Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: A needlessly lost gem  (Read 2213 times)

Erils

  • Bay Watcher
    • View Profile
A needlessly lost gem
« on: October 14, 2013, 06:44:21 am »

This is my first post so I don't know much about the game yet but I  cannot believe my dwarves.

After I reclaimed a fortress that I had accidentally abandoned, I claimed all the objects lying around so that my dwarves would collect them. I also remade all my stockpiles, and a few new ones, so that the dwarves had somewhere to put all the goods. My dwarves quickly got to work putting everything in its place. In a short time, everything had been brought back into the fortress (it was very small) except some crossbow bolts, a table, a barrel and a cut gem. I checked all of these to make sure they weren't forbidden, and none of them were, but none of my dwarves were doing anything about them. They acted as if they didn't exist because all the dwarves said they had no job at the moment. In late Autumn, after two months of no action, a kea came and stole the gem. Why didn't my dwarves go get it?

Please tell me what I should've done differently to prevent this.
Logged

Urist MacNoob

  • Bay Watcher
  • Indrick Boreale, Adventurus Astartes.
    • View Profile
Re: A needlessly lost gem
« Reply #1 on: October 14, 2013, 07:20:17 am »

BUILD WALLS AROUND IT.

IF YOU CAN'T HAVE THE GEM, NOBODY CAN.
Logged
Coldmonkey: "The idea that having flaming tools and introducing them to the intimate workings of someone you don't get along with is much too human for these forums. I mean, it's not really that hard, is it? Anyone can wield a torch, it doesn't prove anything. Wearing flaming clothes on the other hand, or better yet, wearing nothing at all and being on fire... that is the essence of dwarfish behavior."

Larix

  • Bay Watcher
    • View Profile
Re: A needlessly lost gem
« Reply #2 on: October 14, 2013, 07:24:50 am »

Ordinary cut gems are brought to the standard gem stockpile, as long as "cut gems" are allowed there.

You probably encountered a "large gem" of some kind. Those are kind-of crafts, but due to some bug, they will not be stored in stockpiles. Ever.

The only workaround is to order them dumped in a safe place (define a garbage zone inside your fort, enable 'outside' (aboveground, actually) refuse collection by
  • rders-[r]efuse-
  • utside if needed) to keep them away from thieves.
Logged

SixOfSpades

  • Bay Watcher
  • likes flesh balls for their calming roundness
    • View Profile
Re: A needlessly lost gem
« Reply #3 on: October 15, 2013, 10:56:45 pm »

The bolts, table, and barrel sound like they may have been left outside because there was no valid place to put them--i.e., you didn't designate enough stockpile space for ammo / furniture.

Again, large gems don't even have a valid stockpile, but another way to bring them inside is to designate them to be brought to the Trade Depot for trading (although this is only an option when merchants are in town). This seems to also be the case with other "accidental crafts" produced at a Jeweler's shop--I've seen my gem cutters produce earrings and figurines from solid gemstone, and these items are not carted away as Finished Goods.
Logged
Dwarf Fortress -- kind of like Minecraft, but for people who hate themselves.

BlackFlyme

  • Bay Watcher
  • BlackFlyme cancels Work: Interrupted by bird.
    • View Profile
Re: A needlessly lost gem
« Reply #4 on: October 15, 2013, 11:59:13 pm »

Check your stockpile settings, gems aren't a valid material for any stockpile other than gem stockpiles. Which only accepts small cut gems.

I think there is a similar issue with some trinkets created by units during world-gen, such as hair bracelets and nail rings. Once dropped, they never seem to be brought anywhere, even after their ownership expires.

I'm not sure what you can do about them, other than designate them for dumping in an out of the way area, as already suggested. Oh, wait no. You mentioned a kea got it.

No big deal, large gems have no purpose other than being sold at the moment. Though I usually add a reaction that can chip large gems down into smaller ones, for the sake of not having them litter the ground when a merchant caravan inevitably explodes and to give my gem cutters extra work.
Logged

Erils

  • Bay Watcher
    • View Profile
Re: A needlessly lost gem
« Reply #5 on: October 16, 2013, 02:14:52 pm »

The bolts, table, and barrel sound like they may have been left outside because there was no valid place to put them--i.e., you didn't designate enough stockpile space for ammo / furniture.

Again, large gems don't even have a valid stockpile, but another way to bring them inside is to designate them to be brought to the Trade Depot for trading (although this is only an option when merchants are in town). This seems to also be the case with other "accidental crafts" produced at a Jeweler's shop--I've seen my gem cutters produce earrings and figurines from solid gemstone, and these items are not carted away as Finished Goods.

I made sure that there was enough space in my stock piles and even expanded them, but the dwarves still don't touch them.
Logged

Maul_Junior

  • Bay Watcher
    • View Profile
Re: A needlessly lost gem
« Reply #6 on: October 17, 2013, 12:40:33 am »

Jump in the ocean after the damn jewel! That crazy old bat is crazy!

Oh, wait, not a Titanic reference.

!!!!!!! SPOILER ALERT (for 16 years ago. How old do you feel now?)!!!!!!


