So I think I am done for tonight as it is working for a bit than suddenly stopping for minutes at a time. My current character is DrCj who ended up being red and is doing alright from what I can see barring the complete lack of any resist equipment that I know of. I do have a good number of rings (do they auto ident resist stuff when you where them cause if so I have worn them all and none have any) and some other stuff. Some good things are that I found a book store and got a book with haste in it so I can use that now though I would like to get it below 10% chance of fail before using it more often. Are there any bad side effects to using it? Oh and here is my character so any advise would be nice.
Dungeon Crawl Stone Soup version 0.13.0-9-gbc74161 (console) character file.
Akhier the Conjurer (Red Draconian Conjurer) Turns: 14523, Time: 01:10:51
HP 82/82 AC 23 Str 12 XL: 11 Next: 68%
MP 22/26 EV 12 Int 20 God: Sif Muna [***...]
Gold 309 SH 0 Dex 11 Spells: 6 memorised, 3 levels left
Res.Fire : + . . See Invis. : . p - +2,+4 halberd (protect)
Res.Cold : . . . Warding : . (armour unavailable)
Life Prot.: . . . Conserve : . (no shield)
Res.Poison: . Res.Corr. : . i - +2 wizard hat
Res.Elec. : . Clarity : . m - +2 cloak
Sust.Abil.: . . Spirit.Shd : . j - +0 pair of gloves
Res.Mut. : . Stasis : . o - +1 pair of boots "Bair" {Str+1 Int+1}
Res.Rott. : . Flight : . (no amulet)
Saprovore : . . . K - +3 ring of protection
d - ring of wizardry
@: somewhat resistant to hostile enchantments, fairly stealthy
A: breathe fire, unfitting armour, fire resistance 1, AC +7
a: Breathe Fire, Channel Energy, Forget Spell, Renounce Religion
You are on level 1 of the Lair of Beasts.
You worship Sif Muna.
Sif Muna is most pleased with you.
You are not hungry.
You have visited 3 branches of the dungeon, and seen 13 of its levels.
You have also visited: Ossuary.
You have collected 709 gold pieces.
You have spent 420 gold pieces at shops.
Inventory:
Hand weapons
p - a +2,+4 halberd of protection (weapon)
Armour
i - a +2 wizard hat (worn)
j - a +0 pair of gloves (worn)
m - a +2 cloak (worn)
o - the +1 pair of boots "Bair" (worn) {Str+1 Int+1}
(You found it on level 8 of the Dungeon)
It affects your strength (+1).
It affects your intelligence (+1).
Magical devices
h - a wand of paralysis {zapped: 3}
w - a wand of cold {zapped: 1}
F - a wand of slowing {zapped: 1}
H - a wand of slowing
I - a wand of flame
Comestibles
b - 10 bread rations
q - 4 chunks of giant frog flesh
E - a chunk of bat flesh
Scrolls
a - 6 scrolls of remove curse
k - a scroll of fog
t - 3 scrolls of teleportation
Jewellery
d - a ring of wizardry (left hand)
r - an uncursed pearl ring {tried}
y - an uncursed scratched golden ring {tried}
G - an uncursed ring of teleportation
J - an uncursed thick beryl amulet {tried}
K - a +3 ring of protection (right hand)
M - an uncursed thin steel amulet {tried}
Potions
e - 4 potions of berserk rage
g - 5 potions of curing
n - a murky purple potion
s - 2 potions of restore abilities
u - a potion of paralysis
v - 5 potions of heal wounds
x - a sedimented black potion
z - a silvery potion
C - a potion of speed
D - a black potion
Books
c - a book of Conjurations
Spells Type Level
*Magic Dart Conjuration 1
*Searing Ray Conjuration 2
Dazzling Spray Conjuration/Hexes 3
Iskenderun's Mystic Blast Conjuration 4
*Iskenderun's Battlesphere Conjuration/Charms 4
Fulminant Prism Conjuration/Hexes 5
l - a book of Wizardry
Spells Type Level
Summon Elemental Summoning 4
Agony Necromancy 5
*Force Lance Conjuration 5
*Fireball Conjuration/Fire 5
*Haste Charms 6
Invisibility Hexes 6
B - a book of Envenomations
Spells Type Level
Spider Form Transmutation/Poison 3
Poison Weapon Charms/Poison 3
Summon Scorpions Summoning/Poison 4
Olgreb's Toxic Radiance Poison 4
Poisonous Cloud Conjuration/Poison/Air 6
Magical staves
A - an uncursed staff of fire
Miscellaneous
f - a plain deck of changes {the Helix}
Skills:
- Level 5.5 Fighting
+ Level 6.2 Polearms
- Level 1.7 Dodging
- Level 1.7 Stealth
+ Level 8.2 Spellcasting
- Level 10.8 Conjurations
* Level 9.0 Charms
+ Level 3.9 Fire Magic
You have 3 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Magic Dart Conj #### 1% 1 None
b - Searing Ray Conj ###### 1% 2 None
c - Iskenderun's Battles Conj/Chrm #####... 1% 4 ###....
d - Force Lance Conj ######.. 1% 5 ####...
e - Haste Chrm #####... 13% 6 ######.
f - Fireball Conj/Fire #####..... 5% 5 ####...
