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Poll

Which game-mode should we play for Round 4? [If you want a mod post in forum]

5 CP - Both Teams try to capture all 5 CP's for the win!
- 3 (20%)
Arena - Eliminate all enemy players to win!
- 2 (13.3%)
Capture the Flag - Capture the intelligence to gain points!
- 0 (0%)
Freak Fortress - One boss versus an entire team! Last team standing wins!
- 0 (0%)
King of the Hill - Both Teams try to keep the CP for 10 cumulative turns.
- 2 (13.3%)
Mann to Mann to Mann - A 3-way variant of King of the Hill. Hold the CP for 5 turns.
- 1 (6.7%)
Payload - One team tries to get the cart to the end. The other team tries to stop them.
- 1 (6.7%)
Payload Race - Both team try to get their payload to the end first.
- 3 (20%)
Zombie Fortress - Humans Vs Zombies. 1 zombie to start. Dead humans switch teams. Try to survive.
- 3 (20%)

Total Members Voted: 14


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Author Topic: Team Fortress 2: Board Game [Round 3 in sign-ups]  (Read 67040 times)

Rolepgeek

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #1005 on: July 27, 2014, 08:35:44 pm »

AI1 move as far south as possible. So slow. :(

Rolehulk move to Nerjin, Brofist Nerjin


BRO WASSUP BRO
« Last Edit: July 27, 2014, 09:54:42 pm by Rolepgeek »
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Nerjin

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #1006 on: July 27, 2014, 09:46:41 pm »

Move as far north as possible. Attack Rolepgeek. Unless he moves first. Then attack RPG, and then move north.

I really didn't get lucky with these wall placements...
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Rolepgeek

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #1007 on: July 27, 2014, 09:55:06 pm »

Realized I should just say move to you, not to a specific place. *shrug*
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Silthuri

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #1008 on: July 28, 2014, 12:15:26 am »

Shoot at AI1. Someday, I shall hit something.
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Nerjin

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #1009 on: August 01, 2014, 03:42:44 pm »

Waiting on just about everyone...
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Rolepgeek

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #1010 on: August 01, 2014, 08:41:27 pm »

Bump to the rump.
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Erils

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #1011 on: August 01, 2014, 09:27:36 pm »

How far can AI1 move?
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Rolepgeek

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #1012 on: August 01, 2014, 10:15:22 pm »

2.

Because Nerjin misunderstood the importance of mobility for the attrition and hit-and-run tactics I must resort to, with how little health they have.

>:|
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Nerjin

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #1013 on: August 02, 2014, 10:17:07 am »

In retrospect I should probably give them more health... At least as much as a medic, perhaps? 150 seems well enough for a horde.
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darkpaladin109

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #1014 on: August 02, 2014, 10:41:22 am »

Err, sorry, I didn't notice this updated.
Move left.
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Nerjin

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #1015 on: August 07, 2014, 11:30:38 am »

Erils, Fniff, and Scapheap again.
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Squeegy

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #1016 on: August 30, 2014, 08:52:58 pm »

Waiting on just about everyone...
That feel... I know it.
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Silthuri

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #1017 on: September 03, 2014, 09:17:22 pm »

*poke*
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Erils

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #1018 on: September 12, 2014, 08:43:11 am »

Sorry about always being so late guys. Just moved into my new apartment here in Vienna and still haven't received all of my stuff yet.

Flame AI1, if he gets close enough
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bigjaredmonkey

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Re: Team Fortress 2: Board Game [Round 3 in sign-ups]
« Reply #1019 on: September 22, 2014, 01:42:23 pm »

am i too late to join?
because i wanna join
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Noob fortress, a succession game for noobs.
http://www.bay12forums.com/smf/index.php?topic=157847.0
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