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Author Topic: Wurm Online  (Read 110037 times)

Girlinhat

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Re: Wurm Online
« Reply #255 on: January 14, 2015, 01:20:13 am »

Digging is just boring, that's why people pay for it.  Priest is a whole other thing.  You -can- get started off it, but priests get huge limiters to what they can do, like being unable to dig, farm, cut trees, and other things depending on who they worship.  So if you're a priest who can't make it as a priest, then you're in trouble because you can't do much else!

Jay

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Re: Wurm Online
« Reply #256 on: January 14, 2015, 02:12:17 pm »

Let me guess, to dig quickly or become a priest, you need to have trained up your levels first. Which requires premium in the first place.
Digging speeds up with skill, sure, but for the most part, nah, it'll pay for premium if you're willing to put in the time.

Wurm draws a lot of parallels to reality. Digging dirt is the menial labor, dead end job, to put you through college (premium).
Becoming a priest is like going to an Ivy League school: a lot of startup cost (it does indeed require premium first, then the grind of priestly skills) but it will pay for itself in bounds if you put in the effort.

Becoming a priest does have limitations, which is why you don't see everybody making one, but I certainly enjoy it.
« Last Edit: January 14, 2015, 02:14:13 pm by Jay »
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Micro102

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Re: Wurm Online
« Reply #257 on: January 14, 2015, 11:12:46 pm »

Cool, so how to I go into an alternate reality where I can make 50 dollars an hour? Because that is what your analogy is. It does not matter if if these things can in the end bet you money. You cannot call it free because you are basically saying it's free because you don't have to go do menial work for a few hours, and instead can do simulated menial work for several days. There is no benefit whatsoever in farming silver for premium unless you have already sunk money into it and have ground out the levels to make it tolerable and fun.
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Exerosp

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Re: Wurm Online
« Reply #258 on: January 14, 2015, 11:40:03 pm »

Cool, so how to I go into an alternate reality where I can make 50 dollars an hour? Because that is what your analogy is. It does not matter if if these things can in the end bet you money. You cannot call it free because you are basically saying it's free because you don't have to go do menial work for a few hours, and instead can do simulated menial work for several days. There is no benefit whatsoever in farming silver for premium unless you have already sunk money into it and have ground out the levels to make it tolerable and fun.
It's part of the game though. It's like playing WoW and not wanting to LVL or PvP.
Digging is a big thing in Wurm.

Edit: And like I said, getting a couple Ks of Dirt is easy peasy in a day. So doing something tedious one day to get free premium for a month? Sounds great to me. But then again, I don't mind playing Lotro.
« Last Edit: January 14, 2015, 11:41:47 pm by Exerosp »
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Imofexios

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Re: Wurm Online
« Reply #259 on: January 15, 2015, 03:54:15 am »

10k dirt for premium. Yea. been there done that.
It is not as mind appealing task to sit few days on computer to just dig. Sure got putting 16€
for 2 month premium + sleeping powders that could be sold is better choice.
You just burn out that way.
Buy deed and sell grass to token is more appealing way :P
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Girlinhat

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Re: Wurm Online
« Reply #260 on: January 15, 2015, 06:56:28 am »

Some people enjoy this.  If you do not enjoy this, you don't have to grind dirt.  You don't have to play at all.  That's fine, you're allowed to opt out.  I don't see why Wurm in particular always gets people REALLY upset about how premium works...

Imofexios

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Re: Wurm Online
« Reply #261 on: January 15, 2015, 08:51:06 am »

Upset?
Make more money + save time making bricks or mortar.
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Exerosp

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Re: Wurm Online
« Reply #262 on: January 15, 2015, 08:15:47 pm »

I've got 1k dirt in about this hour since i'm digging up a path to a mine from Sealevel, I never got how people think it's horrible, just kill two birds in one stone and watch a series meanwhile you dig :P
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evilnancyreagan

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Re: Wurm Online
« Reply #263 on: January 15, 2015, 08:42:19 pm »

I just 'finished' Starbound and I'm not quite ready to move on to my next project so, I am in-between timesinks at the moment. I had no idea this was still a thing until I saw this thread popping it's head on occasion and it has piqued my interest. Any grizzled vets care to give some noob the elevator pitch? Is the atmosphere one that allows you to become immersed in your character?  Is the PVP a total lulzfest like DayZ and Rust?
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Exerosp

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Re: Wurm Online
« Reply #264 on: January 16, 2015, 07:00:55 am »

Oh of course it is, to cast spells you need to link with other Priests(Mages).

