GAME 3 HAS STARTED on ARENA_STARFALL
8
Humans vs 1
Zombies20 turns left!
+ = Small Health Pack [
&& = Medium Ammo Pack [50% Ammo/50 Metal]
Dashed Black Line = Neutral Capture Point [Locked: Eternally]
Black/Dark Grey squares = Walls [Cannot be passed or shot through]
Thick black lines = Walls [Cannot move through, or diagonal on. Blocks most weapons.]
Light Red Squares = Human Force field [Zombie players cannot move or shoot through]
Light Blue Squares = Zombie Force field [Human players cannot move or shoot through]
[Initiative Rolls] Player Name’s action
[SPAWN] Darkpaladin spawns as a Human Soldier
[SPAWN] Erils spawns as a Human Pyro
[SPAWN] Fniff spawns as a Human Sniper
[SPAWN] GreatWyrmGold spawns as a Human Medic
[SPAWN] Lukeinator spawns as a Human Scout
[SPAWN] MyOwnWorstEnemy spawns as a Human Sniper
[SPAWN] Nerjin spawns as a Human Demoman
[SPAWN] Rolepgeek spawns as a Human Engineer
[SPAWN] Scapheap spawns as a Human Pyro
[SICKNESS] [8] Rolepgeek has caught the infection [-125]
[DEAD] Rolepgeek has died!
[ZOMBIE] Rolepgeek has spawns as a Zombie Hulk
[MAP] The Outermost Force-fields hum: [3] BLU Shield, [6] No Shield, [5] No Shield, [5] No Shield, [6] No Shield, [2] RED Shield, [3] BLU Shield, [5] No Shield, [4] BLU Shield, [3] BLU Shield.
[MAP] The Innermost Force-fields hum: [6] No Shield, [4] BLU Shield, [3] BLU Shield, [6] No Shield.
Tip: You cannot shoot or move through enemy force fields, but they can.
Tip: If you end your turn ON a forcefield square you are able to be shot by the enemy team.
Tip: Force-fields switch color based on a D6. 1-2 are for Team 1, 3-4 are for Team 2, and 5-6 have no force-field. Force-fields are discussed in a clock-wise rotation.
So round three finally starts! Hooray! Be sure to post or PM your actions. If you have any questions or suggestions I’m happy to hear them, as always.
This force-field mechanic has been planned for a while. I want to see how well it works for the game. Please let me know if you think it’s too much.