Well, I think I'm starting to get reasonably competent! I have a fort that's just going fantastically well - all industries are up and running, sieges are put down without a casualty (well, maybe a war dog or a kitten), and beasts are not a bother. So, some questions for you all:
1) I have a caged dragon - she's in a chestnut cage, she's been expertly trained, what should I do with her?
I've caught a few dragons and war trained 'em and they universally seem worthless. Frankly, I've decided from now on to simply train 'em, then butcher 'em. They're more useful that way. Or perhaps you can sell it to a caravan.
2) I have an artifact door. Where should I place it? I'm thinking I place it at the bottom of the pump stack (see 5), so I have a dual access channel that's completely inaccessible unless I want it to be.
A good use for 'em has already been described earlier.
3) How do I encourage goblin sieges? (I've had 2 so far, but they're too infrequent - maybe 1 every 2 years, I want their loot!)
Wealth. Lots and lots of wealth.
4) I have a "bath", that is, a 2-3 deep layer of water that all dwarves have to cross before the main stairway to the caverns. How do I get rid of all the blood that's sitting in the water now? Do I need to?
Make your bath self cleaning. Allow water in slowing on one side, and drain out the other. The walls will still stay dirty (unless you pave the bottom of the bath with a constructed floor and have a dwarf with the "cleaning" task and burrowed to stay there. But dirty walls won't hurt anything. As for needing to, that depends. If it's just blood, don't worry about it. If is forgotten beast stuff, then cleaning is a darn good idea. One design for a self cleaning "bath"
Z+0 Just a simple 3 wide channel to leave a slope down at each end. It's wide than the N/S passage to both provide more water volume and to help even out the water flow.
####+++####
#▼▼▼▼▼▼▼▼▼#
#.........#
#▼▼▼▼▼▼▼▼▼#
####+++####
Z-1
#########################
#####▲▲▲▲▲▲▲▲▲###########
#¢^+++++++++++++^┼#++++++
#####▲▲▲▲▲▲▲▲▲####+######
#########################
The two pressure plates are to allow water in and water out. The one to the left is hooked up to a hatch cover to its immediate left and is set to trigger on 3/7 to 7/7 water.
The one on the right is hooked up to the door to its immediate right and set to trigger on 0/7 to 2/7 water. Additionally, an other lever (not shown) is hooked up to the same door. (That's because the pressure plate doesn't immediately open the door when first hooked up. Gotta throw the lever to start the process). There's a source of pressurized water coming in from the right and underneath the hatch cover on the left is a drain either leading down to the caverns, or to the map edge where a fortification has been carved.
NOTE: Using a door instead of a flood gate due to its faster response time. The 100 tick delay of a flood gate can sometimes cause it to miss a signal and either jam open or jam closed. Also, note that there are two diagonal paths into a single tile next to the door resulting in an effective 1 tile suppy for the bath. This is needed. Having a single diagonal path connecting directly to the pressurized water source will result in too much flow and you'll get 4/7 tiles of water in the bath. The small 1 tile source allows for a gentle flow into the bath which will stay at 2/7 to 3/7. There will be 4/7 and higher immediately next to the door, but the single tile tunnel leading to the bath proper allows those surges to settle down.
5) I've been busily constructing the pump stack of doom (that is, 4-5 stacks of 30ish pumps from almost surface to lava with big places for pools in between). Is this the best way to get lava to the surface? (ignore lag as a problem for now). It's almost complete but it's such a faff to do - is there a better way?
When building a pump stack, I do the following.
1. Dig everything out.
2. Every 3rd level build a gear or axial that connects to the passable tile of the pump.
3. Designate and build every pump on the levels I just put the gears or axials on.
4. After the pumps in step three are built, designate and build all the rest of the pumps.
5. Deconstruct the gears or axials built in step 2 above.
By building the stuff in step 2, I provide support for the pumps that I'm constructing so it doesn't matter in what order the majority of the pumps are built. This allows me to send in hordes of dwarves to build all of the designated pumps at the same time. And if you have sufficient power, you could leave in a few support gears or axials to keep most of the stack intact in case something breaks. And for throughput, nothing beats having multiple pumps at the bottom supplying a single stack. But if you're using the reservoir method, I suggest that the reservoir be several Z levels deep and that you have your pumps actually inside the reservoir completely surrounded by magma. That would give you great "burst" capacity when you want magma from an upper level pump.
6) My pastures are currently above ground, should I relocate to caverns or build a (big) roof?
Dig out a soil layer and penetrate the caverns so fungus starts growing there. After a year or two, you can pasture the animals in the dug out areas.