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Should we leave Dumathoin?

Yes.
- 13 (72.2%)
No.
- 5 (27.8%)

Total Members Voted: 16


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Author Topic: Minecraft: Dwarven Invaders - Thread closed.  (Read 119698 times)

Propman

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Re: Minecraft: Dwarven Invaders - Now establishing a civilization!
« Reply #915 on: June 15, 2014, 06:53:08 pm »

Ominously, I've been hearing reports on the world chat channel of sightings of group members. Likely scouts.
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WillowLuman

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Re: Minecraft: Dwarven Invaders - Now establishing a civilization!
« Reply #916 on: June 15, 2014, 06:53:47 pm »

Edit2: If we haven't officially announced ourselves, we should wait til after the invasion.
Agreed
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Baffler

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Re: Minecraft: Dwarven Invaders - Now establishing a civilization!
« Reply #917 on: June 15, 2014, 09:16:11 pm »

Aye, for now our remoteness and our on-the-down-low-ity is our best defense. We have extensive tunnels down below to hide things in too. I doubt anyone would have the patience to search the old mines, for instance. A storm is coming, and we need to be ready for the gobbos when they arrive. I'll do all that I can to shore up the defenses, and set up some traps. I doubt I'll kill any of them, but it should keep them on their toes.

Okay, that's all I have time for. An inventory of my changes:

1) sealed surface access from the Main Chamber's ceiling.
2) Closed off the Dock Gate, and disguised it as a message board from the outside. There's a pitfall trap with lava at the bottom in case someone isn't fooled.
3) Sealed some other surface openings from the rail lines.
« Last Edit: June 15, 2014, 10:10:34 pm by Baffler »
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Even if you found a suitable opening, I doubt it would prove all too satisfying. And it might leave some nasty wounds, depending on the moral high ground's geology.
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birdy51

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Re: Minecraft: Dwarven Invaders - Now establishing a civilization!
« Reply #918 on: June 15, 2014, 09:44:18 pm »

I've been just sort of keeping an eye on things without really commenting much, but I'll see what I can think of to help you out. Note that I have never tried these ideas myself, so take them with a grain of salt. A very large grain.

Pitfalls might not be a bad idea.

Just take your standard hallway, remove the lights and dig down until no one could survive the fall. Brutish, but it's cheap and makes people think twice about where they step. Pistons and plates can be used to supplement this strategy, shoving them off the edge of a cliff into death down below. If the trap is delayed, you might be able to activate the trap yourself, only for it to spring a few seconds later and shove down any pursuers.

If you have any TnT, I would make a small surface house that looks well designed from the outside with a wooden door and all that, but fill the area under the floorboards with TnT love.

Alternatively, you could just create landmines in general, although that might be hard. Just add pressure plates and TnT. Quick and dirty, but it get's things done. Put lava under TnT for maximum effect.

Lava in general may be your best companion. Assuming they don't have fire proof armor, I would create fire holes that you can dump lava out of onto invaders, burning them through their petty armor.

Another suggestion? Drowning them like rats. Make them think that they can enter a room, then find a way to lock it behind them. Fill the hole with water and watch them drown. Sand may have a similar, perhaps even more effective mannerism about it.

Final suggestion? Fear tactics. If you have books, write them. Write incredibly cryptic and horrifying statements into as many books as you can find and fill your chests with them. "Armok lusts for your blood." "All alone." "Slenderman awaits." Creep them the hell out. Put carts on eternal spin cycles and laugh as they attempt to figure out what the hell is going on.
 
Whatever you do however, make them pay for choosing to mess with the dwarves. They deserve nothing but pain for invading the mountain home. Do not show fear. Do not show mercy. FOR THE DWARFDOM!
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tahujdt

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Re: Minecraft: Dwarven Invaders - Now establishing a civilization!
« Reply #919 on: June 15, 2014, 10:07:38 pm »

Good ideas, but these guys are experienced PvPers, probably using xray, which also has a night vision plugin. My idea is to use that against them. Put 1 or 2 D blocks (which aren't affected by orefuscator) in a trap chamber, watch them dig in.

Since the factory mod has a printing press, it would actually be pretty cheap to make chests and chests of books saying "ARMOK WAITS" over and over. Probably still a waste, tho.
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Baffler

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Re: Minecraft: Dwarven Invaders - Now establishing a civilization!
« Reply #920 on: June 15, 2014, 10:16:19 pm »

I dunno, if there are sufficient traps around, books full of ominous messages could do a whole lot to scare off potential... trouble. I figure they'd either just give up on it, or figure it's worth the effort and push harder. If we can get one or two of them killed, I'll bet it's the former.
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Even if you found a suitable opening, I doubt it would prove all too satisfying. And it might leave some nasty wounds, depending on the moral high ground's geology.
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choppy

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Re: Minecraft: Dwarven Invaders - Now establishing a civilization!
« Reply #921 on: June 15, 2014, 11:22:24 pm »

my tips would be 1. put empty/junk fill chests everywhere ( to make it so they have a lot of chests to search through[but put them in houses so it looks real]) and 2. depending on how they use the x-ray plugin you could make a underground storeroom hidden with lava. (they do not want to run into it so they should have it visible)

