Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 ... 18

Author Topic: Through the Portal: Fantasy-Scifi Combination *IT'S ALIVE!?*  (Read 11495 times)

Stirk

  • Bay Watcher
  • Full Metal Nutball
    • View Profile
Re: Through the Portal: Fantasy-Scifi Combination
« Reply #45 on: October 06, 2013, 04:37:08 pm »

Spoiler (click to show/hide)


-----------------------

Mercenary Guard 4
Health: Perfect
Size: Human
Distance: 200
Action: Shooting
Additional Status: None

Mercenary Guard 4
Health: Perfect
Size: Human (Crouching)
Distance: 155
Action: Aiming
Additional Status: None

Anti Armor Team
Health: Perfect
Size: 2 Human
Distance:180
Action: Rushing
Additional Status: None

Mercenary Captain
Health: Perfect
Size: Human
Distance: 170
Action: Retreating, Commanding
Additional Status: None

Sure, you can aim and fire, though I will give a small malus to your aiming. It can take a lot of focus.

Your men manage to form a firing line, and successfully suppress the enemy as your men begin to aim. (Who do you aim at?). The sniper fires another bullet, but it bounces off harmlessly. The captain, seeing nobody between you and him, retreats behind the rifleman. The rifle man begins to aim down his sights. The anti armor teams get nearer. 2 turns until enemy backup arrives.

What do you do now?

-------------

Well you are outnumbered, did you expect to slaughter the enemies while receiving zero damage?
Logged
This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Patrick Hunt

  • Bay Watcher
    • View Profile
Re: Through the Portal: Fantasy-Scifi Combination
« Reply #46 on: October 06, 2013, 04:41:27 pm »

Each man picks the soldier he's got the best shot at to aim on then opens fire while steadily advancing towards the enemy, anybody who has a good shot targets the anti armor or the captain.

(( When I picked one of the 2 weakest groups and had 10 elites in super heavy armor with far superior weapons and skills? I didn't expect more then a few injuries, not a 1 hit kill lol. Damn you dice.

How much would the full set of augments that my minions have cost?))
« Last Edit: October 06, 2013, 05:43:34 pm by Patrick Hunt »
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Stirk

  • Bay Watcher
  • Full Metal Nutball
    • View Profile
Re: Through the Portal: Fantasy-Scifi Combination
« Reply #47 on: October 06, 2013, 05:47:43 pm »

Spoiler (click to show/hide)

Mercenary Guard 4
Health: Perfect
Size: Human
Distance: 198
Action: Shooting
Additional Status: None

Mercenary Guard 4
Health: Perfect
Size: Human (Crouching)
Distance: 153
Action: Shooting
Additional Status: None

Anti Armor Team
Health: Perfect
Size: 2 Human
Distance:158
Action: Setting up.
Additional Status: None

Mercenary Captain
Health: Perfect
Size: Human
Distance: 168
Action: Commanding
Additional Status: None


Well you know what they say, a grenade is a harsh mistress.

----------------------------

Your team successfully advances, defeating two more enemies. The sniper fires one more bullet, hitting you directly above the heart, but your armor vanquishes it without a problem. The assault rifle man fires, but misses. None of your men mange to hit an anti-tank team, who are now in range and setting up to attack. The enemy receives reinforcements next turn.
Logged
This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Patrick Hunt

  • Bay Watcher
    • View Profile
Re: Through the Portal: Fantasy-Scifi Combination
« Reply #48 on: October 06, 2013, 05:53:53 pm »

(( Wow aiming had no effect at all, 10 of us with 20 guns only managed to hit 2 people lol. Thats pathetic. ))

Continue to advance as fast as possible each of the 10 of us taking a different target to focus our fire on.

Aim as we advance again this time all target the captain or anti armor.



Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Stirk

  • Bay Watcher
  • Full Metal Nutball
    • View Profile
Re: Through the Portal: Fantasy-Scifi Combination
« Reply #49 on: October 06, 2013, 06:06:20 pm »

Spoiler (click to show/hide)

Mercenary Guard 4
Health: Perfect
Size: Human
Distance: 196
Action: Shooting
Additional Status: None

Mercenary Guard 5
Health: Minor Injury
Size: Human (Crouching)
Distance: 151
Action: Shooting
Additional Status: Minor Bleeding

Anti Armor Team
Health: Perfect
Size: 2 Human
Distance:156
Action: Setting up.
Additional Status: None

Mercenary Captain
Health: Perfect
Size: Human
Distance: 166
Action: Commanding
Additional Status: None

Mercenary Guard 6
Health: Perfect
Size: Human
Distance: 196
Action: Aiming
Additional Status: None

Quote
(( Wow aiming had no effect at all, 10 of us with 20 guns only managed to hit 2 people lol. Thats pathetic. ))

Your guys already killed all the ones who were close, and your enemies mostly use longer- ranged weaponry, so the ranges are starting to show. You personally wound the assault rifle man, and the enemy receives several other minor injuries, with no damage done to the rest of your squad.

