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Author Topic: DotA 2 - the ultimate thread  (Read 148731 times)

Cthulhu

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #736 on: August 24, 2014, 07:06:46 pm »

20 minutes isn't that bad for pub games, considering nobody knows how to farm in them anyway.

The 15-minute thing people insist on really needs freefarm in a safe trilane which isn't likely to happen in a pub game.
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Putnam

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #737 on: August 24, 2014, 08:17:53 pm »

That reminds me! I'm kinda annoyed that I somehow did more tower damage as Void in that game than I did as Broodmother in this one. I literally spent the entire game ratting (thus the 1/1/3 KDA) there, while as Void I guess we just managed to get the deathball going (as far as 1800 scrubs can do so).

This game also made me happy recently, mostly because my team seemed to have actually realized that it would be a bad idea to not push early due to the enemy team's lategame lineup and our pushy-as-hell lineup.

Also, I like how all my games are in Europe West. I'm in Washington State, on the west coast of the US. Russians seem to be better at the game in this MMR than Americans, heh.

TwilightWalker

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #738 on: August 25, 2014, 05:42:27 am »

So learned a few things myself with this game as a sniper, especially looking back at the Dotabuff. Get the goddamn maelstrom before the other crap, it helps you farm so much. After using it in a few games, I'm convinced it's one of the best items in the game. MKB was a nice addition, but PA maxed her blur last, which was one of the reasons I was getting it. The other, of course, was to be a mini-bash asshole

Another thing I learned is that if every one refuses to buy detection and you're dealing with a shadow-blade SF and a Nyx trying to double-tap that sniper ass, buying the detection yourself to ensure safe farming can be worth it. After I bought 1k worth of sentries the Necro finally got the idea and started buying more. Until I told him to buy a gem and glue himself to me.

And the last thing I learned is that it's absolute ass trying to get farm when there's a spinlord Axe and Necro on your own team, so much was delayed because they'd clear the lane while I was waddling over to it. Was really tempted to get a MoM, but after the first time I got burst without it, I decided it would be a very bad idea.

I still should've built a basher, just to be more of an asshole. Fuck that SF.
« Last Edit: August 25, 2014, 05:44:38 am by TwilightWalker »
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Jopax

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #739 on: August 25, 2014, 12:36:49 pm »

Does this game have any matchmaking? Elo or something?

Fairly sure it doesn't, since I've seen some retardedly one sided games where some of the players are clearly much much better than anyone else in the match.

Also super nice the know that the community is just as bad as in LoL. Where you have people who've played for two days berate their team because they have a few kills more than the rest of you (completely ignoring the stupid shit they might be doing or the fact they're playing a champ who can quite easily secure kills). Or players who tag along a complete newb with them into regular matches instead of bot ones. Then proceede to fail and feed for most of the game. Then attack you for not helping them that one time when they died to try and save you from a team they fed :I
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Teneb

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #740 on: August 25, 2014, 01:49:17 pm »

Does this game have any matchmaking? Elo or something?

Fairly sure it doesn't, since I've seen some retardedly one sided games where some of the players are clearly much much better than anyone else in the match.
It does have a matchmaking. Very good players with a low matchmaking score are obviously paired with others with such score. As they win, they go up until they're paired against those at their skill level. If you got against them you probably got unlucky.
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Putnam

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #741 on: August 25, 2014, 02:11:10 pm »

In your early games, your hidden matchmaking rating (MMR) will swing wildly as you win or lose in an attempt to get you to where you belong. After all, if you were, say, Merlini or some other phenom moving from Dota 1, they wouldn't want you at 2.5k and moving up 25 points every game

umiman

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #742 on: August 25, 2014, 02:54:14 pm »

I created a smurf about a year ago when there was a matchmaking bug which made it impossible to queue. I went into a game and went 43 - 0 in a game as Spirit Breaker.

The very next match I was tossed into the very highest echelons of matchmaking and kept there the rest of any other games I played as that smurf.

Elephant Parade

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #744 on: August 25, 2014, 03:35:23 pm »

Doublepost!

Amazon just bought Twitch guys.

http://www.twitch.tv/p/thankyou
Huh. That's actually kind of surprising.

I was expecting Google.
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TempAcc

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #745 on: August 25, 2014, 03:55:30 pm »

I'm having good games now after a losing streak now that I'm picking more heroes that, in a way or another, counter void. Also, warlock.
I beat a team with both void and antimage in it using brewmaster while having no real carries apart from ursa, and I beat another void by exploiting the fact that omnislash ignores chronosphere. In fact, juggernaut is probably the only hero I can name off the top of my head that works well both with and against void's chronophere in most scenarios, for that very fact. Just make sure you dont get caught on it in the first place :P
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Karkov

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #746 on: August 25, 2014, 05:46:21 pm »

On the whole Twitch thing, I'm just really glad that it wasn't Google again.  If it had been Google, they pretty much would've had a firm lock on most of our entertainment.

Surprised they only went for $970 million though.  Probably could've grossed more than that.