Though, grinding parts can be kinda AFK-y. I tend to watch series while grinding or doing lots of semi-afk Crafting, which makes it kinda like a Byond game.

The PVP is intense to me, especially when we're hunting down Griefers or ganging up on someone that has gone rogue against Libila. That and i'm scared shitless whenever raiders turn up for a mission to Drain a deed or cast a spell on a certain tower.

"Wurm isn't a Wilderness Survival game. It's a game where you starve to death and get eaten by wolves."
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Micro102

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Re: Wurm Online
« Reply #265 on: January 16, 2015, 08:22:25 am »

Cool, so how to I go into an alternate reality where I can make 50 dollars an hour? Because that is what your analogy is. It does not matter if if these things can in the end bet you money. You cannot call it free because you are basically saying it's free because you don't have to go do menial work for a few hours, and instead can do simulated menial work for several days. There is no benefit whatsoever in farming silver for premium unless you have already sunk money into it and have ground out the levels to make it tolerable and fun.
It's part of the game though. It's like playing WoW and not wanting to LVL or PvP.
Digging is a big thing in Wurm.

Edit: And like I said, getting a couple Ks of Dirt is easy peasy in a day. So doing something tedious one day to get free premium for a month? Sounds great to me. But then again, I don't mind playing Lotro.
Go ahead and tell me what your digging level is. Because in order to get 5k dirt in 8 hours means 5 seconds per dig and that is most certainly not the base digging speed. I'm not even including all the work you have to put into making sure you don't die or making food and fetching water or hauling the dirt with the cart you are going to need to build. As I already said to make digging bearable you need to have paid for premium and ground digging to get to that level. And as I also already said, any other work in real life can give you magnitudes more money and will be less boring. No matter how you look at it, grinding in-game for early premium is a bad idea. If doing something tedious for a day in exchange for premium for a month sounds great to you, then getting a not so tedious job for premium for a year should make you orgasm silver coins.

And no, leveling in WoW is not like grinding dirt for premium. You lose the ability to compare the two since WoW is a subscription game. And aside from that WoW level involves story, is visually appealing, can be done with others, etc. Simply incomparable.
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Exerosp

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Re: Wurm Online
« Reply #266 on: January 16, 2015, 08:32:50 am »

I find Wurm more visually appealing than WoW, WoW has a comfy atmosphere though, mostly because I have childhood memories from WC3.
I can and will compare Wurm to leveling in WoW, since Wurm is also a form of subscription game, but you pay less for Wurm each month.

And Sure skill has a part of digging speed, but with a high enough shovel you'll dig faster. I have 10.6s with a 3ql Shovel at 45dig skill.

I agree to you not liking it, but you shouldn't say it's a horrid job to grind dirt or clay or tar, since it's really nothing besides three presses of a button every 30secs for me while i'm watching movies, series or anime.

Edit: It's really a 6ql Shovel with 50BOTD on it, but I dunno how that works and the shovel has around 40 damage.
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Girlinhat

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Re: Wurm Online
« Reply #267 on: January 16, 2015, 02:19:48 pm »

PVP is sorta interesting.  On the most mechanical sense, combat is boring, you mostly just stand and let the ticker roll.  No real hotkeys or anything, just a few things of being at the right distance and standing there.  However that's just basic combat.  No PVP is ever basic.  Nearly every PVP situation is some manner of hunting, in one direction or another.  It's running after people, boating after people, communicating with the other hunters, tracking, searching, getting hits in, and driving your prey to the ground.  It's actually quite intense and interesting when you get in with a good pvp group, and it's engaging without much combat, the fun of it comes from the not-combat portion of the pvp.

Exerosp

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Re: Wurm Online
« Reply #268 on: January 18, 2015, 09:01:19 pm »

I'm going to poke the hornet's nest again, i've found a pretty decent place, sure we've got a TrollKing as a neighbour but i've got a 26x31 Deed (might expand it a bit to cover the mountain completely) which I can pay for and i'd love it if some of you guys came. >:(
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Girlinhat

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Re: Wurm Online
« Reply #269 on: January 18, 2015, 10:11:31 pm »

I've been heavily debating getting into the game again, so I may just be in...  My character, as I recall, is a pretty decent carpenter and shipwright, along with some smattering of weaponcraft.  Oh, and a ton of farming, something I've got actually decent skill in.
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