Besides, there is only nine of you now.

------

You continue to advance, as fast as possible (2 distance. Was that armor worth that speed?). You shoot the assault rifle man, injuring him slightly. Your team injures one more of the enemy, however scores no casualties. The sniper fires at you once again, and once again fails to do any damage. The assault rifle man fires, but his bullets bounce of with no damage. The anit-tank teams have set up and will fire next turn. Enemy reinforcements have arrived, 3 more turns until more arrive.

What do you do now?
Logged
This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Patrick Hunt

  • Bay Watcher
    • View Profile
Re: Through the Portal: Fantasy-Scifi Combination
« Reply #50 on: October 06, 2013, 06:31:52 pm »

Continue as above. Use aimed shots 3 men fire at each AA team I fire at Captain. Fire individually. Continue advancing. (( Basically 10 shots to boost my odds of getting hits.))

((Dunno but with my high reflex and gun skill I expected more accuracy. ))
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Stirk

  • Bay Watcher
  • Full Metal Nutball
    • View Profile
Re: Through the Portal: Fantasy-Scifi Combination
« Reply #51 on: October 06, 2013, 07:11:00 pm »

Spoiler (click to show/hide)
Mercenary Guard 4
Health: Perfect
Size: Human
Distance: 194
Action: Shooting
Additional Status: None

Mercenary Guard 5
Health: Minor Injury
Size: Human (Crouching)
Distance: 149
Action: Shooting
Additional Status: Minor Bleeding

Anti Armor Team
Health: Perfect
Size: 2 Human
Distance:154
Action: Shooting
Additional Status: None

Mercenary Captain
Health: Badly Wounded
Size: Human
Distance: 166
Action: Distracted
Additional Status: Bleeding

Mercenary Guard 6
Health: Perfect
Size: Human
Distance: 196
Action: Aiming
Additional Status: None

Machine guns are inherently inaccurate, trying to shoot two of them, even with your brain, is even worse. You have been hitting a good percentage of the time, and your elite minions have significantly less reflex then you do.

-----------------

You fire at the captain personally, grazing him with several bullets. Your three teams engage each other, tearing apart one team but leaving the other two intact. The anti tank team fires at you, sending an anti-tank rocket a few feet to your right. You are caught in the explosion, but no damage is done to you. The sniper fires, but the bullet bounces off. The assault rifle man fires, but misses. The second sniper begins to aim. Your enemy is visibly shaken due to the injury to the captain.

Logged
This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Patrick Hunt

  • Bay Watcher
    • View Profile
Re: Through the Portal: Fantasy-Scifi Combination
« Reply #52 on: October 06, 2013, 07:30:36 pm »

Every single unit shoots the captain 1 after another.

(( Would firing in bursts improve accuracy? ))
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Stirk

  • Bay Watcher
  • Full Metal Nutball
    • View Profile
Re: Through the Portal: Fantasy-Scifi Combination
« Reply #53 on: October 06, 2013, 07:44:28 pm »

Spoiler (click to show/hide)

-----------------------
Mercenary Guard 4
Health: Perfect
Size: Human
Distance: 194
Action: Shooting
Additional Status: None

Mercenary Guard 5
Health: Minor Injury
Size: Human (Crouching)
Distance: 149
Action: Retreating
Additional Status: Minor Bleeding

Anti Armor Team
Health: Perfect
Size: 2 Human
Distance:154
Action: Shooting
Additional Status: None

Mercenary Captain
Health: Dead
Size: Human
Distance: 166
Action: Dead
Additional Status: Dead

Mercenary Guard 6
Health: Perfect
Size: Human
Distance: 196
Action: Shooting
Additional Status: None

Yep. It would probably also help to not move while firing. For the next round, I will assume you are standing still.

-----------------

Your squad's guns burst to life, all aimed at the solitary captain. He is ripped to shreds, leaving a battered corpse were he once was. The reinforcements begin retreating, running away every man for himself. Most of the fighting men regroup around the anti-tank teams, a few humans and the remaining Lupine seem to be covering the retreat. The snipers seem to like their chances, and neither attempt to retreat.

