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Author Topic: THANCS - a Newtonian space TBT  (Read 56833 times)

Draxis

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Re: THANCS - a Newtonian space TBT
« Reply #735 on: May 18, 2014, 08:13:27 am »

It got rehosted to here.
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Sovair11

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Re: THANCS - a Newtonian space TBT
« Reply #736 on: May 18, 2014, 06:26:27 pm »

Ok, Thanks
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Draxis

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Re: THANCS - a Newtonian space TBT
« Reply #737 on: July 07, 2014, 04:38:24 pm »

Does anybody still have a WIndows copy of the latest version?  I want to make a THANCS thread for another forum, but it seems that SJ has abandoned the game and closed his website, and I have only the Perl source.  If you have it, please clear out any savefiles and upload it to Dropbox or something so that I can get it.
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SuicideJunkie

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Re: THANCS - a Newtonian space TBT
« Reply #738 on: August 26, 2014, 09:14:25 pm »

http://imagemodserver.duckdns.org/nick/GreenEggsAndHam/THANCS/
There may be occasional downtime, but its not gone and I have no plans to remove anything.
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BluarianKnight

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Re: THANCS - a Newtonian space TBT
« Reply #739 on: August 30, 2014, 07:38:09 pm »

I'd hate to necro, but did this die? I'm fairly interested in this game and none of the downloads work.
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Draxis

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Re: THANCS - a Newtonian space TBT
« Reply #740 on: August 31, 2014, 09:07:51 am »

Nobody really plays anymore, but I'd be up for a new game.  That site goes down sometimes, but the downloads seem to be working now.
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Toriad

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Re: THANCS - a Newtonian space TBT
« Reply #741 on: August 31, 2014, 02:15:48 pm »

Total noob here.. I'd be interested in a new game!
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Draxis

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Re: THANCS - a Newtonian space TBT
« Reply #742 on: August 31, 2014, 05:01:29 pm »

Alright, 2/3 players is enough.  We could set up either a base game, where we all get starbases with production abilities and build up fleets as we go, or a fleet game where we just get a bunch of predesigned ships and fight. 

The first would give a good way to learn the game and evolve your designs, but the second would let you see how the game plays before doing the design - it's quite different than how most of the original players expected it.  Alternately, you could design your own ships for a fleet game, but with new players in a small match that will likely lead to whoever has a slightly better grasp of ship design winning, and I'd have to sit out or handicap myself.
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BluarianKnight

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Re: THANCS - a Newtonian space TBT
« Reply #743 on: August 31, 2014, 07:49:35 pm »

I don't mind either one. Maybe Base one? I'm trying to figure out which version of the downloads is the newest THANCs..
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Draxis

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Re: THANCS - a Newtonian space TBT
« Reply #744 on: August 31, 2014, 07:54:44 pm »

Just "THANCS.rar"
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BluarianKnight

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Re: THANCS - a Newtonian space TBT
« Reply #745 on: August 31, 2014, 07:56:28 pm »

Thanks. That's very helpful.
What else do I need then THANCS.rar?
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Draxis

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Re: THANCS - a Newtonian space TBT
« Reply #746 on: August 31, 2014, 08:03:10 pm »

The mods.rar and graphics.rar files, but I had forgotten that they all come bundled together in "thancs+mods+graphics.rar"; they're only seperate to make it easier to update, so just that one archive and possibly "freeglut.dll" into the 'dll' folder under the main one, which is the OpenGL library used; you may already have it.
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BluarianKnight

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Re: THANCS - a Newtonian space TBT
« Reply #747 on: August 31, 2014, 08:06:52 pm »

Alright. I have all of that. Now what else?
It'd be helpful if I had a guide of some kind, and the manuals don't work well with any application I use to open it.
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Graknorke

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Re: THANCS - a Newtonian space TBT
« Reply #748 on: August 31, 2014, 08:10:16 pm »

I didn't notice any guides that I could use either.
Actually the entire thing is a complete mystery to me.
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BluarianKnight

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Re: THANCS - a Newtonian space TBT
« Reply #749 on: August 31, 2014, 08:19:06 pm »

I guess I'll have to guess through it then? Dive straight in.. and hope I don't drown.
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