Dungeon Overview and Level Annotations
Branches:
Dungeon (11/27) Temple (1/1) D:4 Orc (0/4) D:10
Lair (1/8) D:11
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Beogh
Shops:
D:8 ( D:9 +
Annotations:
D:9 Maurice
Innate Abilities, Weirdness & Mutations
You can breathe blasts of fire.
Your fiery red scales are hard (AC +7).
Your body does not fit into most forms of armour.
Your cold-blooded metabolism reacts poorly to cold.
Your flesh is heat resistant.
Message History
Unknown command.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
Welcome back, Akhier the Red Draconian Conjurer.
Sif Muna whispers: I know many secrets...
Press ? for a list of commands and other information.
You are alive. Your movement speed is average.
Your attack speed is below average.
You are somewhat resistant to hostile enchantments.
You feel fairly stealthy.
Char dumped successfully.
Save game and exit?
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.... # ..#.#
..####.## #.#.#%#
<.........##.#.#@#
..###..#...#...#§#
..# .....##[#.#.#
..# #.#..##.#...#
#### #.#..##.#.#.#
##.###.#..##...#.##
.......#..##.#.f..####
##.....P.............#
...............#.###.#
There are no monsters in sight!
Vanquished Creatures
A hydra (D:11)
3 hill giants
The ghost of porousnapkin the Charmwright, an experienced GrSk of Fedhas (D:9)
2 trolls (D:11)
A guardian mummy (Ossuary)
A spriggan (D:8)
Sonja (D:11)
A water elemental (D:11)
2 sharks (D:11)
2 hippogriffs
3 wolves (D:11)
The ghost of DammitJoey the Ruinous, an average DECj (D:3)
12 yaks
A necrophage (D:5)
A porcupine (Lair:1)
2 orc warriors
3 sky beasts
4 ice beasts
3 phantoms
3 giant goldfish (D:11)
A yellow wasp (D:7)
5 ogres
7 centaurs
Sigmund (D:2)
A big kobold (D:9)
A wyvern zombie (D:9)
9 giant frogs
A cyclops skeleton (D:11)
A jellyfish (D:11)
6 killer bees (D:11)
A hippogriff skeleton (D:7)
5 electric eels (D:11)
8 crimson imps
5 orc priests
2 giant frog skeletons
A giant frog zombie (D:10)
A two-headed ogre zombie (D:7)
2 jellies
3 big fish (D:11)
8 hounds
12 worker ants
11 orc wizards
2 iguanas
A scorpion (D:6)
A gnoll shaman (D:8)
A black bear skeleton (D:8)
A sky beast zombie (D:10)
A mottled dragon skeleton (D:9)
An ogre skeleton (D:8)
A mummy (Ossuary)
12 gnolls
A giant centipede (Lair:1)
3 giant mites
An inept item mimic (D:8)
10 adders
4 worms
An adder skeleton (D:8)
A giant eyeball (D:4)
27 orcs
15 bats
6 giant cockroaches
14 goblins
11 hobgoblins
8 jackals
17 kobolds
5 quokkas
A ball python (D:4)
6 giant geckos
4 giant spores
5 gnoll skeletons (Ossuary)
A goblin zombie (D:7)
A jackal zombie (D:7)
12 kobold skeletons (Ossuary)
9 orc skeletons
13 rats
A rat skeleton (D:5)
A rat zombie (D:7)
8 ballistomycetes
A fungus (D:10)
348 creatures vanquished.
Vanquished Creatures (others)
A wolf (D:11)
A yellow wasp (D:11)
A human (D:8)
3 creatures vanquished.
Grand Total: 351 creatures vanquished
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Akhier, the Draconian Conjurer, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3
508 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/4
925 | D:2 | Learned a level 2 spell: Searing Ray
933 | D:2 | Found a sparkling altar of Nemelex Xobeh.
1151 | D:2 | Reached XP level 3. HP: 10/26 MP: 1/6
1429 | D:1 | Reached skill level 5 in Conjurations
1650 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/8
1700 | D:2 | Learned a level 4 spell: Iskenderun's Battlesphere
2086 | D:2 | Noticed Sigmund
2173 | D:2 | Killed Sigmund
2173 | D:2 | Reached XP level 5. HP: 27/38 MP: 3/10
2442 | D:3 | Noticed DammitJoey's ghost (average DECj)
2476 | D:3 | Reached skill level 6 in Conjurations
2509 | D:3 | Killed DammitJoey's ghost
2509 | D:3 | Reached XP level 6. HP: 24/45 MP: 1/12
3593 | D:4 | Found a staircase to the Ecumenical Temple.