WillowLuman

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Re: Minecraft: Dwarven Invaders - Now establishing a civilization!
« Reply #922 on: June 15, 2014, 11:32:50 pm »

Empty chests sound like a good idea. I don't know if they'd bother to read any books, sounds like they're just out to destroy everything in sight without stopping to look at it first.
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MarcAFK

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Re: Minecraft: Dwarven Invaders - Now establishing a civilization!
« Reply #923 on: June 16, 2014, 12:37:03 am »

What about iron reinforced obsidian panic rooms we coukd run into if we get attacked, the rooms containing either an escape tunnel or a minecart teleporter.
I have more ideas but don't want to discuss them I an open forum.
Once they hear the city's name they just have to google it and the word minecraft and they will see everything here.
Also I ask everyone to go thriugh their posts and delete anything that mentions coords, the above ground town or our neighbour city's name or location.
I think we could make an invite only group in reddit to discuss this.

Also I would suggest not running around in full diamond and prot gearm, we would just be feeding them as we fall. Best to abandon the city then counter attack them in large organised groups while their guard is down. I suggest setting up a reinforced base at [nearby city] to conduct PVP operations from. We should of course operate in league with the leader of said city.

I have one other thing I must say.
I have been in contact with the leader of another hidden underground city in our quadrant. They are currently having problems with a not particularly well liked guy who leads a group that have harrassed, griefed, stole, extorted and then pushed them from their lands. This city is impressive and was worked on intermittently for over a year by mostly one person, which is alot like our own city. They aren't wealthy but do have gear stashed away on ALTS or hidden in places. We may be able to coordinate with them or form an alliance when things get rough, if they can't regain their home perhaps we might welcome the migrant wave, or perhaps we could likewise help them with their problem. Opinions? When the reddit group or whatever we decide is available I'll post more information.
« Last Edit: June 16, 2014, 12:47:23 am by MarcAFK »
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

tahujdt

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Re: Minecraft: Dwarven Invaders - Now establishing a civilization!
« Reply #924 on: June 16, 2014, 07:54:29 am »

Empty chests sound like a good idea. I don't know if they'd bother to read any books, sounds like they're just out to destroy everything in sight without stopping to look at it first.
From what I heard, they don't grief.
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WillowLuman

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Re: Minecraft: Dwarven Invaders - Now establishing a civilization!
« Reply #925 on: June 16, 2014, 12:46:12 pm »

Well, that's a relief. Still, don't know if they'd read books they found. They'd probably just ignore those unless they were enchanting books.
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Zanzetkuken The Great

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Re: Minecraft: Dwarven Invaders - Now establishing a civilization!
« Reply #926 on: June 16, 2014, 01:54:15 pm »

I have been in contact with the leader of another hidden underground city in our quadrant. They are currently having problems with a not particularly well liked guy who leads a group that have harrassed, griefed, stole, extorted and then pushed them from their lands. This city is impressive and was worked on intermittently for over a year by mostly one person, which is alot like our own city. They aren't wealthy but do have gear stashed away on ALTS or hidden in places. We may be able to coordinate with them or form an alliance when things get rough, if they can't regain their home perhaps we might welcome the migrant wave, or perhaps we could likewise help them with their problem. Opinions? When the reddit group or whatever we decide is available I'll post more information.

Potentially unite as a single Confederacy of city-states, in a manner similar to Greece?
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birdy51

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Re: Minecraft: Dwarven Invaders - Now establishing a civilization!
« Reply #927 on: June 16, 2014, 02:38:48 pm »

...Birdy is now in a writing mood. :(

I may have to join you guys at some point and satisfy said urge. Once you guys reveal who you are, I imagine whatever books I can write that contain snippets of Dwarf Fortress lore will become vaguely interesting enough to buy a copy of it.

Or alternatively, you could use books as a means for revealing the existence of cryptic messages. I haven't visited the server yet, so my name wouldn't be associated with wherever the mountain home is. Food for thought. O.o
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tahujdt

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Re: Minecraft: Dwarven Invaders - Now establishing a civilization!
« Reply #928 on: June 16, 2014, 02:40:55 pm »

give us your IGN, we'll see what we can do.

Anyway, Zan, two things. First of all, are you the one who reinforced the vault with DRO? If so, please make it reinforced to the group with /ctr group DUMAVAULT. Second, Titan is willing to sell us full diamond armor at fabrication cost, only 8 diamonds per set. If we have a military budget, I would like to know.
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birdy51

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Re: Minecraft: Dwarven Invaders - Now establishing a civilization!
« Reply #929 on: June 16, 2014, 02:59:52 pm »

Gmanbirdman is my name, although I may not associate with you guys if/when I come on.

My own presence will be disconnected from the home; just in case. I'll still write, but if I want to pass on books to you guys I shall do so discreetly so as not to betray your presence in the world.
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