The snipers both fire at you, both bullets bouncing off harmlessly. The anti-tank team fires at you, once again engulfing you in the explosion, but once again your suit holds.

What do you do now?
Logged
This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Patrick Hunt

  • Bay Watcher
    • View Profile
Re: Through the Portal: Fantasy-Scifi Combination
« Reply #54 on: October 06, 2013, 07:49:01 pm »

Roar at them all to surrender. Any who do are left alone.
Brace ourselves then we all begin firing bursts at the enemy aiming for the chest until they all surrender.
Begin with the AA teams.


(( Darn it I wanted them to surrender not run. I need them alive.
How much would getting a human augmented like my current elites cost? ))
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Stirk

  • Bay Watcher
  • Full Metal Nutball
    • View Profile
Re: Through the Portal: Fantasy-Scifi Combination
« Reply #55 on: October 06, 2013, 08:25:46 pm »

Spoiler (click to show/hide)
Mercenary Guard 4
Health: Perfect
Size: Human
Distance: 194
Action: Shooting
Additional Status: None

Mercenary Guard 5
Health: Minor Injury
Size: Human (Crouching)
Distance: 169
Action: Retreating
Additional Status: Minor Bleeding

Anti Armor Team
Health: Perfect
Size: 2 Human
Distance:154
Action: Shooting
Additional Status: None


Mercenary Guard 6
Health: Perfect
Size: Human
Distance: 196
Action: Shooting
Additional Status: None

Mercenary Guard 7
Health: Perfect
Size: Lupine
Distance: 154
Action: Defending AA team
Additional Status: None

Quote
(( Darn it I wanted them to surrender not run. I need them alive.

If a random, really slow monster started attacking you, would you surrender or run for your life? Especially if you could run ten times as fast as it?

Quote
How much would getting a human augmented like my current elites cost? ))

You would have to find someone with the resources and ability to do it first. Then it would cost a lot. You might be able to get just the chips for a lower price, though.

-----------

You ask the enemy forces to surrender. The closest you get to a response is "Go to hell!" from the man wielding the rocket launcher.

The famously loyal Lupine enemies begin to do their best to block the anti armor team, using their bodies if necessary. Your team manages to kill three and wound another, defeating about half of the remaining forces.

The AA teams return fire. One rocket misses completely, the other slams next to you, once again to be devoured by our armor. The two snipers join in the futile barrage. Maybe this armor really was worth the loss of mobility?

What do you do now?
Logged
This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Harbingerjm

  • Bay Watcher
  • [ENTROPY INTENSIFIES]
    • View Profile
Re: Through the Portal: Fantasy-Scifi Combination
« Reply #56 on: October 06, 2013, 09:48:29 pm »

You walk toward the water, find the nearest hut, and prepare to climb it. You have some difficulties at first, but manage to pull yourself up with the help of your walking stick. Looking out toward the water, you see the villagers in a circle, surrounding a group of four men. The men were wearing strange shirts, which appeared to have no sleeves. There was writing on it, though you couldn't read from this distance. Behind them was a strange boat, it appeared to be made of metal, with several seats.

In front of the group was two men, an elderly man with a flowing white beard, and a young looking man standing slightly behind him. They are talking to the largest of the boat men, who is almost twice their size. Interestingly, his right hand was a large hammer, poking out from under the strange short sleeved shirt.

What do you do now?

Pose dramatically on top of building.
Logged
15:35   HugoLuman reads Harb his secret spaghetti recipe

Stirk

  • Bay Watcher
  • Full Metal Nutball
    • View Profile
Re: Through the Portal: Fantasy-Scifi Combination
« Reply #57 on: October 06, 2013, 10:04:59 pm »

Spoiler (click to show/hide)


You do an incredibly dramatic pose. Nobody is around to see, but a passing bird looks very impressed. The people on the beach seem to be arguing, the poor fools who are not able to see your stunning pose.
Logged
This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Harbingerjm

  • Bay Watcher
  • [ENTROPY INTENSIFIES]
    • View Profile
Re: Through the Portal: Fantasy-Scifi Combination
« Reply #58 on: October 06, 2013, 10:06:13 pm »

Cast Wildcard.
Logged
15:35   HugoLuman reads Harb his secret spaghetti recipe

Stirk

  • Bay Watcher
  • Full Metal Nutball
    • View Profile
Re: Through the Portal: Fantasy-Scifi Combination
« Reply #59 on: October 06, 2013, 10:09:41 pm »

Spoiler (click to show/hide)

Cast wildcard on who/what/where?
Logged
This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.
Pages: 1 2 3 [4] 5 6 ... 18