Heron TSG

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #747 on: August 27, 2014, 05:21:42 am »

Battlefury is a perfectly fine item regardless of what Reddit might think of it.

Even the most successful Kunkka player in the world always goes Battlefury first item. It would have made Reddit's brains explode except for two things. One. It would imply they have brains. Two. They're so fickle and subservient to celebrities and incapable of forming their own opinions.
I go on /r/dota2 pretty regularly and I have no problem with battlefury. I remember someone posting a thread about !Attacker! and his build, and people generally found it sensible. It's not like anyone demonized him for it.

MKB was a nice addition, but PA maxed her blur last, which was one of the reasons I was getting it. The other, of course, was to be a mini-bash asshole
Headshot procs actually never miss due to evasion. (though they can miss via Backtrack.) MKB certainly helps a lot against PA, and it's a good item for sniper in any case, but I find it interesting that he's the hero who needs it the least to shut down PA. (Not that you should skip it!)

Does this game have any matchmaking? Elo or something?

Fairly sure it doesn't, since I've seen some retardedly one sided games where some of the players are clearly much much better than anyone else in the match.
It does. It just doesn't seem like it for about fifty games, and Valve has said that it's not even perfectly accurate until you're around 130 games in. Coincidentally, that is when the average player hits level 13 and unlocks Ranked matchmaking. This is mostly due to MMR (match making rating) uncertainty being very high when a player has few games. If someone creates a new account and obliterates their first 1-3 games, chances are they'll be thrown into the high end until they start losing and it'll put them right back where they belong. It's very good at getting people to roughly the right place within about 10 games. But until you're 150 games in, you'll occasionally get that smurfing asshole who's just passing through on his way to games he belongs in.

Aside: I, for one, am glad Google won't be absorbing Twitch into the YouTube/G+ monstrosity.

I am on a winning trend as of late, and it's feeling pretty good. (This is my second Steam account, which I occasionally switch to. Started out as the account I used to play when Valve accidentally VAC banned me for a week, now I just use it whenever something goes wrong with my main account or I'm feeling bored and want to use a silly name. (I rarely change the other from Tyrannosaurus X.) Recently, my microphone has only been working on that account. On my main account, it plays back in-game noises when I press push-to-talk. Same settings on both accounts, pretty weird.

Anyhow, this winning trend really set off about a week ago when two of my internet buddies and I got into this match. I only realized at the end of the game that the person in our game named Anuxi was, in fact, Anuxi. (Checked her steam profile link; workshop was linked and everything.) Curious, since the other team was a five stack, I checked dotabuff to find that we had actually just beaten Zephyr.Blitz and company. I have seen many good pudges, but I have only very rarely seen someone play Pudge quite like that guy can. I've had a lot of experience dodging hooks, positioning myself where I'm SURE I can't get hooked, and so forth. Blitz managed to take me out of every teamfight anyway. He had 30-something Flesh Heaps stacks by the end, and we could practically only kill him with the rest of his team dead. Our Brewmaster had a great head for knowing when we could push, and Sven went ham when it counted. It felt like our entire team was playing as well as possible that game, and it was truly a satisfying win once we found out what we'd done. (Though admittedly I could have tried harder to die less than 13 times, but holy hell I got focused in teamfights.)

This last week I've been tread swapping for maximum efficiency, I've been riding the edge of death to get kills where I don't think I would have before, my positioning has been better, my rotations seem to always work out, I haven't been missing as much cs when I'm farming a lane... I dunno. I feel like I just leveled up at dota. One of these days I want to seriously grind up the MMR on my ranked account to qualify for the NEL or something. I've really been enjoying playing dota these last few weeks. Almost everyone in each match knows their stuff, though some are still jackasses, people work as a team, and I haven't been getting curbstomped every third game. It only took me 2500 matches to get here.  :o
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Putnam

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #748 on: August 27, 2014, 11:35:34 am »

I've been practicing item switching a lot. Still not quite up to muscle memory on switching to intelligence when casting, but whenever I'm playing Morphling I end up switching like crazy. I've managed to get complimented on armlet switching at least once, heh.

Also: http://dota2.starladder.tv/team/231637

Secret Team, with:

Puppey
N0tail
s4
Kuroky
Fly

This team appears to be the YouPorn team, which is hilarious.
« Last Edit: August 27, 2014, 12:08:41 pm by Putnam »
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Heron TSG

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Re: Dota 2 - TI4 ended. bow down to our new chinese overlords!
« Reply #749 on: August 27, 2014, 01:44:27 pm »

I haven't actually seen anything about YouPorn sponsoring them. I think they followed all the players on twitter, and they keep dropping vague hints, but until I see a confirmation I'm gonna assume they're just in it for the publicity.

My favorite hero to use tread swapping on is Medusa. Switch to intelligence to use mystic snake, switch to agility before it comes back. Any hero with a soul ring is cool too, you can use soul ring on strength treads then switch to intelligence for more mana than you should be getting. Treads+SR Lina is pretty fun.
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Est Sularus Oth Mithas
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