So, here my first thoughts on the game, after playing it for around 5 to 8 hours:
- Way too much RNG for my taste. I can handle a bit of "WTF?", but I was killed in the Tutorial this morning by multiple Crits in a row. Heck, am I the only one who thinks Crits happen way too often? I´m pretty sure that I´m looking at a 60:40 / 70:30 rate here. And that just seems like too much. Especially if AOE´s Crit on the whole party. In town, sometimes that one guy takes up spaces in the Tavern or Church. Combine that with the fact that there are a LOT of quirks around that limit stress relief to one activitiy, and you have another perfect case of "No, up yours." from the game. Heck, even SCOUTING is bloody random. "No, you WILL walk into these 3 or 4 traps, because we say so and we dont care that you want to play carefully.".
- Bleed and Blight seem hillariously useless on anything but Bosses. In any regular fight, you want to kill everything as fast as possible. There is absolutely no reason to use a DoT that can potentially miss, not apply it´s effect (RESIST LOL) and only does 2 damage max on the hit itself. Stun is, thank god, very useful for keeping some of the really mean attacks from hitting.
- Some of the characters could use some tweaking. I really think the Vestal, Vistal or whatever her class is named, is bloody useless. Her heal is outclassed by a HUGE margin with the Occultist and she doesnt have any other moves that really stick out to me. Plague Doctor suffers heavily from Blight being nigh useless. Also, if you want to use his actual damage ailities, you have to place him in one of the front rows, where he cant use most of his utlity. Saving grace is his double back row stun (Because FU*K those crossbows, and muskets) and Damage buff.
- The game should really cut people some slack in the early game. Start out a bit slow, give people time to adjust and at least allow me to get a basic upgrade or two, and a few more guys. Currently, you can end up with 4 of 7 people being stressed out after the very first freaking run. And remember that stress relief costs upwards 1k early on.
All in all, the art style is amazing and I like the setting. But as far as gameplay is concerned, there is way too much dice rolling, and not enough things that let me influence how well I´m doing. Don´t try to tell that any of the Fans or over in the main forums tough. The main response I´ve gotten was "Git Gud".