I don't remember much of Phase Killer except that it was cool. I didn't get many chances to play it. I tried hard to make it happen but it was a tough sell, most of the more complex games were. Even in the earliest times I played the custom lobbies were almost all dota, I can't imagine how it looks now. Might be a bit better actually, with dota 2.
What wasn't dota was mostly escape maps, footman frenzy, tower defenses enfo's, wintermaul, that stuff. I never liked that stuff a whole lot. And I hated dota, mainly because it was so popular and crowded everything else out. I used to have a name spoofer and I'd huehue it up in pub games with fake br names (yes, even way back in the first half of the 00's we knew about huehue. I remember the real thing being more like "ashuashuashua" than huehue though)
I liked the more RPG-ish games. I used to host marathon runs of Parasite, roleplay-enforced. Enforcing roleplay and adding rules (I had a kicker too, and I very rarely cheated with it ( ͡° ͜ʖ ͡°) ) was basically the only way to have good games with Parasite. Otherwise the captain just demanded everyone get tested and turned the guns on anyone who didn't. Which was boring. With everyone making a college attempt at pretending they don't know there's an alien onboard, games actually lasted a while. The alien usually made it to full form and killed everyone, but that's all fun.
Night form was the best. I stowed away on a ship and broke for the planet as soon as I had enough evolve points, then snuck around the wasteland until the aliens started coming and it was too dangerous to come after me. Playing mind games with my illusions was the second best thing in the game.
The best thing was making one last illusion before I started my final cocoon, and shutting the power off just before I hatched. Complete bedlam.
And it just occurred to me it's pretty possible some of us played some of these maps together years ago.
Ooh, anybody remember Eleventh Vampire? It was a Vampire the Masquerade game (though I had no idea what that was back then) where there were two teams of five vampires (with all the clans and a few other things represented, my favorite was Pureblood) fighting for control of the city. You had to drink villagers' blood and I think you got even more power from killing other vampires and drinking their blood, but if you got caught outside your lair in the daytime you died. And there was an eleventh vampire on the side of the humans, whose goal was to wipe out both clans. I think he had the option of joining a clan if he wanted.
The problem with a lot of the really cool games like Phase Killer and Eleventh Vampire and oh shit remember the fucking star trek game where you could play as the borg and species 8472 -- that one kicked ass too even if species 8472 was mostly just a base micro race until someone opened the gate and if you were lucky you had enough ships to make them regret it but I was never good enough at it -- was the leavers and the dumbasses. It sometimes took twenty or thirty minutes just to get enough players for a game (even when I did my best to advertise with refresher bots and the fanciest - = P H A S E K I L L E R = - I could fit in the lobby name) and within about ten minutes most of them were dead or had left. The D&D and open RP maps were the same way. It took so long to set up most people were already gone when it was ready.
Edit: Wrote a book. Sorry.