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Author Topic: DotA 2 - the ultimate thread  (Read 148343 times)

Heron TSG

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Re: Dota 2 - NEW PATCH 6.79 - Supersonic speed edition!
« Reply #120 on: October 27, 2013, 06:36:42 pm »

I just saw the best magnus build I have ever seen. Armlet, power treads, and four battlefuries. Dude was balling out of control.
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Est Sularus Oth Mithas
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Korbac

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Re: Dota 2 - NEW PATCH 6.79 - Supersonic speed edition!
« Reply #121 on: October 27, 2013, 06:46:14 pm »

I just saw the best magnus build I have ever seen. Armlet, power treads, and four battlefuries. Dude was balling out of control.

The best Magnus build is obviously 6 refresher orbs!

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Alkhemia

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Re: Dota 2 - NEW PATCH 6.79 - Supersonic speed edition!
« Reply #122 on: October 27, 2013, 06:51:18 pm »

I just saw the best magnus build I have ever seen. Armlet, power treads, and four battlefuries. Dude was balling out of control.

The best Magnus build is obviously 6 refresher orbs!

Preparing for incoming 'advice'
+1
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frostshotgg

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Re: Dota 2 - NEW PATCH 6.79 - Supersonic speed edition!
« Reply #123 on: October 27, 2013, 07:08:38 pm »

I understand the others, but on Sven, isn't it to your advantage to build strength, not damage? His R makes every point of str worth 3 damage, which is kinda hard to beat in terms of bang for one's buck.
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Thexor

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Re: Dota 2 - NEW PATCH 6.79 - Supersonic speed edition!
« Reply #124 on: October 27, 2013, 07:54:16 pm »

I understand the others, but on Sven, isn't it to your advantage to build strength, not damage? His R makes every point of str worth 3 damage, which is kinda hard to beat in terms of bang for one's buck.
Yep, which is why BKB is core on him. Magic immunity and a bunch of Strength-based damage? Unless the other team drafted literally zero disables/slows, he needs a BKB.
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Heron TSG

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Re: Dota 2 - NEW PATCH 6.79 - Supersonic speed edition!
« Reply #125 on: October 27, 2013, 08:11:06 pm »

The reason I like support Sven is that literally all you need to be effective in a teamfight is a set of shoes and a BKB. You're still dealing enough damage that people want to focus on you instead of the main carry, but ~5000gp isn't hard to farm even as a support. (Especially a support that can clear creep waves so easily in their free time!) Having that heart, or that Daedalus, can make Sven incredibly threatening, but you could have a different carry pimped out and still have a support that can three-shot the squishies on the other team.

On a mildly related note, I recently had the accidental carrying game of my life. I started off as a hard support Lina, buying both the wards and the courier, letting the Dark Seer in my lane take last hits and whatnot. And then we started getting a bit behind, so I went to go AFK farm the jungle for 15 minutes while we played pretty defensively. Dark Seer and Medusa went to buddy-system farm the rest of the map for a bit while we awkwardly avoided fights for a bit. Then we had a crazy teamfight in the Radiant jungle, with Medusa getting a 5-man petrify. Dark Seer punched down that damn nether ward, and I went on the other team with an ultra kill. I'm pretty sure it would have been a rampage if not for Dark Seer catching Spectre as she reality'd out to where he was off split pushing.
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Est Sularus Oth Mithas
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umiman

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Re: Dota 2 - NEW PATCH 6.79 - Supersonic speed edition!
« Reply #126 on: October 28, 2013, 12:34:59 am »

I understand the others, but on Sven, isn't it to your advantage to build strength, not damage? His R makes every point of str worth 3 damage, which is kinda hard to beat in terms of bang for one's buck.
There's a reason why he says this.

Generally, if someone is going carry on Sven, most people go for the standard build of Mask of Madness + Crystalys + BKB + Daedalus. The point is to kill an entire team within the duration of the stun. He can't do anything outside of that other than just running around chasing people and getting perpetually CC'ed.

SK is the same. He naturally gets a good crit so you'd think he'd get more benefits from building strength. After all, the additional damage from strength will crit too for 2.75x more damage. What happens though is that he has no attack speed (being a strength hero) and because his attacks are so pathetic compared to a DPS SK, everyone just ignores him for last. Not to mention since he can't kill anyone within the duration of his stun, no one has any reason to fear him as they can always run away.

