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Author Topic: Crundlemon!  (Read 13625 times)

Xantalos

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Re: Crundlemon!
« Reply #60 on: October 05, 2013, 06:55:34 pm »

+1 TOUGHNESS. ONE MUST BE ABLE TO WEATHER PUNCHES AS WELL AS DISH THEM OUT.
CONTINUE DAT EXCURSION AFTER LOOTING DORFS FOR ARMOR.
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Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

mastahcheese

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Re: Crundlemon!
« Reply #61 on: October 05, 2013, 08:47:02 pm »

+1 Dex! Loot dorfs, continue to surface, look for TMs for new moves!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Krath

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Re: Crundlemon!
« Reply #62 on: October 06, 2013, 03:49:11 am »

1 TOUGHNESS. Continue exploration, bite cave gator in half with MIGHTY STEEL JAWS if it comes too close.
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Jizzar sounds some kinda celestial object made of jizz~
Like a quasar or something~

Elephant Parade

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Re: Crundlemon!
« Reply #63 on: October 07, 2013, 02:15:05 pm »

+1 STRENGTH. IMPRESS THE PUNY KOBOLDS WITH MY GLORIOUSNESS.

(4)The kobolds are a bit impressed. They planned to leave soon, but now they might stick around a bit longer.

+1 dexterity. Gotta be able to wrestle gators ay, mate?

continue the surface excursion.


(-)You're not sure if everybody is ready to move on.

+1 INT, gotta keep up with latest theories

continue reading arcane book


(5)You learn even more about the spell contained within!

+1 TOUGHNESS. ONE MUST BE ABLE TO WEATHER PUNCHES AS WELL AS DISH THEM OUT.
CONTINUE DAT EXCURSION AFTER LOOTING DORFS FOR ARMOR.


(4)One of the melee dwarves has a Rusted Chain Shirt. You take it, filling up your inventory slot.

+1 Dex! Loot dorfs, continue to surface, look for TMs for new moves!

You learn Agility!

(6)You find an HM 04 - Cut!


1 TOUGHNESS. Continue exploration, bite cave gator in half with MIGHTY STEEL JAWS if it comes too close.

(6)You unleash an improvised attack on the gator! You learn Steel Jaws! The gator takes 18 damage from the blow!

Spoiler: mastahcheese (click to show/hide)
Spoiler: Pufferfish (click to show/hide)
Spoiler: Xantalos (click to show/hide)
Spoiler: wolfchild (click to show/hide)
Spoiler: Gamerlord (click to show/hide)
Spoiler: Krath (click to show/hide)
Spoiler: Kobold A (click to show/hide)
Spoiler: Kobold B (click to show/hide)
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Xantalos

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Re: Crundlemon!
« Reply #64 on: October 07, 2013, 02:32:09 pm »

GO FIND ENEMY
HAVE THAT OTHER CRUNDLE DO THROW ME AT ENEMY AND THEN I KILL THEM COMBO
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Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Gentlefish

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Re: Crundlemon!
« Reply #65 on: October 07, 2013, 03:02:55 pm »

Banter with Kobolds. Find out what they're doing.

mastahcheese

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Re: Crundlemon!
« Reply #66 on: October 07, 2013, 04:03:21 pm »

HM! Woo! That means it'll work multiple times!

See if I can teach Cut to the kobolds, then see if anyone else want to learn it if they can, and then put it back.

I won't teach it to myself just yet, I'll save the move slot.
Also, that Agility looks awesome.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Elephant Parade

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Re: Crundlemon!
« Reply #67 on: October 07, 2013, 04:05:46 pm »

HM! Woo! That means it'll work multiple times!

See if I can teach Cut to the kobolds, then see if anyone else want to learn it if they can, and then put it back.

I won't teach it to myself just yet, I'll save the move slot.
Also, that Agility looks awesome.
The kobolds might leave eventually, and I'm not sure that if they can learn moves. I haven't decided yet. Agility isn't super-useful for you right now due to a lack of moves for which priority is useful, but depending on which moves you end up with, it may become useful indeed.
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mastahcheese

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Re: Crundlemon!
« Reply #68 on: October 07, 2013, 04:14:23 pm »

Well, if they can learn it, they wouldn't need the knives, but yeah, they might leave so...

Actually, teach them it anyway, encourage them to teach it to other kobolds, so they may help us to rule the world.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Krath

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Re: Crundlemon!
« Reply #69 on: October 07, 2013, 04:16:44 pm »

Neat!

Steel Jaws, again!
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Jizzar sounds some kinda celestial object made of jizz~
Like a quasar or something~

wolfchild

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Re: Crundlemon!
« Reply #70 on: October 07, 2013, 05:50:32 pm »

Continue reading while the caricature of an Aussie fights with a crocodile
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Gentlefish

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Re: Crundlemon!
« Reply #71 on: October 07, 2013, 05:58:47 pm »

Oi, I'm the Aussie. I'm not fighting the Croc because it's be stupid.

wolfchild

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Re: Crundlemon!
« Reply #72 on: October 07, 2013, 08:06:30 pm »

((Oh i Missed that, sorry, also I'm Australian, and I am most definitely not like Crocodile Dundee))
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Gentlefish

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Re: Crundlemon!
« Reply #73 on: October 07, 2013, 08:14:52 pm »

((Oh, I know. Dundee's just hilariously campy. Australia's pretty cool, the fact everything is deadly aside.))

Gamerlord

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Re: Crundlemon!
« Reply #74 on: October 07, 2013, 10:18:20 pm »

RECRUIT THE KOBOLDS TO THE CAUSE.
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