Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: So I discovered my first "clown"(Or whatever it is) fortress today.  (Read 3571 times)

Sky Icewind

  • Bay Watcher
    • View Profile

It was in a pretty early cave, I had no idea what it was. I noticed it had some "dead bodies" around, unmoving, so I sent in a few novice miners to scout and clear a way thinking "Sweet, free loot!"

They came.

They ran through the tunnels.

They used a shoe to cave in a baby's skull.

Were it not for a few legendary miners that were in the tunnels at the time, the fortress would have been surely lost.

Note to self, forget weapons and armor, just draft high skill miners into your army, one can single handedly defeat a cave ogre and a few zombies.
« Last Edit: October 11, 2013, 02:20:56 pm by Sky Icewind »
Logged

PaleBlueHammer

  • Bay Watcher
    • View Profile
Re: So I discovered my first "clown"(Or whatever it is) fortress today.
« Reply #1 on: October 11, 2013, 02:36:49 pm »

You believe you met the circus.

Heheheheheh.
Logged
Quote from: misko27
If adamantine is revealed for more then 2 years without being completely mined it all turns into galena. Useless, Useless Galena.

Sky Icewind

  • Bay Watcher
    • View Profile
Re: So I discovered my first "clown"(Or whatever it is) fortress today.
« Reply #2 on: October 11, 2013, 02:44:49 pm »

Well there was a very nice looking sword in there...

Obviously after this escapade though, I sure as hell am not going to try to get it.
Logged

itg

  • Bay Watcher
    • View Profile
Re: So I discovered my first "clown"(Or whatever it is) fortress today.
« Reply #3 on: October 11, 2013, 03:43:16 pm »

Well, once you get that sword, you won't have to worry about ogres and zombies anymore.

Eisenritter

  • Bay Watcher
    • View Profile
Re: So I discovered my first "clown"(Or whatever it is) fortress today.
« Reply #4 on: October 11, 2013, 03:49:50 pm »

Well, once you get that sword, you won't have to worry about ogres and zombies anymore.

GET THAT SWORD NOW!  :P
Logged

acetech09

  • Bay Watcher
  • Bay Watcher
    • View Profile
Re: So I discovered my first "clown"(Or whatever it is) fortress today.
« Reply #5 on: October 11, 2013, 04:46:39 pm »

Well, once you get that sword, you won't have to worry about ogres and zombies anymore.

Right. This. Removing the sword will obliterate the zombie problem. Fight your way to it.
Logged
I challenge you to a game of 'Hide the Sausage', to the death.

smjjames

  • Bay Watcher
    • View Profile
Re: So I discovered my first "clown"(Or whatever it is) fortress today.
« Reply #6 on: October 11, 2013, 05:23:54 pm »

Well, once you get that sword, you won't have to worry about ogres and zombies anymore.

Right. This. Removing the sword will obliterate the zombie problem. Fight your way to it.

You will however, *suddenly gets dunked in magma*
Logged

Sky Icewind

  • Bay Watcher
    • View Profile
Re: So I discovered my first "clown"(Or whatever it is) fortress today.
« Reply #7 on: October 11, 2013, 05:45:42 pm »

Nice try guys, but now I know what happens >:c

Even if I wanted it, I couldn't get it due to my military sucking and being equipped with copper.

I seem to have an infernal curse.

I bring an anvil on embark, find absolutely nothing besides low end metal, not even iron.

I don't, I get drowned in the stuff, but the caravans NEVER bring one.
Logged

MrWillsauce

  • Bay Watcher
  • Has an ass that won't quit
    • View Profile
Re: So I discovered my first "clown"(Or whatever it is) fortress today.
« Reply #8 on: October 11, 2013, 08:01:34 pm »

Marksdwarves should be able to deal with the zombies even if you can't get metal bolts; you just need enough of them.
Logged

smjjames

  • Bay Watcher
    • View Profile
Re: So I discovered my first "clown"(Or whatever it is) fortress today.
« Reply #9 on: October 11, 2013, 08:47:24 pm »

I've never actually had the demon fortress thing myself though. Have read about it on the wiki though.
Logged

Sky Icewind

  • Bay Watcher
    • View Profile
Re: So I discovered my first "clown"(Or whatever it is) fortress today.
« Reply #10 on: October 11, 2013, 08:49:35 pm »

I'm just amazed at how much this taught me about how weak babies are.

A cloth shoe.

Not even thrown.

Instant kill.
Logged

MrWillsauce

  • Bay Watcher
  • Has an ass that won't quit
    • View Profile
Re: So I discovered my first "clown"(Or whatever it is) fortress today.
« Reply #11 on: October 11, 2013, 08:55:10 pm »

You could also just make tons of wooden cages and mechanisms, then lure all of the zombies into a corridor of cage traps.
Logged

itg

  • Bay Watcher
    • View Profile
Re: So I discovered my first "clown"(Or whatever it is) fortress today.
« Reply #12 on: October 11, 2013, 09:48:03 pm »

I'm just amazed at how much this taught me about how weak babies are.

A cloth shoe.

Not even thrown.

Instant kill.

It's more a combination of how weak skulls are and how strong shoes are. It's not uncommon for a falling sock to cave in a dwarf's skull.

Agent of Avarice

  • Bay Watcher
    • View Profile
Re: So I discovered my first "clown"(Or whatever it is) fortress today.
« Reply #13 on: October 11, 2013, 10:44:46 pm »

You could also just make tons of wooden cages and mechanisms, then lure all of the zombies into a corridor of cage traps.
This. Easy, cheap, highly effective, and of course you could always use the undead as live practice for your future military dwarves. Alternately dump the caged monsters in a pit, add goblins.
Logged

Sky Icewind

  • Bay Watcher
    • View Profile
Re: So I discovered my first "clown"(Or whatever it is) fortress today.
« Reply #14 on: October 11, 2013, 11:17:59 pm »

That's a cheap tactic, cages are too OP.

I'm a real man's overseer.

Clearly the only solution is a complicated and possibly fatal system that involves re-routing the local river down into the cave.
Logged
Pages: [1] 2