Alkhemia

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Re: Dota 2 - NEW PATCH 6.79 - Supersonic speed edition!
« Reply #127 on: October 29, 2013, 03:15:46 am »

So for anyone who watches Asian Dota can you tell me why supports are getting a midas. :-\
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"Hiken: Tsubame-Gaeshi" -Sasaki Kojirou (Grand Order}

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"Tyranny, violation, genocide. Those are the things that I detest above all else." - Amakusa Shirou Tokisada (Grand Order)

Heron TSG

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Re: Dota 2 - NEW PATCH 6.79 - Supersonic speed edition!
« Reply #128 on: October 29, 2013, 04:05:19 am »

I get the feeling it's mostly for trolling. But on the other hand, it secures the gold income of the future pretty reliably. If you're ahead enough to afford a Midas early on, you can pretty much guarantee ward money (and more!) for the rest of the game, even if you're getting ganked left and right. Further, it converts the unreliable gold you spent on it into reliable gold. Every time you use it, that money becomes reliable and can be used for buybacks and whatnot.

Also, getting one on KOTL today as a solo offlane against a trilane allowed me to leap waaay ahead of them in levels and get a triple kill with an early level 4 Illuminate. (After plenty of poking.) So that can be fun for supports that need levels more than they need 'useful' items. I'd take three levels over a force staff any day on Zeus, if those levels come before I'd otherwise be 16 anyway. Pumping up the jam early on nukers is incredibly useful.
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Est Sularus Oth Mithas
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frostshotgg

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Re: Dota 2 - NEW PATCH 6.79 - Supersonic speed edition!
« Reply #129 on: October 29, 2013, 08:40:28 am »

snip
Just to do some mathcrafting here, because I actually am curious how it works out. Going to have to stab in the dark at some of it, because there aren't any calculators I can find online that account for his ulti.
So, Sven at level 25 has 140 damage, and 1.1 attacks per second, giving 154 dps without ulti, 462 with. That's the baseline for comparison.
I'm going with both Svens wanting Power Treads, BKB, and Daedalus. Daedalus's crit is the single most powerful dps multiplier in the game. Sven with those 3 has 546 dps without ult, 1189 with. Interesting note: By this point keeping treads on Agi is over 100 more dps over Str. Never realized the difference is so huge.
Mask of Madness puts damage Sven up to 783/1704, and I suppose the comparable item that Str Sven would build is S&Y which gives 697/1505.
Not sure where to go from there. What would damage Sven build after MoM?
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Korbac

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Re: Dota 2 - NEW PATCH 6.79 - Supersonic speed edition!
« Reply #130 on: October 29, 2013, 09:41:06 am »

Mjol? HH?
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CognitiveDissonance

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Re: Dota 2 - NEW PATCH 6.79 - Supersonic speed edition!
« Reply #131 on: October 29, 2013, 11:53:33 am »

So for anyone who watches Asian Dota can you tell me why supports are getting a midas. :-\

It's not just Asian DOTA anymore. The reason for that is XP - the new meta, temporary or not, involves a LOT of roaming by supports. This, combined with reduced jungle XP, leaves supports very XP starved into mid/late game. A Midas, even at 25 minutes, can help a support catch up on XP quite quickly. The reliable gold is the iceiceicing in the cake.
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Heron TSG

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Re: Dota 2 - NEW PATCH 6.79 - Supersonic speed edition!
« Reply #132 on: October 29, 2013, 12:23:11 pm »

Mjol? HH?
A halberd could be good, but I would honestly build a second Daedalus first against most teams to improve the chances of getting a crit during your team's crowd control phase, or even sven's own stun. Maybe an MKB if the other side has evasion, but a heart is also very viable. It lets him live through some weaker stuns and nukes even after the BKB ends, plus it adds even more damage.
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Est Sularus Oth Mithas
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umiman

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Re: Dota 2 - NEW PATCH 6.79 - Supersonic speed edition!
« Reply #133 on: October 29, 2013, 08:10:40 pm »

snip
Just to do some mathcrafting here, because I actually am curious how it works out. Going to have to stab in the dark at some of it, because there aren't any calculators I can find online that account for his ulti.
So, Sven at level 25 has 140 damage, and 1.1 attacks per second, giving 154 dps without ulti, 462 with. That's the baseline for comparison.
I'm going with both Svens wanting Power Treads, BKB, and Daedalus. Daedalus's crit is the single most powerful dps multiplier in the game. Sven with those 3 has 546 dps without ult, 1189 with. Interesting note: By this point keeping treads on Agi is over 100 more dps over Str. Never realized the difference is so huge.
Mask of Madness puts damage Sven up to 783/1704, and I suppose the comparable item that Str Sven would build is S&Y which gives 697/1505.
Not sure where to go from there. What would damage Sven build after MoM?
He could always get a blink dagger. Shadow Blade works too. Satanic also good. If there's a Bane or something along those lines, he might want to get a Linken's.

After he gets Daedalus + attack speed item he can basically get whatever he wants. 1000 damage crits is more than enough damage for the entirety of the game.

Korbac

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Re: Dota 2 - NEW PATCH 6.79 - Supersonic speed edition!
« Reply #134 on: October 29, 2013, 08:39:11 pm »

Man, I'm so looking forward to coming back for Crimbo and hopefully having some games with you guys. :)
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