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Poll

Which game-mode should we play for Round 4? [If you want a mod post in forum]

5 CP - Both Teams try to capture all 5 CP's for the win!
- 3 (20%)
Arena - Eliminate all enemy players to win!
- 2 (13.3%)
Capture the Flag - Capture the intelligence to gain points!
- 0 (0%)
Freak Fortress - One boss versus an entire team! Last team standing wins!
- 0 (0%)
King of the Hill - Both Teams try to keep the CP for 10 cumulative turns.
- 2 (13.3%)
Mann to Mann to Mann - A 3-way variant of King of the Hill. Hold the CP for 5 turns.
- 1 (6.7%)
Payload - One team tries to get the cart to the end. The other team tries to stop them.
- 1 (6.7%)
Payload Race - Both team try to get their payload to the end first.
- 3 (20%)
Zombie Fortress - Humans Vs Zombies. 1 zombie to start. Dead humans switch teams. Try to survive.
- 3 (20%)

Total Members Voted: 14


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Author Topic: Team Fortress 2: Board Game [Round 3 in sign-ups]  (Read 67127 times)

Nerjin

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #615 on: January 03, 2014, 07:10:50 am »

Actually the way I'm doing it now is that his action automatically changes to "Heal Scap, Move here" based on where you're moving.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Silthuri

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #616 on: January 03, 2014, 07:49:39 pm »

Remain stationary and shoot the boss if he comes into my line of sight.
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¯\_(ツ)_/¯

Nerjin

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #617 on: January 06, 2014, 07:07:52 am »

Waiting on Erils.
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Erils

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #618 on: January 06, 2014, 09:13:18 am »

Sorry about the wait.

Take a shot at the boss. If he is out of sight, sprint to G7 (G5 if not possible)
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Nerjin

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #619 on: January 06, 2014, 10:50:33 am »

Spoiler: Map (click to show/hide)

Spoiler: Turn (click to show/hide)

Spoiler: Player’s Status (click to show/hide)


Tip: You will not fire your weapon if your enemy is behind a wall and you go first. If you go second you will attempt to take the shot regardless.
Tip: The Sniper Rifle and Huntsman have a high crit range. Use this to your advantage.
Tip: If your target moves your accuracy will decrease by one for each square they move.


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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Silthuri

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #620 on: January 06, 2014, 10:58:45 am »

E9
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¯\_(ツ)_/¯

Erils

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #621 on: January 06, 2014, 11:13:35 am »

move to G6
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GreatWyrmGold

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #622 on: January 06, 2014, 12:06:01 pm »

Mutter about the oddness of the insult. Continue following and overhealing scapheap.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Greenstarfanatic

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #623 on: January 06, 2014, 01:44:16 pm »

Attempt to keep following Lukeinator and heal him.
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Hey, don't forget about research boy sitting right here!

Rolepgeek

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #624 on: January 06, 2014, 10:49:56 pm »

Sent
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

mastahcheese

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #625 on: January 07, 2014, 12:09:37 am »

Oh, yeah.
Sent
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

scapheap

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #626 on: January 07, 2014, 03:22:10 pm »

Move to K7
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Nerjin

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #627 on: January 08, 2014, 11:42:55 am »

Waiting on:

Lukeinator
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Is the admiral of the SS Lapidot.

Lukeinator

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #628 on: January 08, 2014, 09:18:55 pm »

M9
Sorry for lateness.
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http://www.bay12forums.com/smf/index.php?topic=135480.0 My second FOOTBLEED game.
This thread is Bay12 incarnate.


Like the mermaid bones farm and the Kill-your-baby machine.

Nerjin

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #629 on: January 10, 2014, 10:31:48 am »

Spoiler: Map (click to show/hide)

Spoiler: Turn (click to show/hide)

Spoiler: Player’s Status (click to show/hide)


Tip: Do not forget that for every space your target moves you must roll higher to hit them. Scout’s doubly so.
Tip: Standing next to a Dispenser replenishes both Health, Ammo, AND Metal.
Tip: Spreading out your healing beam, as a medic, can be much more useful than pocketing a single player.

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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.
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