I don't go outside at night, seems to me I'm just as immune to redirects as the other types of mystics.
I believe(d) the same. Meph did not confirm or deny, and he did not confirm or deny that staying inside 'protects' from Illusionist redirection.
I trawled through the old games, because I remembered there was a role I saw that DID have a PM that said it was immune to redirection and blocking. I'd -thought- it was a mystic type, but when I read it I wasn't (yet) looking for information about immunity to blocking. When I went back and rechecked (the mystic types, mostly) for that immunity, I couldn't find it at all.
So I went back and read them all. It IS there, in S2. One player has previously received a PM that told them they were immune to redirects and blocks, by way of the skill of their magic (This game did have two illusionists in it, if that is meaningful... because there is a possible pattern about Warlocks and Illusionists):
Lonewolf I (town)
You are a Warlock. You have trained long in magic that skirts the boundaries between life and death. In your studies you have learned how to speak with the dead. Each night you may visit a grave and speak freely with the one buried there. Because of your skill in magic, you cannot be blocked or redirected from this action.
So Warlocks are immune to block/redirection - or just -that- warlock was? Because that was S2, and S1 had a warlock - but no mention of immunity - though there were no Illusionists there either.
Leafsnail (town)
You are a Warlock, a practitioner of secret magic. Using this magic, you have learned to pierce the veil between life and death, and can speak with the dead. To do so, you must visit the grave of the dead person during the night. You well then be able to PM freely with the deceased until the morning light sends the shades back to the underworld.
Ok, maybe it was omitted by mistake - err maybe not, as S3 and S4 also had a warlock, and neither had a PM that mentioned immunity - but again, there was no illusionist in either of those games.
Mr.Person (vampire)
You are a Warlock, a seeker of dark arcane knowledge. Each night you may visit the grave of a deceased player and speak with them. Note that you can only speak with them during the night phase of the game, and only for that night.
CrownOfFire (town)
You are a Warlock, able to use ancient magic to speak with the dead. Each night you may, if you wish, visit the grave of a dead player. You may then PM freely with that player until the next day starts.
So! S5 does have another illusionist. But it had no Warlocks, and it had no role PMs for anyone which stated 'immune to redirects'.
So for me now, I say 'alright, I could have been redirected. I think the odds are very low'.
The issue about Max (to me) is not 'was Max redirected' - but is instead 'Is Max lying'. In order for Max being redirected to matter - first he has to not be lying.
Was I redirected, now that matters. My answer is 'probably not. My vote stays on Max (as I don't think a D3 NQT lynch is going to happen)'.
expression of pain and anger
... Sorry Max. I hope you had fun before you stopped having fun. I also liked your poem, though I didn't like the anger thrown at Tiruin before and after it as much. Thanks for talking to me so much before the game started, and I hope you've had fun both in your memories of your past games, and in this one before it stopped being fun for you.
I have defended the claim. I pointed out how t was actually better to lynch Persus for all outcomes, but it was pretty much ignored in favor of stupid speculation that doesn't make a lot of sense. I have detailed my thoughts, they are there to read. Do you want me to repeat everything I have said today and call it productive? I gave my case, it was pretty much ignored, now you can all enjoy the same favor.
I disagree with your conclusion that lynching who you claim to be malevolent is the best outcome for all conclusions - if you are lying lynching Persus -only- removes someone possibly immune to night kills - and I went deep last night into imagining myself Scum. Getting Perses dead is -motivating- from that perspective.
If you are lynched first and turn out to be non-Seer... or even Scum Seer (we cannot trust Scum, period), your claimed results on Perses and NQT came from your choice to make the claim, not from any factual basis. Perses -could- be malevolent to Town - but your word is worthless.
If you turn out to be any flavor of Watcher - even a Scum flavor - or even any flavor of anything that cannot possibly be a Survivor type (some types I don't know if they are survivors or not - Knight is one of those, but I have no idea what sort of Survivor you are) then I will be very surprised, and I will have to accept that I was redirected despite having believed that redirection is incredibly unlikely. If that happens and if I'm still alive D4, I'll also have to accept that I'm probably about to be mislynched with reason - everyone else will have to decide if I probably lied or if I probably told the truth but my information was wrong. If that's the case, I'll spend the day asking people not to change their vote, but not to shorten either - and to listen to my words and add their own, both in answer and in further questions to everyone - because if my mislynch doesn't end the game then that's the best help I can give towards there still being a Town win, to Scumhunt and think and speak as best I can.
But if you are not a Seer, then your claimed results are garbage and mean only what they show about your intentions.
Your intentions most clearly appear to be -lynch Perses-.
I don't believe I was redirected. I also believe to Scum lynching Perses is extra tasty - especially if he actually is malevolent. We may well have to lynch Perses too before Town can win - but I'm more concerned about the Scum -team- who are more likely to outnumber Town before whomever the third party killer (if that killer -is- third party, and not Town or (gulp) a second Team of Scum) (and given that I do NOT know if that killer is Perses or not). No dice, Max. But I'm really glad I got to play beside you. Thanks for having been gentle towards me, even when you turned hostility towards others. Noted, and appreciated.