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Poll

What Should Be the Name of U.R.I.S.T's class/job title?

War Machine
- 6 (22.2%)
Midboss
- 4 (14.8%)
Tank
- 1 (3.7%)
Schützenjäger
- 13 (48.1%)
Sensha
- 0 (0%)
Juggernaut
- 2 (7.4%)
Panzer
- 1 (3.7%)

Total Members Voted: 26


Pages: 1 [2]

Author Topic: U.R.I.S.T Mk I: A Story of a Tank Whose Goal is to Kill All Archers, No Really  (Read 4803 times)

Propman

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  • Eh.
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Fixed that. Stupid Google translate.

The fact that U.R.I.S.T's armour is so brittle compared to a more modern tank has to do with its origins, as it was constructed in a place where tank-grade steel would be almost impossible to manufacture in any large quantity, hence why it appears as such a cumbersome, boxy riveted-together machine that looks like it was cobbled together by fusing a shrine together with scrap iron. This shall be explored more later on in the story.
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Quote from: from Pathos on April 07, 2010, 08:29:05 pm »
( It was inevitable, really. )

Mimidormi

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  • Magnetite.
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One word: beautiful.

Looking forward to the next update.
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WillowLuman

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  • They/Them Life is weird
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Looking at the raws, it doesn't look like it can actually be killed, though. Worst case scenario is someone severs the gun.

Anyways, I hope Bogeymen are enabled, because they are due for some !!JUSTICE!! as well.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Propman

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Though the tank appears to be nigh-invulnerable if you try and take it on head on (much like a bronze colossus), it's vulnerable to being jack-in the boxed by taking critical turret damage, causing it to explode into a final fireball of "screw you" (make sure that you fight it near water)!

Things that can kill tanks:

Dragonfire (Actually the biggest thing I have to worry about. Getting cooked is an instant death sentence.)
Profuse Whipping (Granted, you'd need a lot of whippers or an ambush in order to get close enough to actually hit one.)
Arrows (As demonstrated. Though they're more likely to disable vision then they are to cause destruction directly.)
Zombies Rush (For some reason, they posses enough strength to jam a silver knife with the force to peirce the tank's hind and vision plates.)
Candy Stuff (In theory: I have yet to test it out)
Cliffs (Kabooom!)

I've lost tanks to the first and the fourth before, and destroyed them myself as an adventurer using the second. A shield user is actually quite effective at standing off against one (well, NPC wise at least; a PC tank can simply squash him) if he can dodge the fireballs, as there's no way to make bullets go through shields. More than anything, a tank cannot afford to lose its vision slits and/or optics. Without vision, its multitude of guns and cannons become useless, and it can only blindly ram things until a critical hit causes it to explode.

And as for the boogeymen, I've got something special in store for those black-skinned bottom-biting beasts later. Heheheh...
« Last Edit: October 03, 2013, 01:26:45 am by Propman »
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Quote from: from Pathos on April 07, 2010, 08:29:05 pm »
( It was inevitable, really. )

Gallahan

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That crossbowman was quite the badass.
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Pages: 1 [2]