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Poll

Which game-mode should we play for Round 4? [If you want a mod post in forum]

5 CP - Both Teams try to capture all 5 CP's for the win!
- 3 (20%)
Arena - Eliminate all enemy players to win!
- 2 (13.3%)
Capture the Flag - Capture the intelligence to gain points!
- 0 (0%)
Freak Fortress - One boss versus an entire team! Last team standing wins!
- 0 (0%)
King of the Hill - Both Teams try to keep the CP for 10 cumulative turns.
- 2 (13.3%)
Mann to Mann to Mann - A 3-way variant of King of the Hill. Hold the CP for 5 turns.
- 1 (6.7%)
Payload - One team tries to get the cart to the end. The other team tries to stop them.
- 1 (6.7%)
Payload Race - Both team try to get their payload to the end first.
- 3 (20%)
Zombie Fortress - Humans Vs Zombies. 1 zombie to start. Dead humans switch teams. Try to survive.
- 3 (20%)

Total Members Voted: 14


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Author Topic: Team Fortress 2: Board Game [Round 3 in sign-ups]  (Read 67134 times)

Silthuri

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #585 on: December 27, 2013, 01:13:30 pm »

Move to C6.
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¯\_(ツ)_/¯

mastahcheese

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #586 on: December 28, 2013, 12:43:54 am »

Ha Ha Ha!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Erils

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #587 on: December 28, 2013, 11:24:27 am »

Move to G6
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scapheap

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #588 on: December 28, 2013, 05:03:58 pm »

Move to g4
"I love this doctor!"
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Greenstarfanatic

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #589 on: December 29, 2013, 09:54:18 pm »

Begin building Ubercharge, albeit unfortunately slowly, on GWG. WE MUST CHEAP OUR WAY THROUGH THIS.
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GreatWyrmGold

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #590 on: December 29, 2013, 10:04:54 pm »

Begin building Ubercharge, albeit unfortunately slowly, on GWG. WE MUST CHEAP OUR WAY THROUGH THIS.
If you wanted to do that, you should have brought an Ubersaw.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Nerjin

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #591 on: December 30, 2013, 09:34:50 am »

Spoiler: Map (click to show/hide)

Spoiler: Turn (click to show/hide)

Spoiler: Player’s Status (click to show/hide)


Tip: You only lose overhealed health through damage or through not being healed by a medic that turn.
Tip: As a Medic you still gain Ubercharge if your target is fully overhealed.
Tip: There are no health packs in Arena mode. This makes engineers and medics extremely valuable.


The players are out of the gates and safe-rooms are safe no more!
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GreatWyrmGold

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #592 on: December 30, 2013, 10:41:57 am »

Continue following scapheap like I said I was last turn, still healing him.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Lukeinator

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #593 on: December 30, 2013, 11:13:40 am »

H6
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http://www.bay12forums.com/smf/index.php?topic=135480.0 My second FOOTBLEED game.
This thread is Bay12 incarnate.


Like the mermaid bones farm and the Kill-your-baby machine.

Silthuri

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #594 on: December 30, 2013, 11:36:58 am »

 E6
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mastahcheese

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #595 on: December 30, 2013, 12:16:10 pm »

I flip off the other team. Particularly the medics in the back.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Nerjin

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #596 on: December 30, 2013, 01:54:42 pm »

Continue following scapheap like I said I was last turn, still healing him.

You went before him. Please try not to get testy with me. I'm working on a fix to that rule.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Greenstarfanatic

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #597 on: December 30, 2013, 02:00:18 pm »

Wait until GWG moves, and then follow him, Healing him.
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Rolepgeek

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #598 on: December 30, 2013, 02:07:04 pm »

Move to F9, build Dispenser on F8.
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Optimize anyway.

GreatWyrmGold

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #599 on: December 30, 2013, 02:18:31 pm »

Continue following scapheap like I said I was last turn, still healing him.
You went before him. Please try not to get testy with me. I'm working on a fix to that rule.
Ah.
...
That makes sense.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.
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