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Author Topic: DotA 2 - the ultimate thread  (Read 148687 times)

Skyrunner

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #630 on: August 08, 2014, 09:49:38 am »

Present progressive?

Also, Windranger is still fun. \o/
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cikulisu

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #631 on: August 08, 2014, 10:56:27 am »

please don't call her that.

her name is "windrunner" or if you're into that sort of thing "waifurunner"

windranger is some horrible mangled blizzard-derived awful.

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Myroc

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #633 on: August 08, 2014, 11:19:42 am »

Outworld Defecator.
As far as OD jokes go, I've always preferred Outdoor Decorator myself.

Would people be interested in playing some custom games together, even if it is just standard Dota on different maps? All these new maps and game modes look fun, but I don't really have anyone to play them with, and I assume a lot of people are in similar boats.
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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #634 on: August 08, 2014, 11:53:16 am »

Outworld Defecator.
As far as OD jokes go, I've always preferred Outdoor Decorator myself.

Would people be interested in playing some custom games together, even if it is just standard Dota on different maps? All these new maps and game modes look fun, but I don't really have anyone to play them with, and I assume a lot of people are in similar boats.
Assuming I don't get horrible lag for playing outside my region, I'd be up for it
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Frumple

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #635 on: August 08, 2014, 12:57:47 pm »

I'd probably be interested, once I finish reinstalling DotA (3 gigs to go, ahaha) and figure out how to work the custom game stuff.
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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #636 on: August 08, 2014, 01:22:16 pm »

I'm up for that.

I just call him obsidian destroyer.  What ev.
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Skyrunner

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #637 on: August 08, 2014, 09:42:14 pm »

please don't call her that.

her name is "windrunner" or if you're into that sort of thing "waifurunner"

windranger is some horrible mangled blizzard-derived awful.
But it says windranger ingame.
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Putnam

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #638 on: August 08, 2014, 09:45:28 pm »

She was called Windrunner before and Dota people are very traditionalist when it comes to heros having their Blizzard influences taking away. I didn't even play Dota 1 but I still call her that, but that's mostly because I played lots of WC3 (also why I still call Nature's Prophet "Furion"). You'll also see lots of Wraith King being called Skeleton King (He reincarnated for the last time ;_;)

Astral

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #639 on: August 09, 2014, 06:49:00 am »

I still do that from time to time, even going so far as to call Crystal Maiden Rylai, the Shadow Blade Lothar's, Sheepstick as Guinsoo's, and so on.

I don't care if Blizzard has the trademarks; DotA ended up making more of a mark in my mind than most of Warcraft 3 did, various custom maps that I played and helped create aside. There was a Europa map that I assisted in making, having been a part of a clan who played that fairly often, with the map of Europe, and the top of Africa, a free for all and various countries having different special units (English longbows OP).

Now I'm waxing nostalgic for Heroes and Empires, as boring as it got when you got the hang of it (background: heroes were trivial against most enemies as long as you kept up with levelling, and empires were trivial against everything with the correct technology; either could solo the game on the hardest difficulty without much issue, but working together made it easier since empires had to wall themselves in for a while to start, and heroes, being mobile, could take out the spawning bases and quest markers more easily), and as laggy as the game could get due to the heavy scripting involved in determining housing space for tax income, I would love to try my hand at making something like that. I powered through that map a lot on the hardest difficulties, usually soloing (if you can call it that) the final boss in the bottom left corner... with atomic bombers. Heroes that attempted to betray me were brought a quick death, as they may take out a building or a few units before succumbing, but I had reserves, and they had limited lives.
« Last Edit: August 09, 2014, 06:51:55 am by Astral »
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umiman

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #640 on: August 09, 2014, 01:32:16 pm »

I like how because everyone knows of Valve's awesome track record of compensating their content providers, people have already jumped onto the new Hammer so freaking fast. I guess everyone is trying to be the first to make the super popular maps (e.g: League of Legends) so when Valve inevitably announces how they'll get paid they get shittonnes of money.

It's great for everyone.

Putnam

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #641 on: August 09, 2014, 01:54:25 pm »

The only reason I'm not messing around with it right now (I used to make WC3 maps for myself...) is because I'm on a computer that doesn't fit the minimum system requirements.

Frumple

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #642 on: August 09, 2014, 02:24:11 pm »

... have you tried, anyway? PCs being PCs, sometimes they work regardless.
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Putnam

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #643 on: August 09, 2014, 02:25:54 pm »

It requires DX11 (being beta Source 2) and this laptop has no graphics card and can't run Morrowind on lower-than-lowest settings. I don't think it'll work.

Frumple

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #644 on: August 09, 2014, 02:42:51 pm »

Not particularly well, no. I just kicked it on on a DX10 machine. You can poke around a bit, though. It's definitely slow and some stuff indefinitely hangs it, but the tools are loading after a bit and some stuff works alright. Still. Things might work differently on your end.

E: And if nothing else, it looks like it comes with example lua and whatnot you can go ahead and start poking at. Don't need functioning tools for that.
« Last Edit: August 09, 2014, 02:52:59 pm by Frumple »
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