3893 | D:2 | Found a bloodstained altar of Trog.
3893 | D:2 | Found a white marble altar of Elyvilon.
3967 | D:4 | Reached skill level 7 in Conjurations
4106 | D:4 | Reached skill level 1 in Charms
4274 | D:4 | Your scales start taking on a fiery red colour.
4274 | D:4 | Gained mutation: Your flesh is heat resistant. [draconian maturity]
4274 | D:4 | Reached XP level 7. HP: 50/50 MP: 10/15
4274 | D:4 | Paralysed by a giant eyeball for 3 turns
4631 | D:5 | Entered Level 5 of the Dungeon
4984 | D:5 | Found a sparkling altar of Nemelex Xobeh.
5007 | D:5 | Reached skill level 8 in Conjurations
5069 | D:5 | Reached XP level 8. HP: 47/57 MP: 9/18
5198 | D:5 | Found a burning altar of Makhleb.
5349 | D:5 | Found a sparkling altar of Nemelex Xobeh.
5355 | D:5 | Found an ancient bone altar of Kikubaaqudgha.
5358 | D:5 | Found a radiant altar of Vehumet.
6082 | D:6 | Reached skill level 1 in Fighting
6088 | D:6 | Reached skill level 5 in Spellcasting
6240 | D:6 | Reached skill level 9 in Conjurations
6308 | D:6 | Reached skill level 1 in Polearms
6308 | D:6 | Reached skill level 5 in Charms
6454 | D:6 | Reached XP level 9. HP: 64/64 MP: 13/21
6792 | D:7 | Found a sand-covered staircase.
6818 | Ossuary | Entered an ossuary
7458 | Ossuary | Noticed a soul eater
7640 | Ossuary | Identified a scroll of acquirement
8238 | D:8 | Found a shattered altar of Ashenzari.
8478 | D:8 | Got a pair of fine boots
8479 | D:8 | Identified the +1 pair of boots "Bair" {Str+1 Int+1} (You found it on level 8 of the Dungeon)
8622 | D:8 | Found Rina's Weapon Emporium.
8660 | D:8 | Found an ancient bone altar of Kikubaaqudgha.
8842 | D:8 | Reached skill level 10 in Conjurations
8928 | D:8 | Reached XP level 10. HP: 73/73 MP: 10/23
9424 | Temple | Entered the Ecumenical Temple
9488 | Temple | Became a worshipper of Sif Muna the Loreminder
10080 | D:9 | Acquired Sif Muna's first power
10101 | D:9 | Found Egejemu's Book Emporium.
10130 | D:9 | Bought a book of Wizardry for 420 gold pieces
10137 | D:9 | Learned a level 5 spell: Force Lance
10144 | D:9 | Learned a level 6 spell: Haste
10772 | D:9 | Reached skill level 5 in Fighting
10856 | D:9 | Noticed Maurice
10924 | D:9 | Noticed a hill giant
10998 | D:9 | Killed a hill giant
11151 | D:9 | Acquired Sif Muna's second power
11219 | D:9 | Noticed porousnapkin's ghost (experienced GrSk)
11227 | D:9 | Killed porousnapkin's ghost
11327 | D:10 | Entered Level 10 of the Dungeon
11328 | D:10 | Found a staircase to the Orcish Mines.
11402 | D:10 | Found a roughly hewn altar of Beogh.
11907 | D:10 | Noticed a hill giant
11915 | D:10 | Killed a hill giant
11915 | D:10 | Reached XP level 11. HP: 82/82 MP: 9/25
12702 | D:10 | Learned a level 5 spell: Fireball
12847 | D:11 | Reached skill level 1 in Fire Magic
12994 | D:11 | Reached skill level 5 in Polearms
13685 | D:11 | Found a staircase to the Lair.
13966 | D:11 | Noticed Sonja
13981 | D:11 | Killed Sonja
14053 | D:11 | Noticed a four-headed hydra
14063 | D:11 | Killed a four-headed hydra
14412 | D:11 | Noticed a hill giant
14420 | D:11 | Killed a hill giant
14460 | Lair:1 | Entered Level 1 of the Lair of Beasts
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Spear | 14 | | | || 14
Halberd | | 4 | 11 | 12 || 27
Cast: Magic Dart | 46 | 43 | 176 | 129 || 394
Searing Ray | 6 | 28 | 52 | 76 || 162
Iskenderun's Batt | | | 37 | 43 || 80
Force Lance | | | | 8 || 8
Abil: Breathe Fire | | | 4 | 3 || 7
Evoke: Wand | | | 4 | 1 || 5
Use: Potion | 4 | 3 | 8 | 1 || 16
Scroll | 6 | 4 | 16 | 4 || 30
Stab: Sleeping | | 1 | | || 1
Distracted | | | 1 | || 1