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Author Topic: Slaves to Armok I: The game that shant be named.  (Read 8166 times)

UristMcDwarf

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Slaves to Armok I: The game that shant be named.
« on: September 29, 2013, 08:27:26 pm »

I've been messing around with Slaves to Armok I, and it's... entertaining. I'll post my findings, and encourage you to do the same.
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werty892

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Re: Slaves to Armok I: The game that shant be named.
« Reply #1 on: September 29, 2013, 08:29:23 pm »

HE SPOKE OF IT! NOOOOOOOOOOOOOOooooooooooooooooooooooooooooooooooooooooooo


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Angel Of Death

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Re: Slaves to Armok I: The game that shant be named.
« Reply #2 on: September 29, 2013, 08:32:30 pm »

Hang on a minute, isn't this the game where you can teleport your liver out, turn it into steel, and then put it back in?
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UristMcDwarf

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Re: Slaves to Armok I: The game that shant be named.
« Reply #3 on: September 29, 2013, 08:33:22 pm »

Hang on a minute, isn't this the game where you can teleport your liver out, turn it into steel, and then put it back in?

Yes.
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Xantalos

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Re: Slaves to Armok I: The game that shant be named.
« Reply #4 on: September 29, 2013, 08:37:00 pm »

...
PTW.
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Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
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UristMcDwarf

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Re: Slaves to Armok I: The game that shant be named.
« Reply #5 on: September 29, 2013, 08:40:05 pm »

My first hero died, teleporting off his thumb.
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Blaze

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Re: Slaves to Armok I: The game that shant be named.
« Reply #6 on: September 29, 2013, 08:55:52 pm »

I remember trying this, I died to a bush.

Good times.
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UristMcDwarf

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Re: Slaves to Armok I: The game that shant be named.
« Reply #7 on: September 29, 2013, 08:59:10 pm »

It makes me pretty sad to see what this game coulda been.
Even if some of the concepts from it were carried over to adventure mode, I'd be content.
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Karlito

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Re: Slaves to Armok I: The game that shant be named.
« Reply #8 on: September 29, 2013, 09:04:33 pm »

There's a reason it's called Slaves to Armok II: Dwarf Fortress.
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UristMcDwarf

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Re: Slaves to Armok I: The game that shant be named.
« Reply #9 on: September 29, 2013, 09:05:41 pm »

I know, but a lot of cool ideas in I aren't in II, which is a shame.
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Xantalos

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Re: Slaves to Armok I: The game that shant be named.
« Reply #10 on: September 29, 2013, 09:08:47 pm »

I know, but a lot of cool ideas in I aren't in II, which is a shame.
YET.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

UristMcDwarf

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Re: Slaves to Armok I: The game that shant be named.
« Reply #11 on: September 29, 2013, 09:12:23 pm »

I teleported a guys arm and spine off, now I'm kinda just biting him
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Lectorog

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Re: Slaves to Armok I: The game that shant be named.
« Reply #12 on: September 29, 2013, 09:15:27 pm »

Question: How does one start actually doing things in this game? Y'know, things other than dying and hitting bushes.
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UristMcDwarf

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Re: Slaves to Armok I: The game that shant be named.
« Reply #13 on: September 29, 2013, 09:21:56 pm »

Question: How does one start actually doing things in this game? Y'know, things other than dying and hitting bushes.

What do you wanna do?
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BunnyBob77

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Re: Slaves to Armok I: The game that shant be named.
« Reply #14 on: September 29, 2013, 09:23:13 pm »

I feel like the only good part of this game is the teleport body part spell.
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