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Author Topic: Supernatural Mafia 6 - Game Over!  (Read 169434 times)

Mephansteras

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Re: Supernatural Mafia 6 - [PREPARING]
« Reply #45 on: October 22, 2013, 12:53:52 pm »

And with that, signups are now closed. I'll start working on the role PMs and opening flavor.

Might take a bit longer than I'd expected because I've come down with a nasty head cold, but I'll do my best to get us started soon.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Mephansteras

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Re: Supernatural Mafia 6 - [PREPARING]
« Reply #46 on: October 23, 2013, 08:30:26 pm »

Sorry for the delay. Cold hit me harder than I'd expected. Should have the game started tomorrow.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Imp

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Re: Supernatural Mafia 6 - [PREPARING]
« Reply #47 on: October 23, 2013, 08:48:26 pm »

Thanks for the update.  Far as I'm concerned, I hope you take the time you need so that you can enjoy the game and all its parts too, without feeling rushed or pressured.  It's not that I prefer the delay; I'm utterly eager to begin, but I'm also absolutely willing to be however patient I need to be and your readiness and comfort are quite important too.  I'm so sure this is going to be GREAT!
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Max White

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Re: Supernatural Mafia 6 - [PREPARING]
« Reply #48 on: October 23, 2013, 09:36:16 pm »

Sucking up doesn't get you better roles.  :P

Imp

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Re: Supernatural Mafia 6 - [PREPARING]
« Reply #49 on: October 23, 2013, 09:44:20 pm »

I'm so newbie, any role I get will be exactly the one I want.  Long as I get to play, can't go wrong by me!
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Tiruin

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Re: Supernatural Mafia 6 - [PREPARING]
« Reply #50 on: October 23, 2013, 09:45:26 pm »

Sucking up doesn't get you better roles.  :P
Aww pff :I :P

That's just Imp's energetic attitude! She's eager like that, and pretty much something to aspire to (not that I'm saying I'm aspiring to that noooooooo)

I wonder what Meph cooked up :3

Edit: Aw ninja :I
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Imp

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Re: Supernatural Mafia 6 - [PREPARING]
« Reply #51 on: October 23, 2013, 09:47:01 pm »

newbie and ninja share some of the same letters.  I wonder if there's a reason?
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Caz

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Re: Supernatural Mafia 6 - [PREPARING]
« Reply #52 on: October 24, 2013, 08:56:36 am »

Sorry for the delay. Cold hit me harder than I'd expected. Should have the game started tomorrow.

I will try to contain my anticipation.
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Mephansteras

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Re: Supernatural Mafia 6 - [PREPARING]
« Reply #53 on: October 24, 2013, 05:10:05 pm »


You awaken to bright lights and the sounds of people talking.

You are standing in the Great Hall of the town, in a circle with ten other people. Around you, keeping a bit of a distance, are the rest of the town. They mutter and gasp, trying to figure out what is going on. Great bloodstains cover the floor between you. Something horrible has happened here, but you know not what.

A great voice speaks, it's multi-toned words vibrating throughout the hall.

"Great Evil arises. These eleven are your hope of salvation, or they will prove to be your downfall. They alone can decide the fate of the town. Each sundown one of them shall they choose to die, and with each death you will draw closer to plenty or ruin. Choose wisely."

You shake your head. The others do the same. You feel...awake, now, but constrained. It seems you must do this thing.

Find those who would bring the ruin of your town. Defeat them, before it is too late.





Game has started! Day 1 will go until ~5pm Pacific Tuesday.
« Last Edit: October 25, 2013, 11:55:48 am by Mephansteras »
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Persus13

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Re: Supernatural Mafia 6 - Day 1 Wakes the Sleepers
« Reply #54 on: October 24, 2013, 05:13:27 pm »

Yay!

So Jim: What was the most dangerous scumteam in your opinion?

All vets: Any tips for a Supernatural Newb?

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Nerjin

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Re: Supernatural Mafia 6 - Day 1 Wakes the Sleepers
« Reply #55 on: October 24, 2013, 05:19:58 pm »

Well I'd say that the most helpful thing is to keep notes on everything IMPORTANT that people say and to write it down so that YOU will understand it in the future. That's what I do anyway. Also, never just ask "What...?" you must always ask "What... and why?" because it forces them to elaborate.

I'll ask a general question:

EVERYONE: What role would you most like to have and why?

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kleril

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Re: Supernatural Mafia 6 - Day 1 Wakes the Sleepers
« Reply #56 on: October 24, 2013, 05:30:49 pm »

EVERYONE: What role would you most like to have and why?

I would most like an information gathering role, such as thief or mystic. The desire to know is what pushes me forward, and here, more than anywhere, knowledge is power.

@All: How would you describe your typical playstyle as town? As scum?
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Max White

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Re: Supernatural Mafia 6 - Day 1 Wakes the Sleepers
« Reply #57 on: October 24, 2013, 05:41:48 pm »

Jim Groovester: So here we are once again, it has been some time. How are you? Anyway as i recall it said somewhere that to keep this newby friendly we will have the same role selection as last game, do you think that means the same type of scum?
Tiruin: Good to see you! Assuming you were scum would you prefer offensive night powers to rush the town down or defensive powers to avoid detection?
Caz: One of many new faces to me! Tell me, have you much experience with games of this nature that aren't as clear cut?

EVERYONE: What role would you most like to have and why?
I don't even know what most of them do, so you know, something good might be the best answer. I guess detects are always useful, if a little vanilla. I don't really see the point in playing supernatural so you can play a vanilla role.
Apart from that the devil role from last time I played seemed really interesting. Complex roles are fun.

Max White

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Re: Supernatural Mafia 6 - Day 1 Wakes the Sleepers
« Reply #58 on: October 24, 2013, 05:56:46 pm »

@All: How would you describe your typical playstyle as town? As scum?
Sorry I totally missed that one.
Erm... Well historically destructive. Things got a little interesting, look I'm sure it will be fine.  :P
Some people have said I get a little excited about seeing things that aren't there, I don't think so. Anyway that was ages ago, who knows these days.

notquitethere

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Re: Supernatural Mafia 6 - Day 1 Wakes the Sleepers
« Reply #59 on: October 24, 2013, 06:06:45 pm »

Nerjin
EVERYONE: What role would you most like to have and why?
Rolefishing already?  ;)

I'd most like to be an Illusionist as that's my favourite kind of magic. However, having looked at the last Supernatural, I'm pretty sure that that's a scum role in this, so maybe I'd pick Exorcist as I like dealing with the theme of ghosts. Does this tell you anything useful?

Kleril
@All: How would you describe your typical playstyle as town? As scum?
I am rational and inquisitive and I try to suspect all players. I do this regardless of my alignment when I care about the game.

How would you characterise your playstyle?

Jim Groovester— Are there any good town-tells?

Tiruin— How do you learn the most from Day One before there's been any kind of flip?

Persus13— Which players are you most familiar with here?

Cmega3— What's the biggest thing you've learned from your recent playing experience?

Imp— There are a lot of players, do you intend to apply pressure to all of them?

ToonyMan— Is tunnelling ever a legitimate town-strategy?

Caz Do you cave easily under pressure?

Max White— What do you hope to learn from the question you just asked Tiruin?
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