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Author Topic: Research and Dungeons, a new Game  (Read 3968 times)

Darbles

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Re: Research and Dungeons, a new Game
« Reply #30 on: September 29, 2013, 05:56:08 pm »

Egor: Wait patiently for news from the bulletin board (if no one comes back to share, I will check it once everyone has their turn, I prefer not to be squished by people if possible). Listen closely to whatever people decide to chat about. Use my logical mathematical brain to figure out what a good project (Either what the trustees had in mind by putting us together, or something that would put us beyond simply being in their favor as far as new development is concerned) would be for all of us (Assuming I know my new coworkers well enough to know what it is they do, it also sounds like I've been to these meetings before, so I should know a little about how the trustees handle things after these meetings).

Also, it seems I was accepted, but forgot to place a goal: Attempting to find a way to convert matter into energy in an effective/efficient way (this would involve generating both matter and anti-matter in large quantities, and successfully getting rid of the anti-matter somehow in order to use the matter without it being annihilated), and back again (this would be nuclear power or matter/anti-matter annihilation).
« Last Edit: September 29, 2013, 06:35:24 pm by Darbles »
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Rolepgeek

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Re: Research and Dungeons, a new Game
« Reply #31 on: September 29, 2013, 06:33:06 pm »

Go exploring. Collect spare metal, wires, etc. "I can use these to make machines, and I want to be as budget efficient as possible." Mutter to self(sounds a bit...GRAVELLY HRMMMM)

((also, the reason it's unpronounceable is that their language is visual, not audial. And they can't see color. So it'd be like having someone shine a rapidly strobing UV flashlight in your eyes. Also known as going blind.))
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ICBM pilot

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Re: Research and Dungeons, a new Game
« Reply #32 on: September 29, 2013, 10:14:04 pm »

Quote
Crabuloid (courtesy of hisshinhwalnuts):
You are a giant crab person, like zoidberg. You have two normal size arms with hands, and two smaller ones with pincers. In all likelihood, you have an exoskeleton made out of something a bit harder than normal human flesh.
Abilities:
1.   pincers (you are like a pair of wire cutters)
2.   chitin (you are not very flexible, but blows with small (think wieldable) blunt objects do negligible damage)
3.   awful luck (at some point your race broke a lot of mirrors)
doesn't it make more sense to make them have a resistance to cutting weapons(make them count as blunt but take the center of mass, mass, aerodynamics, and surface area that makes contact into account)neutral to blunt weapons, and weak to stabbing weapons(because of concentrated force)? 
If you're still accepting players can I be a space squid aerospace engie?
name: bob
goal: make a small rocket capable of landing on the moon
« Last Edit: September 30, 2013, 01:36:23 am by ICBM pilot »
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On the plus side, they managed to kill off 20+ children

jaked122

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Re: Research and Dungeons, a new Game
« Reply #33 on: September 30, 2013, 04:51:43 pm »


If you're still accepting players can I be a space squid aerospace engie?
name: bob
goal: make a small rocket capable of landing on the moon

Accepted, this is officially closed.
---
Spoiler (click to show/hide)

Go To the bulletin board, in VARIOUS FASHIONS
As Group 1 gathers raucously at the bulletin board, putting on a display of what many of their students would expect from people more around the age of those fourth graders, especially if they were going to get icecream.
Detracting from the fun of this is Theta, whose stern space elf whistling skills deafen those present and ruin the childish pleasure that those in Group one have finally allowed themselves after a long semester of teaching students and being stern with students. There is an internal groan as he begins his meandering rant about why people need to be more organized.
---Dave-O-Vision---
Spoiler (click to show/hide)

