I don't know why I did this, but here. It's pretty bare-bones, just a sword that cannot appear naturally in the world, but can appear as an outsider adventurer.
Can't pick things up though, what with the no-hands and all.
creature_weapon
[OBJECT:CREATURE]
[CREATURE:SWORD]
[NAME:sword:swords:sword]
[CASTE_NAME:sword:swords:sword]
[DESCRIPTION:A sword.]
[PREFSTRING:sharpness]
[CREATURE_TILE:'/'][COLOR:3:0:0]
[BODY_SIZE:0:0:1500]
[BODY:BASIC_1PARTBODY_THOUGHT:TAIL_STANCE]
[TISSUE:BLADE]
[TISSUE_NAME:blade:blades]
[TISSUE_MATERIAL:INORGANIC:ADAMANTINE]
[TISSUE_LAYER:BY_CATEGORY:BODY:BLADE]
[TISSUE:HILT]
[TISSUE_NAME:hilt:hilts]
[TISSUE_MATERIAL:PLANT_MAT:OAK:WOOD]
[TISSUE_LAYER:BY_CATEGORY:TAIL:HILT]
[ATTACK:SLASH:BODYPART:BY_CATEGORY:BODY]
[ATTACK_SKILL:SWORD]
[ATTACK_VERB:slash:slashes]
[ATTACK_CONTACT_PERC:250]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK:STAB:BODYPART:BY_CATEGORY:BODY]
[ATTACK_SKILL:SWORD]
[ATTACK_VERB:stab:stabs]
[ATTACK_CONTACT_PERC:25]
[ATTACK_PENETRATION_PERC:250]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK:SLAP:BODYPART:BY_CATEGORY:BODY]
[ATTACK_SKILL:SWORD]
[ATTACK_VERB:slap:slaps]
[ATTACK_PRIORITY:SECOND]
[ATTACK:STRIKE:BODYPART:BY_CATEGORY:TAIL]
[ATTACK_SKILL:SWORD]
[ATTACK_VERB:strike:strikes]
[ATTACK_CONTACT_PERC:10]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[NO_CONNECTIONS_FOR_MOVEMENT][NO_THOUGHT_CENTER_FOR_MOVEMENT][NOTHOUGHT]
[NO_DIZZINESS][NO_DRINK][NO_EAT][NO_FEVERS]
[NO_PHYS_ATT_RUST][INTELLIGENT]
[NO_SLEEP][NOBREATHE][NOEMOTION]
[NOEXERT][NONAUSEA][NOPAIN]
[NOSMELLYROT][NOSTUCKINS][NOSTUN]
[NOT_LIVING][PARALYZEIMMUNE]
[SWIMS_INNATE][CANOPENDOORS]
[EXTRAVISION][MAGMA_VISION]
[ENTITY:WEAPON]
[INDIV_CONTROLLABLE]
[CREATURE:SWORD]
I might make an entire set of animated weapons sometime, once I find out if it has been done before or not.
I'll need to nerf it too. It can lose its tail-hilt, but not its life.