I'd just like to ask, and in this brevity have to note that I'm up at 3am because of stuff related to dreams and bad things, on why
NQT thinks voting Imp is a better idea than the case at hand between Imp/Persus and Max. Same goes for Imp and Persus given how the targets are spread out. Summarized. Because..err, the latest posts dictate an 'I want THIS GUY dead.' vibe instead of a 'convince me or persuade me' neutral vibe.
NQT: I want to see your main reasons behind why Imp > Max seems better in a list including any pros or cons - if there are situational things you want to add, put them in a different section. Address the matter at hand given how easy it is to branch out to speculation. It's a 2 for 1 vote -
I'm making a post but that's after other games post. All these..talk. Imp talks the most sense upon a skim but..yeah, re-reading.
Do you think her insistence that I might be a converter in a cult game has any merit?
Counter argument, hypothetical @NQT: If Max has no rational reason to fakeclaim Seer, then why is Imp falling alongside Persus in the counter-attack if she's scum?
A good question. Why would a rational scum-Imp want to discredit Max? Seer is the role the scum most want to remove from the game. If there are in fact two scum, Persus might also be scum. Or if there are two scum then maybe Max is scum (and Persus malicious 3rd party) and this is some weird bus to make Imp seem unimpeachable after the lynch. Can you see a logical reason for Max to fakeclaim seer? It's so easy to check!
@Bolded part: We only lynched 1 scum out, leaving 2 left given the number of people total and the given count (and yeah, I fairly doubt that the cult is a full-blown cult.
Jim says that if there's 11 players, the game'll have only two scum players. Thinking about it though, Meph might have put in three scum players if there's a really strong town (knight, priest, possible-seer, sorcerer?, hunter).
(@first paragraph: I'm checking back. But you claimed Priest. Given the # of scum and the possible converter thingy (of which is detailed below) I..doubt it. If one claims priest and counterclaims..ugh. Thinking later.
@second paragraph: I've highlighted a bolded portion that may be the case what I'm basing my thoughts on.
Subjectivity. Whoever the target picks, or may pick in the future, would either have to be predicted [ie Predicting out who Max targets] and if Persus and Imp are aligned, then she's be risking
a lot on that defense if Max flips town. While yeah, Max would be risking a lot if he was scum, in this situation there is:
1. A detailed (well, more detailed than what he gave as a night flavor action) night case present [Imp's Fortune Teller account]
2. Previous data (The hunter-flavor thing and notes on Persus being a Knight plus night action detail? That's on the forefront of my thoughts here.)
3. Night action detail.
...Yeah, this is just 1 reason broken down into its consituents.
Max is lacking night action flavor while Persus & Imp do have flavor (and either Imp is making all that up
very nicely and credibility is given to when it is due). I'm unsure but his
only post after me asking him looks more genuinely rushed than intentionally rushed.
Max: Paraphrase that N2. Same with your N1 account.
A wildcard is who converts who but argh. I'm discarding that (meaning: pushing it aside for later) given how -and in retrospect thinking game mechanics is just a cheap play to go on for a player (>.>)- this is said to be a newbie friendly game. 49% of the otherwise says that if we're facing a cult--then we're in a huge amount of [Bad stuff] HOWEVER*. Given how many roles are claimed + data given (in which I'm leaning to believe Persus' knighthood given all the hilarity every other option makes [which means a total headache otherwise UNLESS Max flips town GIVEN two people risking their credibility on voting him AND how they
detailed their lot]), and seeing my own role...erh, hence why I asked the massclaim in the first place. And even then, people also are unsure of whether the hunter himself is town or not but that in itself is a rather..intriguing idea.
*/What I'm saying is that there are lots of voices. But some voices seem to be speaking less on the whim of the moment and more of 'let's throw every darn situation out' instead of using empirical data to factor in what's happening. I think we have a cult (unless Meph is being silly with labeling CULT on things) but...yeah, rethinking the notes (I've thought 3 scum instead of 2) that we're facing 2 scum left-well, two
at best, THREE at worst and one in the simplest happening [I mean by UNLESS the HUNTER was converted JUDGING by how there is a lack of NK BARRING any protects/redirects (of which I fall on protect more)] and given the notion of things, I doubt there is a
full-blown cult. They're deadly. Annoyingly deadly [In which I get Imp's note on a Lone Witch and all] but I'm standing on
why a similarity isn't mentioned if we're facing the same predicament.