Logged
Quote from: Meph
I didn't actually say this.

Quote from: smurfingtonthethird
there is nothing funnier than watching a goblin army get assaulted by hundreds of war chickens.

Any new discovery, sufficiently weaponize, is indistinguishable from !!FUN!!

lwCoyote

  • Bay Watcher
    • View Profile
Re: A needlessly lost gem
« Reply #7 on: October 17, 2013, 03:54:36 am »

Under finished goods there is a selection for Large Gems, but      I can't offhand recall if I've ever used it, or if it works
Logged
Quote
This is an exceptional obsidian statue of Daral Darkscab.
The item is an exceptionally designed image of Daral Darkscab the dwarf and a slag bar (massive) in obsidian by Ksoth Lolorumril. Daral Darkscab is raising the slag bar (massive). The artwork relates to the masterful slag bar (massive) created by the dwarf Daral Darkscab for the Corridor of Matyrs at Monstergores in the late spring of 312.

I'm so glad my masons have chosen to memorialize the really important events.

Larix

  • Bay Watcher
    • View Profile
Re: A needlessly lost gem
« Reply #8 on: October 17, 2013, 05:15:34 am »

It's a known bug, large gems are not stored in stockpiles. Of any kind. Ever.

The needed material definitions are missing, so large gems (other than glass) must be moved/stored in other ways, by dumping or sending to the depot. Or by thieves.

The same holds for the various "crafts" produced when cutting up rough gems. They should go to finished goods, but there's no legal material definition for them, so they remain in the workshop forever.
Logged

Geldrin

  • Bay Watcher
    • View Profile
Re: A needlessly lost gem
« Reply #9 on: October 17, 2013, 05:28:46 pm »

Have you tried to dump them in a specific dump zone?
Logged

Bludulukus

  • Bay Watcher
    • View Profile
Re: A needlessly lost gem
« Reply #10 on: October 17, 2013, 06:11:56 pm »

The bolts, table, and barrel sound like they may have been left outside because there was no valid place to put them--i.e., you didn't designate enough stockpile space for ammo / furniture.

Again, large gems don't even have a valid stockpile, but another way to bring them inside is to designate them to be brought to the Trade Depot for trading (although this is only an option when merchants are in town). This seems to also be the case with other "accidental crafts" produced at a Jeweler's shop--I've seen my gem cutters produce earrings and figurines from solid gemstone, and these items are not carted away as Finished Goods.

Huh, so that solves the mystery of those large cut gems sitting around in the trade depot and the jeweler workshop.
Logged

lazygun

  • Bay Watcher
    • View Profile
Re: A needlessly lost gem
« Reply #11 on: October 18, 2013, 10:06:21 am »

I had a bunch of temporary workshops set up in my entrance while the rest of the fort was being dug. My gemsetter mooded and created a perfect gem. Which I can't stockpile, can't trade. It just lay around in the entrance waiting to be stolen. I tried to push it in the right direction by building walls around and on top of it, but fell foul of the deconstruction teleport bug when I dismantled the walls to allow movement through the entrance. So I used the deconstruction teleport bug to move the gem through a wall into a stockpile room.

(Deconstruction teleport bug: any time you dismantle a constructed wall or floor, every loose item in the 16x16 block containing the wall gets transported into the square the dwarf was standing in. It's supposed to be just the block or stone making up the construction.)
« Last Edit: October 18, 2013, 10:09:54 am by lazygun »
Logged

werechicken

  • Bay Watcher
    • View Profile
Re: A needlessly lost gem
« Reply #12 on: October 20, 2013, 04:11:42 am »

Jump in the ocean after the damn jewel! That crazy old bat is crazy!

Oh, wait, not a Titanic reference.

!!!!!!! SPOILER ALERT (for 16 years ago. How old do you feel now?)!!!!!!

Very  :'(

I agree large gems are useless but the same bug seems to apply to gem artefacts and the occasional random gem items, some of which can have insane values (I once had a diamond bed artefact - I hope the dwarf liked a firm mattress)
Logged

Nyxalinth

  • Bay Watcher
  • [LIKES_FIGHTING]
    • View Profile
    • My facebook page.
Re: A needlessly lost gem
« Reply #13 on: October 20, 2013, 09:12:50 am »

Jump in the ocean after the damn jewel! That crazy old bat is crazy!

Oh, wait, not a Titanic reference.

!!!!!!! SPOILER ALERT (for 16 years ago. How old do you feel now?)!!!!!!

Very  :'(

I agree large gems are useless but the same bug seems to apply to gem artefacts and the occasional random gem items, some of which can have insane values (I once had a diamond bed artefact - I hope the dwarf liked a firm mattress)

I had an alexandrite bed once. that  amused me to no end, both how they manage to carve a bed out of one, and the fact that it's my birthstone.
Logged
Nyxalinth likes the color blue, gaming, writing, art, cats for their aloofness,  Transformers for their sentience and ability to transform, and the Constructicons for their hard work and building skills. Whenever possible, she prefers to consume bacon cheeseburgers and pinot noir. She absolutely detests stupid people.