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Poll

Which game-mode should we play for Round 4? [If you want a mod post in forum]

5 CP - Both Teams try to capture all 5 CP's for the win!
- 3 (20%)
Arena - Eliminate all enemy players to win!
- 2 (13.3%)
Capture the Flag - Capture the intelligence to gain points!
- 0 (0%)
Freak Fortress - One boss versus an entire team! Last team standing wins!
- 0 (0%)
King of the Hill - Both Teams try to keep the CP for 10 cumulative turns.
- 2 (13.3%)
Mann to Mann to Mann - A 3-way variant of King of the Hill. Hold the CP for 5 turns.
- 1 (6.7%)
Payload - One team tries to get the cart to the end. The other team tries to stop them.
- 1 (6.7%)
Payload Race - Both team try to get their payload to the end first.
- 3 (20%)
Zombie Fortress - Humans Vs Zombies. 1 zombie to start. Dead humans switch teams. Try to survive.
- 3 (20%)

Total Members Voted: 14


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Author Topic: Team Fortress 2: Board Game [Round 3 in sign-ups]  (Read 67047 times)

GreatWyrmGold

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #930 on: June 06, 2014, 07:11:39 am »

Continue following and overhealing darkpaladin.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

scapheap

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #931 on: June 06, 2014, 02:53:57 pm »

T15
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Fniff

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #932 on: June 06, 2014, 04:47:59 pm »

T15

Lukeinator

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #933 on: June 07, 2014, 06:29:25 pm »

P24
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This thread is Bay12 incarnate.


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Rolepgeek

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #934 on: June 07, 2014, 07:35:03 pm »

Move to D8.


What happens if you're on a force-field when it changes? Do you die or just get shunted?

Also, yes, please spawn me some teammates.

And maybe make me tougher, I dunno.
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Silthuri

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #935 on: June 07, 2014, 10:20:19 pm »

Move to T14
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¯\_(ツ)_/¯

Nerjin

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #936 on: June 08, 2014, 02:37:54 pm »

Waiting on DarkPaladin and Erils.

And if you're in the forcefield when it changes you'll get moved to your last valid position.
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Nerjin

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #937 on: June 10, 2014, 12:02:49 pm »

Could someone please post actions for our missing friends?
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GreatWyrmGold

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #938 on: June 10, 2014, 02:24:34 pm »

Darkpaladin: Move north.
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darkpaladin109

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #939 on: June 10, 2014, 02:30:20 pm »

Darkpaladin: Move north.
Do as the Great Golden Wyrm in the sky commands.
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Erils

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #940 on: June 11, 2014, 03:25:16 am »

Sorry. S13
« Last Edit: June 13, 2014, 03:06:42 am by Erils »
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Nerjin

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #941 on: June 12, 2014, 07:45:38 am »

P24

Um... You can't move there. There isn't a P24 on the map.
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Lukeinator

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #942 on: June 12, 2014, 08:43:27 am »

P24

Um... You can't move there. There isn't a P24 on the map.
Sorry, I meant K20
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Like the mermaid bones farm and the Kill-your-baby machine.

Erils

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #943 on: June 13, 2014, 03:07:03 am »

Is flare-jumping possible?
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Nerjin

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #944 on: June 13, 2014, 07:39:57 am »

There are a few weapons I've been thinking of that might make that possible. But right now I don't want to add any new weapons. I do have an entire page dedicated to extra weapons for each class.
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Is the admiral of the SS Lapidot.
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