Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Which game-mode should we play for Round 4? [If you want a mod post in forum]

5 CP - Both Teams try to capture all 5 CP's for the win!
- 3 (20%)
Arena - Eliminate all enemy players to win!
- 2 (13.3%)
Capture the Flag - Capture the intelligence to gain points!
- 0 (0%)
Freak Fortress - One boss versus an entire team! Last team standing wins!
- 0 (0%)
King of the Hill - Both Teams try to keep the CP for 10 cumulative turns.
- 2 (13.3%)
Mann to Mann to Mann - A 3-way variant of King of the Hill. Hold the CP for 5 turns.
- 1 (6.7%)
Payload - One team tries to get the cart to the end. The other team tries to stop them.
- 1 (6.7%)
Payload Race - Both team try to get their payload to the end first.
- 3 (20%)
Zombie Fortress - Humans Vs Zombies. 1 zombie to start. Dead humans switch teams. Try to survive.
- 3 (20%)

Total Members Voted: 14


Pages: 1 ... 33 34 [35] 36 37 ... 69

Author Topic: Team Fortress 2: Board Game [Round 3 in sign-ups]  (Read 67309 times)

Nerjin

  • Bay Watcher
  • A photo is worth 1,000 words... all: Guilty!
    • View Profile
Re: Team Fortress 2: Board Game [In Beta] [Always accepting]
« Reply #510 on: December 04, 2013, 04:50:01 pm »

Fuck yeah I actually hit someone!

Also, my ammo and buff banner counts simply can't be right.  The ammo is at 2/2 even though I just fired, and the buff banner is at the old value.

Fixed that. Sorry mate.
Logged
The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Nerjin

  • Bay Watcher
  • A photo is worth 1,000 words... all: Guilty!
    • View Profile
Re: Team Fortress 2: Board Game [In Beta] [Always accepting]
« Reply #511 on: December 06, 2013, 03:15:21 am »

Just waiting on a mysterious hat to post the turn...
Logged
The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

EnigmaticHat

  • Bay Watcher
  • I vibrate, I die, I vibrate again
    • View Profile
Re: Team Fortress 2: Board Game [In Beta] [Always accepting]
« Reply #512 on: December 06, 2013, 04:20:37 am »

...right, totally didn't forget or anything.

Move to J13, shoot Cubejackal, anything blue, or nobody, as possible and in that order.
Logged
"T-take this non-euclidean geometry, h-humanity-baka. I m-made it, but not because I l-li-l-like you or anything! I just felt s-sorry for you, b-baka."
You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Team Fortress 2: Board Game [In Beta] [Always accepting]
« Reply #513 on: December 06, 2013, 09:13:53 am »

Just waiting on a mysterious hat to post the turn...
Remuthra's in the game?
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Nerjin

  • Bay Watcher
  • A photo is worth 1,000 words... all: Guilty!
    • View Profile
Re: Team Fortress 2: Board Game [In Beta] [Always accepting]
« Reply #514 on: December 08, 2013, 12:36:36 am »

Remuthra dropped out a few turns ago.
Logged
The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Nerjin

  • Bay Watcher
  • A photo is worth 1,000 words... all: Guilty!
    • View Profile
Re: Team Fortress 2: Board Game [In Beta] [Always accepting]
« Reply #515 on: December 09, 2013, 02:45:40 pm »

Spoiler: Map (click to show/hide)

Spoiler: Turn (click to show/hide)

Spoiler: Player’s Status (click to show/hide)

Tip: As a Heavy you can only move 1 space if you fire your Minigun in that turn.
Tip: As a Spy your knife cannot mini-crit or crit randomly. Be sure to make use of your cloak to get the most out of it.
Tip: As a Spy you do not gain ammo or health from enemy dispensers while invisible.


So… Yeah there’s been a bit of a delay dealing with the game. I’m just gonna do an update schedule now. MWF-ASAP. Meaning as soon as I have all the player actions I’ll post the turn on the nearest Monday, Wednesday, or Friday.
Logged
The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Team Fortress 2: Board Game [In Beta] [Always accepting]
« Reply #516 on: December 09, 2013, 02:58:58 pm »

Just for the record, we may be screwed.

Move to P14. Shoot any enemies within range.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Greenstarfanatic

  • Bay Watcher
  • I wanna be a cow boy babey
    • View Profile
Re: Team Fortress 2: Board Game [In Beta] [Always accepting]
« Reply #517 on: December 09, 2013, 03:03:23 pm »

Idle. We're gonna win this, no doubt about it.
Logged
Hey, don't forget about research boy sitting right here!

Nerjin

  • Bay Watcher
  • A photo is worth 1,000 words... all: Guilty!
    • View Profile
Re: Team Fortress 2: Board Game [In Beta] [Always accepting]
« Reply #518 on: December 09, 2013, 03:40:49 pm »

Just for the record, we may be screwed.

Well... Maybe. As long as you get any amount of control on the point though they can't win so... Yeah. BLU has had a rough go at it recently.
Logged
The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Lukeinator

  • Bay Watcher
  • Kophey
    • View Profile
Re: Team Fortress 2: Board Game [In Beta] [Always accepting]
« Reply #519 on: December 09, 2013, 03:41:38 pm »

Shoot LV1
Logged
http://www.bay12forums.com/smf/index.php?topic=135480.0 My second FOOTBLEED game.
This thread is Bay12 incarnate.


Like the mermaid bones farm and the Kill-your-baby machine.

scapheap

  • Bay Watcher
  • I'm a good guy...girl. My horse just eat souls.
    • View Profile
Re: Team Fortress 2: Board Game [In Beta] [Always accepting]
« Reply #520 on: December 09, 2013, 03:51:33 pm »

Move to E3 and port
Logged
You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

EnigmaticHat

  • Bay Watcher
  • I vibrate, I die, I vibrate again
    • View Profile
Re: Team Fortress 2: Board Game [In Beta] [Always accepting]
« Reply #521 on: December 09, 2013, 04:16:14 pm »

Move to L12 and reload
Logged
"T-take this non-euclidean geometry, h-humanity-baka. I m-made it, but not because I l-li-l-like you or anything! I just felt s-sorry for you, b-baka."
You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

CubeJackal

  • Bay Watcher
  • [NOCTURNAL]
    • View Profile
Re: Team Fortress 2: Board Game [In Beta] [Always accepting]
« Reply #522 on: December 09, 2013, 04:35:59 pm »

Move to L18, shoot at the sentry gun again. Go out blazing.
Logged

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Team Fortress 2: Board Game [In Beta] [Always accepting]
« Reply #523 on: December 09, 2013, 07:26:55 pm »

Follow Luke, shank like mad.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

evilcherry

  • Bay Watcher
    • View Profile
Re: Team Fortress 2: Board Game [In Beta] [Always accepting]
« Reply #524 on: December 09, 2013, 09:31:51 pm »

Respawn, wait, or whatever.
Pages: 1 ... 33 34 [35] 36 37 ... 69