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Author Topic: oh God  (Read 4655 times)

WillowLuman

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Re: oh God
« Reply #15 on: October 07, 2013, 01:14:26 am »

Well, you know... the creature could be a NON-randomly generated beast. Giant adamantine-diamond duck with tons of interactions is totally possible with modding. Can't behave EXACTLY like a forgotten beast, per-se, but could be pretty close.

Anyway I'm still dubious, but if the raws for such a thing don't exist then somebody should totally make them.
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Godlysockpuppet

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Re: oh God
« Reply #16 on: October 07, 2013, 01:37:04 am »

Well, you know... the creature could be a NON-randomly generated beast. Giant adamantine-diamond duck with tons of interactions is totally possible with modding. Can't behave EXACTLY like a forgotten beast, per-se, but could be pretty close.

Anyway I'm still dubious, but if the raws for such a thing don't exist then somebody should totally make them.
You couldn't set a megabeast to arrive underground ;)
Also no, you cannot diffrentiate between adults/childten :(
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smjjames

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Re: oh God
« Reply #17 on: October 07, 2013, 01:42:30 am »

Well, you know... the creature could be a NON-randomly generated beast. Giant adamantine-diamond duck with tons of interactions is totally possible with modding. Can't behave EXACTLY like a forgotten beast, per-se, but could be pretty close.

Anyway I'm still dubious, but if the raws for such a thing don't exist then somebody should totally make them.
You couldn't set a megabeast to arrive underground ;)
Also no, you cannot diffrentiate between adults/childten :(

Not even if you use the underground tag? You could give it a low population to make it megabeast-like and have it appear underground.
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WillowLuman

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Re: oh God
« Reply #18 on: October 07, 2013, 01:44:48 am »

You couldn't set a megabeast to arrive underground ;)
Can't behave EXACTLY like a forgotten beast, per-se, but could be pretty close.
Large, rare underground beast with [BERSERK] and [BUILDING_DESTROYER:2].

Much like Cave Dragons or other giant underground nasties. Except attacks anything on sight, guaranteeing fun.
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Godlysockpuppet

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Re: oh God
« Reply #19 on: October 07, 2013, 04:18:21 am »

You couldn't set a megabeast to arrive underground ;)
Can't behave EXACTLY like a forgotten beast, per-se, but could be pretty close.
Large, rare underground beast with [BERSERK] and [BUILDING_DESTROYER:2].

Much like Cave Dragons or other giant underground nasties. Except attacks anything on sight, guaranteeing fun.
It wouldnt get an announcement then!
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WillowLuman

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Re: oh God
« Reply #20 on: October 07, 2013, 04:44:25 am »

True, but it would make a bee-line for your fort and wreck up the place if given the chance.
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Itnetlolor

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Re: oh God
« Reply #21 on: October 07, 2013, 07:47:36 pm »

Let's hope none of your dwarves suffer from Anatidaephobia.

I mean, those ducks man.... they have a knack for watching ya.

WillowLuman

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Re: oh God
« Reply #22 on: October 07, 2013, 07:59:14 pm »

You can't have seperate castes for ages, sorry, but you can still do this: http://www.youtube.com/watch?v=WAEMgcpkQX8

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Blue_Dwarf

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Re: oh God
« Reply #23 on: October 07, 2013, 08:09:20 pm »

You can't have seperate castes for ages, sorry, but you can still do this: http://www.youtube.com/watch?v=WAEMgcpkQX8
Maybe have 1/3 of the cats be explosive? A litter will probably make one or two explosions.

Can they survive world generation like that? Not the most productive evolution path.
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WillowLuman

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Re: oh God
« Reply #24 on: October 07, 2013, 08:11:33 pm »

They can totally survive worldgen like that. Animals, especially COMMON_DOMESTIC ones, don't have to worry about anything in history.
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Gentlefish

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Re: oh God
« Reply #25 on: October 07, 2013, 08:16:40 pm »

Man, it's like DF R34 and R34 addendum.

If it exists there' RAWs for it and if there isn't Putnam will make it.

gtaguy

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Re: oh God
« Reply #26 on: October 07, 2013, 11:00:31 pm »

Could I possibly have a wagon shaped FB/MG?

Because a webspitting, flying, poisonous wagon is the definition of cool.
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WillowLuman

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Re: oh God
« Reply #27 on: October 07, 2013, 11:08:09 pm »

Let's make this a little modding tutorial. Step one, find and post the Wagon raws in the game files. They'll be in raw/objects/creature_equipment.txt
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Godlysockpuppet

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Re: oh God
« Reply #28 on: October 08, 2013, 01:42:00 am »

Let's make this a little modding tutorial. Step one, find and post the Wagon raws in the game files. They'll be in raw/objects/creature_equipment.txt
3x3 wagon creatures scuttle instantly. We have this conversation at least once a month on this forum >.>
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WillowLuman

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Re: oh God
« Reply #29 on: October 08, 2013, 02:03:05 am »

What you need to get what you want is the body of a wagon, but not the tags of a wagon. Nowhere did I say to make it a proper 3x3, did I?

You can still have a single-tile creature using the body structure of a wagon, plus flying, webbing, poison, and all that Fun stuff.

gtaguy, post the vanilla wagon raws (you can also get them on the wiki) and I'll walk you through the necessary changes.
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