You explore the newly burnt out parts of campus. You find a bunch of metal wire, but only after getting a bunch of weird looks from the surviving students. Two of them bring up the fact that what you are doing is disrespectful to those who died, you respond, giving the one standing further afield a sunburn, and blinding the other one. They run away from you, and perhaps you should consider not talking quite as loudly.
You go back to foraging after noting this because, really, is it possible to have too much wire?
A few minutes later, you ‘hear’ an announcement over the university bulletin system, “Sunglasses are mandatory when attending a class of Professor Dave or speaking to him. Also, to Professor Dave, don’t talk to the students like that, go with audial or not at all.”
---Back at the Bulletin Board---
“And that’s why we should be more orderly.” Theta finally concludes his speech.
Anyway, you find these tasks:Exterminate the MegaOctopus on station arm seven.½ credit course option for biology majors.57 space-marks paymentDental plan provided by Sub-Par insuranceTurn off computer on Station arm FiveGuarded by MegaOctopus living on station arm seven58 Space-marks paymentMedical plan not providedAlso computer hates all forms of life (bring a computer scientist)
This has clearly been pilfered by the graduate students beforehand. The group is mulling over their somewhat sub-par choices, though it may be said that Sub-Par insurance is at the very least, among the most honest corporations in the known universe. the group almost wishes that Theta was still talking, Theta also wished he hadn’t stopped.
Before the group can consider mass suicide as a possible option, a Space Squid in a cape wobbles over to the group and begins to speak.
“I am Bob, I have a task for you. It pays well, and more so, I am willing to participate with you.”
Unfortunately, Gene Rotterdam’s face becomes very red, “Groups are NOT to intermix.”
“Silence Peon, for I am among those known as the Board of Trustees.” He speaks with great deliberation before removing his hood. Underneath you can see the markings of those who are of the Trustees (which is a golden dollar sign on a necklace with an inscription of the original Trustee’s name: Shirley Ann Jackson).
The color drains from Gene Rotterdam’s face. “Milord! I am sorry, for I could not recognize you in all your splendiferous capelyness.”
A squid smile spreads across his face, “I understand.”
“Thank you Sir!” The smile on Gene’s face is clearly one of the greatest relief.
“You’ve earned it, now here’s a bonus.” He takes out a knife and kills Gene.
“And thus the ritual ceremony of bloodletting is complete.” He sounds exceedingly bored.
“Anyway, as I was saying before it occurred to me that that idiotic man needed to be killed,  I have a task for you all.” It occurs to the group that it may not be a good idea to accept it. “No, you don’t get a choice.” And then it became an amazing idea.
He continues “As you know, most of the board of Trustees is built upon the Genius that we showed earlier in our lives. Well, I wish to become an active professor again. To do that, I must conquer the world like I did back when I was younger. So, I need to go with you all to the depths of the Sealed Arm.”
The walls gasp in surprise, and begin a conversation that happens to include some backstory for the Sealed Arm.
“I’ve heard that it is filled with monsters beyond belief.” The wall across from the bulletin board says.
“I’ve heard the same thing, but with treasures.”
The Floors gasp in surprise, “You walls are so cool.”
the walls reply cooly “We know.”
Bob is clearly perturbed by the talking building. “Anyway… The walls do know what is going on here, -”
“MmmHmm, Honey they do say if the walls have ears, well, we’re better because we also have mouths.”
Before Bob can break down and start crying over the fact that someone decided to take science waaay too far, Dave bursts through the walls carrying quivers full of copper wiring with a translator unit strapped to his back.
[/color]|-|3'/ 9U'/5, \/\/|-|47Z 901|\|9 0|\|[/size]?” Theta examines the unit and changes the language dial from Leet-speak to galactic standard.
“Damned rocks, disobeying evolution yet being intelligent.”   
“What the Hell is going on here?” Bob cries out, he pauses. “Actually, I don’t really want to know. Anyway, you idiots are coming with me.
He begins to lead the group to the Sealed Arm, taking you all majestically into the conveniently timed artificial sunset that this particular arm of the Station enjoys.
OOG
Please, don't’ specify your characters or races any further unless you are able to justify it in game. Even then, please keep it consistent with what you have already done, because Professor Dave here is not going to be blinding students or his fellow players when he talks.

« Last Edit: September 30, 2013, 05:38:35 pm by jaked122 »
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Aseaheru

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Re: Research and Dungeons, a new Game
« Reply #34 on: September 30, 2013, 04:53:30 pm »

Err..........
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evilcherry

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Re: Research and Dungeons, a new Game
« Reply #35 on: September 30, 2013, 05:03:43 pm »

Fix your tags. Its getting fugly.

HissinhWalnuts

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Re: Research and Dungeons, a new Game
« Reply #36 on: September 30, 2013, 05:20:48 pm »

THE DERPYNESS! ITS TO MUCH!
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jaked122

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Re: Research and Dungeons, a new Game
« Reply #37 on: September 30, 2013, 05:39:48 pm »

HissinhWalnuts

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Re: Research and Dungeons, a new Game
« Reply #38 on: September 30, 2013, 05:42:36 pm »

Yes, thank you.
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Rolepgeek

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Re: Research and Dungeons, a new Game
« Reply #39 on: September 30, 2013, 05:46:03 pm »

(He can speak audially...it's his native language that's light. Which means I have to imagine a large humanoid shiny rock cursing out his students in space spanish.)

Pick up spare metal as we go. "I'll build something later."
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HissinhWalnuts

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Re: Research and Dungeons, a new Game
« Reply #40 on: September 30, 2013, 05:52:27 pm »

Try to pick up any cultivated diseases from my lab.
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jaked122

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Re: Research and Dungeons, a new Game
« Reply #41 on: September 30, 2013, 06:42:42 pm »

(He can speak audibly...it's his native language that's light. Which means I have to imagine a large humanoid shiny rock cursing out his students in space spanish.)

Pick up spare metal as we go. "I'll build something later."
You already have metal. Quivers of it. But you still insist on doing so, much to the surprise of Bob.
Try to pick up any cultivated diseases from my lab.
As the party passes your lab, you notice that while most of the building is fine, your lab in particular is completely destroyed, it is currently burning.
In fact, you think that you might see students in the other classrooms going about their days as though nothing was happening.

Aseaheru

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Re: Research and Dungeons, a new Game
« Reply #42 on: September 30, 2013, 07:11:54 pm »

"Well, lets see what I have in my pockets..."Rummage arround to see what I have, also follow whoever looks most likely to have tea.
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HissinhWalnuts

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Re: Research and Dungeons, a new Game
« Reply #43 on: September 30, 2013, 07:39:55 pm »

Go to super strong lockbox in my ruined lab and grab my trusty pair of salt and pepper shakers
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jaked122

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Re: Research and Dungeons, a new Game
« Reply #44 on: September 30, 2013, 07:49:00 pm »

"Well, lets see what I have in my pockets..."Rummage arround to see what I have, also follow whoever looks most likely to have tea.
You find several hundred types of tea wrappers. You follow Bob, he seems like the nice sort of fellow who might have tea, other than the murderous death he inflicts without reason.
Also a really, really, freakishly sharp pencil/screwdriver that you seem to have made at some point...
Go to super strong lockbox in my ruined lab and grab my trusty pair of salt and pepper shakers
Well what do you know, after walking into a flaming room, you still seem to be okay.
What's more interesting however, is that your super strong lock box seems to have contained some minor infectious material, also known as a handkerchief, two letters are embossed in gold, J. L.
It also contains an IOU for some salt, but you still seem to have your trusty pair of salt and pepper shakers.


Wondering who put the handkerchief into your lockbox before the fire, you catch up with the rest of the group

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