complete with portcullis

Walls need imping still
« Last Edit: December 03, 2015, 12:20:33 pm by evanvolker »
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Xardalas

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Re: Wurm Online
« Reply #496 on: December 03, 2015, 02:34:38 pm »

We arrived but I had to leave right after we landed. I gave Paul instructions but he could probably use a pick up.
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Paul

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Re: Wurm Online
« Reply #497 on: December 03, 2015, 02:58:36 pm »

Dang, I died. Not sure what happened, was riding a horse and suddenly I take a bunch of hits from a troll as if I had been standing beside it, then I couldnt seem to get away from it despite being on a horse. Lag I guess?

I can remake everything on me no problem, just a hassle. Except the tent that is, I dropped it in the woods right before I died thinking I could respawn at it, but I forgot you can only respawn at them if they are within tower range.
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Do you like Science Fiction? I'm writing the Weaveborn Saga over on Royal Road and my website. Link

Xardalas

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Re: Wurm Online
« Reply #498 on: December 03, 2015, 05:19:04 pm »

Well. Lovely. I will not be on in quite some while. Unforunately rl just hit me hard.
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Xardalas

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Re: Wurm Online
« Reply #499 on: December 03, 2015, 07:00:20 pm »

Handed over the trader permit and the rod over to connal. That'll be it for me for a while.
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Paul

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Re: Wurm Online
« Reply #500 on: December 03, 2015, 07:14:58 pm »

Alright. I wish you luck with whatever situation that you've found yourself in.

Threvan died carting me to the top :(

I escaped narrowly by running to the lake.

-edit- I can't find Threvan's corpse and cart. But I'm not entirely sure where he was, he was looping all over the place. Maybe he can find it.

I found my stuff, and some old stuff of Xar's. Brought back an extra horse on my way.

Sorry Threvan, I can help you get your body and cart if you have any idea where it is.


Now that I'm here with merchant contract and transmutation rod, are we going to plant the token? Or was Xar going to do that? Not sure whats up :)
« Last Edit: December 03, 2015, 08:20:53 pm by Paul »
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Do you like Science Fiction? I'm writing the Weaveborn Saga over on Royal Road and my website. Link

Niveras

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Re: Wurm Online
« Reply #501 on: December 04, 2015, 03:23:35 pm »

Is there a free or demo option available somehow? I know it was on sale recently and it will probably do so again over the holidays, but 10% isn't much of an incentive.

I'd like to try this out but given my history with things like minecraft, I'm not entirely willing to drop ~$33 on it only to find that my anemic creativity isn't up enjoying the experience.
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Mephisto

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Re: Wurm Online
« Reply #502 on: December 04, 2015, 04:00:30 pm »

Is there a free or demo option available somehow? I know it was on sale recently and it will probably do so again over the holidays, but 10% isn't much of an incentive.

I'd like to try this out but given my history with things like minecraft, I'm not entirely willing to drop ~$33 on it only to find that my anemic creativity isn't up enjoying the experience.

Check out Wurm Online. There are differences but they're close enough for one to give you a good idea for the other.

Just starting out in Online, you're limited to one server and have a skill cap of 20. Paying a subscription removes these limits.
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Paul

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Re: Wurm Online
« Reply #503 on: December 04, 2015, 10:11:31 pm »

So we need to get the token up haha. I was getting some clay from below and had a troll follow me back and kill me near town when I hit a bump. The guards attacked it and about that time another troll wandered by. Soon all the guards were dead. I then hid in the mine for a bit until my wounds healed half way (I droped to 0% getting away from them, first hit was a leg wound that slowed me down). Then I ran for it, hopped on a horse thanks to Kaul's rope, and led the troll away.

Getting clay is eventful around here.

Oh, and I locked our gate.
« Last Edit: December 04, 2015, 10:28:43 pm by Paul »
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Exerosp

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Re: Wurm Online
« Reply #504 on: December 05, 2015, 08:53:33 am »

[14:52:55] You start to bandage the wound.
[14:52:55] You have a moment of inspiration...

I healed over 15dmg, nice!
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Paul

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Re: Wurm Online
« Reply #505 on: December 05, 2015, 11:45:37 am »

I set the gate to let all of ya'll in. If anyone is locked out, any of you can let them in. Just manage the gate.

Heh, I just sacrificed the leftover locks that I made to make the high QL gate lock of ours. It gave me a potion.



So um, it's Saturday and nobody is really on. Have people moved on to other games already? We need to get a concerted effort to get the deed up today if possible. I would hate to see the village die before it's really started. If we want the walls better before we plant the token, I'll help with that - I just don't want to do it by myself. My masonry skill sucks. I believe we need management permission on all the buildings in here to get a token down.
« Last Edit: December 05, 2015, 01:53:52 pm by Paul »
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evanvolker

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Re: Wurm Online
« Reply #506 on: December 05, 2015, 07:20:18 pm »

Ive been working a new job recently, so thats taking up a fair bit of my time but I'm still here <3
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Mephisto

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Re: Wurm Online
« Reply #507 on: December 05, 2015, 09:09:42 pm »

I'm usually on every day but I've got a road trip thing going on this weekend.
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Xardalas

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Re: Wurm Online
« Reply #508 on: December 06, 2015, 12:08:28 pm »

Well, I'll be around for the next week and then I'll probably vanish for another month.

Erm. The group didn't die while I was gone did it?
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Exerosp

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Re: Wurm Online
« Reply #509 on: December 06, 2015, 02:09:10 pm »

Well, I'll be around for the next week and then I'll probably vanish for another month.

Erm. The group didn't die while I was gone did it?
Nope! I did found some somewhat neat loot that I dropped near the tower. Then I died on my way to the whitelight against a troll. I'll probabbly be on tommorow!
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