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Poll

Should we leave Dumathoin?

Yes.
- 13 (72.2%)
No.
- 5 (27.8%)

Total Members Voted: 16


Pages: 1 ... 94 95 [96] 97

Author Topic: Minecraft: Dwarven Invaders - Thread closed.  (Read 118071 times)

TheDarkStar

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Re: Minecraft: Dwarven Invaders - New fortress!
« Reply #1425 on: August 19, 2014, 07:28:28 pm »

A private subreddit sounds good for that kind of thing; we can also discuss it in-game.

When do we start a new thread? Now?

Edit: What do you think the dimensions should be? We have 50 blocks left/right and 100 forwards (minor terraforming might be necessary at a few edges, but nothing major), assuming that we go up to z level 70. I suggest 75-radius cones for the top and bottom, going down to 40 in the middle. Also, z-layer 68 (leaving a few layers for walls) to layer 5 for open space/fortress design, layers 2-4 for lava, and layer 1 is already bedrock.
« Last Edit: August 19, 2014, 08:52:32 pm by TheDarkStar »
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Baffler

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Re: Minecraft: Dwarven Invaders - New fortress!
« Reply #1426 on: August 19, 2014, 08:51:26 pm »

Let's do it.

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tahujdt

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Re: Minecraft: Dwarven Invaders - New fortress!
« Reply #1427 on: August 19, 2014, 08:54:40 pm »

So, anyway, Goldie basically flat-out told me that I don't have the right to re-enter Dumathoin to recover my property.
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Baffler

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Re: Minecraft: Dwarven Invaders - New fortress!
« Reply #1428 on: August 19, 2014, 09:07:00 pm »

We might have to hurry up and clear this thing out, guys.

Edit: Done mine.
« Last Edit: August 19, 2014, 09:08:44 pm by Baffler »
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Quote from: Helgoland
Even if you found a suitable opening, I doubt it would prove all too satisfying. And it might leave some nasty wounds, depending on the moral high ground's geology.
Location subject to periodic change.
Baffler likes silver, walnut trees, the color green, tanzanite, and dogs for their loyalty. When possible he prefers to consume beef, iced tea, and cornbread. He absolutely detests ticks.

Orange Wizard

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Re: Minecraft: Dwarven Invaders - New fortress!
« Reply #1429 on: August 19, 2014, 09:16:00 pm »

I don't think I posted co-ordinates anywhere. Zan has made quite a few posts, and scrubbing those images too might be a good idea - the minimap has coords on it.

So, anyway, Goldie basically flat-out told me that I don't have the right to re-enter Dumathoin to recover my property.
That sucks. Just don't push it. If you start getting indignant he'll be even less likely to return the stuff.
I know it's a pain, but right now our best bet is avoiding any fights altogether.
« Last Edit: August 19, 2014, 09:19:44 pm by InsanityIncarnate »
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birdy51

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Re: Minecraft: Dwarven Invaders - New fortress!
« Reply #1430 on: August 19, 2014, 09:22:43 pm »

Indeed. Best just to make a clean break.
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Baffler

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Re: Minecraft: Dwarven Invaders - New fortress!
« Reply #1431 on: August 19, 2014, 09:26:52 pm »

... It's already been taken. Hence my urgency above.
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Quote from: Helgoland
Even if you found a suitable opening, I doubt it would prove all too satisfying. And it might leave some nasty wounds, depending on the moral high ground's geology.
Location subject to periodic change.
Baffler likes silver, walnut trees, the color green, tanzanite, and dogs for their loyalty. When possible he prefers to consume beef, iced tea, and cornbread. He absolutely detests ticks.

TheDarkStar

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Re: Minecraft: Dwarven Invaders - New fortress!
« Reply #1432 on: August 19, 2014, 09:29:05 pm »

Indeed. Best just to make a clean break.

It is sad, but it is for the best.
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Orange Wizard

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Re: Minecraft: Dwarven Invaders - New fortress!
« Reply #1433 on: August 19, 2014, 09:33:38 pm »

Maybe we should just nuke this thread? Or, rather, ask Toady to nuke it?
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Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

Zanzetkuken The Great

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Re: Minecraft: Dwarven Invaders - New fortress!
« Reply #1434 on: August 19, 2014, 09:40:01 pm »

Maybe we should just nuke this thread? Or, rather, ask Toady to nuke it?

That's really going too far in my opinion.  This was not just for this server, and while you can find it, you have to know certain key words, and even if you know of them, the major one is easy to misspell on accident.  Would be wise to lock the thread after everything is cleared, though.
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TheDarkStar

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Re: Minecraft: Dwarven Invaders - New fortress!
« Reply #1435 on: August 19, 2014, 09:41:44 pm »

Maybe we should just nuke this thread? Or, rather, ask Toady to nuke it?

That's really going too far in my opinion.  This was not just for this server, and while you can find it, you have to know certain key words, and even if you know of them, the major one is easy to misspell on accident.  Would be wise to lock the thread after everything is cleared, though.

Yeah, locking might be good. Also, it's about time to start the new thread.
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Baffler

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Re: Minecraft: Dwarven Invaders - New fortress!
« Reply #1436 on: August 19, 2014, 09:42:33 pm »

Gold knows it, who is mighty pissed from what I've heard.
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Quote from: Helgoland
Even if you found a suitable opening, I doubt it would prove all too satisfying. And it might leave some nasty wounds, depending on the moral high ground's geology.
Location subject to periodic change.
Baffler likes silver, walnut trees, the color green, tanzanite, and dogs for their loyalty. When possible he prefers to consume beef, iced tea, and cornbread. He absolutely detests ticks.

Zanzetkuken The Great

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Re: Minecraft: Dwarven Invaders - New fortress!
« Reply #1437 on: August 19, 2014, 09:43:17 pm »

Gold knows it, who is mighty pissed from what I've heard.

Why?
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Orange Wizard

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Re: Minecraft: Dwarven Invaders - New fortress!
« Reply #1438 on: August 19, 2014, 09:46:19 pm »

Who knows? Anyway, one more post for you to redact, Zanzetkuken.
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Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

Zanzetkuken The Great

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Logged
Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon
Pages: 1 ... 94 95 [96] 97