And that there's an either/or kill/convert (theory) because:
1. If there's a cult, then why a
cult and not vampire/whatever prefix cult--this strikes me as a difference that there
is a mechanic limiting this kind of cult, in this kind of game.
My thoughts were stuck on normal-game cult instead of how cult was featured in a Supernatural, hence my confusion on the earlier time between why people were shouting vampire + cult and whatnot.2. Caz mentioned it. While it would be bad enough to believe his words, the repetition + evidence given by him would probably follow. He wanted to focus on vampire cult--I go against it and deconstruct the notion.
Significant notes + the proceeding posts for that.
...And a Temple of Death. Maybe I'm over-analyzing..But still. Caz' thought train. It broke. Subtly.
If I'd be asked on why I did doubt cult (speaking: the convert-every-night CULT is what I think every time 'cult' was being said D2),
it's in order of thought and..that thing, above.
tl;dr: I'm assuming we've a limited-in-a-way cult given how a 'cult'
before was a
vampire-flavor. Surely, there'd be characteristics/qualities granted to it. Here, we've a
blank cult. A...
pagan(?) cult (compare to
D1, mostly has us [ok, well..me? Us.] guessing
God.)
Personal redeeming note:
There was an Exorcist before and I forgot all about it.EDIT:
Or we're just fooling ourselves that there is a cult at all given how THERE WAS A CULT BEFORE with the same format as how our cult is now (missing a prefix//normal scumteam). Though this
does leave the 'special role' out and that game did have 12 players..ugh. [Did
anyone link this before?!]
Toaster:
Where did Caz rolefish again?Imp: If you could so do the same for NQT as the first sentence I asked above of him, thanks (summarization of case) Just read most recent post. To be honest, I'm leaning more on your side--the redeeming factor on Max is that, he's sticking to what he said despite the ideas given and the stance. I don't know enough of him to judge his clarity [
Max: I'd still love them paraphrased details on N1/2.]
Contrast this idea I got as I decided to head back to sleep or not and think about Mafia instead: If Max is scum, he's trying to kill the one thing that either their team (scum-hunter? Probable, but I don't think that's a reasonable idea given the basis at hand. In the least I can glean that Imp and Max aren't aligned (that'd be a Hel of a bus), and a huge misfactor is that the scumteam - considering they are a cult (though I doubt a
full-blown cult instead of a ...well, thanks to the edit above (as in, 'think Supernatural!') scumteam) cannot logically waste their people..well, bussing at this point seems too detrimental, is the core concept.
@third paragraph: I've always thought this game had 12 people. Wow. Grah. Re-calculated, I'm..really re-thinking the lynch over. Given the converter state (we'd be facing 2 scum now, and it'd be LYLO [if 3 and in the other situation pre-edit = if all conversions were performed//there is a Cult) I'm falling in with a
two scum left theory.
1. 2 NKs a night signify 1 being scum and 1 being cult - no other difference unless anyone is bold enough to counter facts on a broken in house + missing body, and large chest wound (hunter w/ sword)
> I do believe that cult must EITHER kill or convert. Doing otherwise would result in a very quick and emergency-ly lethal situation for town.
N1 - They converted. (total: 3)
N2 - They killed. (total: 2, Caz died).
IF we have a 2-man 'cult'. Ugh. I'll just Capitalize Cult for the conventional cult and not capitalize cult if we're talking about the cult in the edit.
Imp: What makes you think this 'cult' can convert?
I'm not claiming my role by the way. Given how
I'm still damn unsure about things. No I'm not claiming until massclaim. I'm not the Hunter.
EXTEND...So much for my brevity. I've left stuffs unchanged pre/post-edit.