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Author Topic: (ISG) The White Corsair  (Read 10646 times)

GreatWyrmGold

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Re: (ISG) The White Corsair
« Reply #105 on: October 21, 2013, 02:40:56 pm »

Works for me. Can we continue with the game?
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Dorsidwarf

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Re: (ISG) The White Corsair
« Reply #106 on: October 21, 2013, 02:48:02 pm »

Works for me. Can we continue with the game?

(6) the GM continues with the game so hard he forgets to include you. He deletes all that useless stuff. Update soon


EDIT: There is actually only one suggestion made and no +1s at all. I assume you all wanna do that?
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Dorsidwarf

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Re: (ISG) The White Corsair
« Reply #107 on: October 21, 2013, 02:53:15 pm »

Grab the nearby air tank, inspect it, wear it if good.
You examine the tank. The suit HUD says "100%" capacity". You consider how it is going to fit on your back, but the bottle shrinks to fit. The convenient wonders of science.


Spoiler: ID (click to show/hide)
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GiglameshDespair

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Re: (ISG) The White Corsair
« Reply #108 on: October 21, 2013, 03:12:34 pm »

Don't use the air tank yet. Wait until we're going to be in a vacuum before using up our only means of traversing perforated bits of the hull.
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flame99

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Re: (ISG) The White Corsair
« Reply #109 on: October 21, 2013, 05:16:30 pm »

Continue to the left.
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mastahcheese

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Re: (ISG) The White Corsair
« Reply #110 on: October 21, 2013, 08:05:23 pm »

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The Derail Thread

GreatWyrmGold

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Re: (ISG) The White Corsair
« Reply #111 on: October 21, 2013, 08:14:17 pm »

Don't use the air tank yet. Wait until we're going to be in a vacuum before using up our only means of traversing perforated bits of the hull.
Continue to the left.
+1
+1
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Dorsidwarf

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Re: (ISG) The White Corsair
« Reply #112 on: October 26, 2013, 12:47:14 pm »

Don't use the air tank yet. Wait until we're going to be in a vacuum before using up our only means of traversing perforated bits of the hull.
Continue to the left.
+1
+1

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GiglameshDespair

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Re: (ISG) The White Corsair
« Reply #113 on: October 26, 2013, 01:10:47 pm »

Look under partly open shutter, see what we can see, without sticking our head under. This is so we can see if there's anything dangerous.
The look at hexagon thing next the shutter.
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Urist Mc Dwarf

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Re: (ISG) The White Corsair
« Reply #114 on: October 26, 2013, 01:52:07 pm »

Look under partly open shutter, see what we can see, without sticking our head under. This is so we can see if there's anything dangerous.
The look at hexagon thing next the shutter.
+1

mastahcheese

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Re: (ISG) The White Corsair
« Reply #115 on: October 26, 2013, 11:21:26 pm »

Look under partly open shutter, see what we can see, without sticking our head under. This is so we can see if there's anything dangerous.
The look at hexagon thing next the shutter.
+1
+1
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Dorsidwarf

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Re: (ISG) The White Corsair
« Reply #116 on: October 27, 2013, 02:19:29 am »

Look under partly open shutter, see what we can see, without sticking our head under. This is so we can see if there's anything dangerous.
The look at hexagon thing next the shutter.
+1
+1

You peek under the shutter. It is incredibly dark inside.



You look at the hexagon thing. It appears to be largely made of glass, showing the exact same darkness as the shutter. There is a green light on top of the central part.



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GiglameshDespair

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Re: (ISG) The White Corsair
« Reply #117 on: October 27, 2013, 05:51:00 am »

Dark is scary. Go left
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Cerol Lenslens

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Re: (ISG) The White Corsair
« Reply #118 on: October 27, 2013, 04:32:53 pm »

Dark is scary. Go left

But if we keep going left, there's a sizable chance we'll encounter Bay 2. And by extension, that most ultimately terrifying of spaceship urban legends: That of The Twelfth Bay.

So, in other words: +1
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mastahcheese

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Re: (ISG) The White Corsair
« Reply #119 on: October 28, 2013, 12:37:08 am »

Dark is scary. Go left

But if we keep going left, there's a sizable chance we'll encounter Bay 2. And by extension, that most ultimately terrifying of spaceship urban legends: That of The Twelfth Bay.

So, in other words: +1
+12
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread
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