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Should we leave Dumathoin?

Yes.
- 13 (72.2%)
No.
- 5 (27.8%)

Total Members Voted: 16


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Author Topic: Minecraft: Dwarven Invaders - Thread closed.  (Read 120482 times)

tahujdt

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Re: Minecraft: Dwarven Invaders
« Reply #1140 on: August 02, 2014, 09:39:50 pm »

Just got back from a 13-hour work day at Schlitterbahn on the busiest day of the week, and I'm ready to dig!
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TheDarkStar

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Re: Minecraft: Dwarven Invaders
« Reply #1141 on: August 02, 2014, 10:00:56 pm »

Starting Monday, I'm going to be gone for almost a week again (so don't claim my house or stuff). I shouldn't have anything else after that, though.
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tahujdt

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Re: Minecraft: Dwarven Invaders - We may get invaded! Help us defend!
« Reply #1142 on: August 02, 2014, 10:32:25 pm »

  Alright, then who is going to gauge the reactions of different Civs to your presence?

  This could help you tell who to keep an eye on, and who to make allies with- if a faction seems negative about your presence, keep an eye on them.
The nearest faction is Titan, and our biggest supporter there just succeeded the last leader. They're the server's number one producer of bastion blocks, and a major member of DATASS. We're pretty secure politically.
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I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
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Zanzetkuken The Great

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Re: Minecraft: Dwarven Invaders
« Reply #1143 on: August 02, 2014, 11:10:30 pm »

Considering how I have not been on the server for a fair deal of time, you should replace my position with someone else if you have not already.  I'm going to be coming back to the server, but someone more active should have a military position.
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TalonisWolf

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Re: Minecraft: Dwarven Invaders
« Reply #1144 on: August 02, 2014, 11:50:18 pm »

 
  Alright, then who is going to gauge the reactions of different Civs to your presence?

  This could help you tell who to keep an eye on, and who to make allies with- if a faction seems negative about your presence, keep an eye on them.
The nearest faction is Titan, and our biggest supporter there just succeeded the last leader. They're the server's number one producer of bastion blocks, and a major member of DATASS. We're pretty secure politically.

 Yikes- you guys are actually scary. You're in a position which could pay off long-term, might even lead to you becoming a major player in DATASS if not the world...
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Orange Wizard

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Re: Minecraft: Dwarven Invaders
« Reply #1145 on: August 02, 2014, 11:56:31 pm »

Unfortunately, we're dirt poor, and only have a handful of members as far as I know.
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tahujdt

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Re: Minecraft: Dwarven Invaders
« Reply #1146 on: August 03, 2014, 12:04:13 am »

Point of order, I'm filthy rich. Just sayin'. We just need to find one or two good D veins and have everyone strip mine them, and we'll be even richer in no time.
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I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?

TalonisWolf

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Re: Minecraft: Dwarven Invaders
« Reply #1147 on: August 03, 2014, 12:07:15 am »

Point of order, I'm filthy rich. Just sayin'. We just need to find one or two good D veins and have everyone strip mine them, and we'll be even richer in no time.

  You are in a relatively good position if I've read the thread right, so the above quote holds some weight...

Unfortunately, we're dirt poor, and only have a handful of members as far as I know.

...and I only have Minecraft PE. So I'm next to useless, although I'll put a link to this in my sig. It might get some recruits in.
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Orange Wizard

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Re: Minecraft: Dwarven Invaders
« Reply #1148 on: August 03, 2014, 12:14:37 am »

Civcraft, not Civforge.

I should try getting on and do some diamond collecting. Eventually~
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Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

TalonisWolf

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Re: Minecraft: Dwarven Invaders
« Reply #1149 on: August 03, 2014, 12:23:52 am »

Civcraft, not Civforge.

I should try getting on and do some diamond collecting. Eventually~

Fixed. Thank you.

Edit: Looked at my bank account, and will probably be getting a PC anyways- might as well get Minecraft while I'm at it. Any suggestions on where I should get it (minecraft, that is)?
« Last Edit: August 03, 2014, 12:34:51 am by TalonisWolf »
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Orange Wizard

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Re: Minecraft: Dwarven Invaders
« Reply #1150 on: August 03, 2014, 01:09:47 am »

I'd recommend minecraft.net.
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Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

TalonisWolf

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Re: Minecraft: Dwarven Invaders
« Reply #1151 on: August 03, 2014, 05:46:56 am »

 I don't have a credit card, unfortunately- I'll visit some stores nearby to see if they have Minecraft Giftcards.
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tahujdt

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Re: Minecraft: Dwarven Invaders
« Reply #1152 on: August 03, 2014, 11:11:58 am »

Alrighty, Marc, if you don't have a design for an oblong dome, can I just go ahead and continue with the current one?
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I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?

MarcAFK

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Re: Minecraft: Dwarven Invaders
« Reply #1153 on: August 03, 2014, 02:49:41 pm »

I'm sorry about the absence.
If you set that applett to a width of 88 and a length of 100 and keep the center lined up with the circle you should be right.
Btw the top contender for  HCF big bad jarl Heisenberg gave himself up and us currently locked up in Carson.
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

tahujdt

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Re: Minecraft: Dwarven Invaders
« Reply #1154 on: August 03, 2014, 06:15:15 pm »

Alright, new dome top finished, second layer started, the rest is up to you.
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DFBT the Dwarf: The only community podcast for Dwarf Fortress!
Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?
Pages: 1 ... 75 76 [77] 78 79 ... 97