Journal of Grim Ecodaru
It has been more than six months since I last looked at this journal, I write this entry at the turning of the year and the end of my time in charge of Bridgedstreams.
Of most note is the sad loss of our carpenter to an infected buzzard scratch. His skills were vital in our progress and he has been interred in the catacombs I had carved into the river cliffs in memorial.
Our catacombs:
We have been fortunate to increase our numbers further, of note is the arrival of a skilled smith by the name of Squidgen. At the time of writing we number 19. A small group to be sure but it is a good start.Our population:
We have completed a small number of houses and expanded our industries, we are walled in on three sides and have managed to dam the river during the winter freeze so we can control it's flow as we see fit.Our homes:
Our militia has added three new members to it's ranks, Splint and I continue to wield spears, though they are now of iron and we have added mail shirts and helms of the same to our gear, the new recruits wear armour like ours but wield silver morningstars forged from tetrahedrite ore our miner found beneath our town. It is fortunate that we are making such military progress as kobolds have been testing our defences recently, we may need to show our strength to keep larger beasts at bay.
We have made good progress in our first year but the burden of command grows heavy on my shoulders and I feel I would better serve my people by honing my skills with the spear. As such I shall allow another to govern us in the coming year. After that... time will tell.
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We have plentiful supplies of food, a cloth industry has been set up and a metalworking one established, they are rather crude however since I had no time to build warehouses to put them in, though we need to get the walls sorted first, we have a small amount of iron left to make weapons and armour but I suspect most of our army will have to wear copper unless we get some more iron from goblinite in future. Since we have such a low population we won't get a siege until we have a few children born though so we have plenty of time to train and arm up with what we have.
Population growth will be slow since we don't have any married couples yet, although apparently Splint and I's humans are in love. It might be prudent to give them some time off from training to tie the knot and start firing out future soldiers.
Current priorities:
Finish the walls, we need a gate of some sort on the left hand side of the fort and the right hand side is still undefended. We've also been having some problems with buzzards, they killed our carpenter and killed Fishybang in a stretch of playtime that was lost to a crash.
We have a lever that needs linked up to some floodgates in the river once the water level drops enough.
More bedrooms/a dormitory in the tavern. We have enough rooms for the militia and one spare, which I gave to Highmax.
REMEMBER: Highmax is bugged for some reason, trying to equip a military squad he is in with gear makes the game crash. Experiment with at your own peril.
EDIT: Save now uploaded
http://dffd.wimbli.com/file.php?id=8027EDIT2: Fixing typos.