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Author Topic: Dino Arena - Round 2 Turn 19 - Denoument  (Read 45279 times)

Joben

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Re: Dino Arena - Round 2 Turn 11 - In the distance a cannon goes off.
« Reply #285 on: December 03, 2013, 12:11:29 pm »

((Also the title is a hunger games reference isnt it?))

"Or perhaps i shall lay them all upon you."

((is there a way i can pin her to prevent her attacking?))

((Yes, I had just seen Catching Fire on Sunday. (It was pretty good BTW. I think the whole series is a little silly, but it was a fun watch)

Not really no. Its like a small man trying to pin an unusually large grizzly bear. The example of Davy Crockket aside, you aren't big or heavy enough to keep her from acting. You could restrain one of her extremities, the problem is that she has pointy bits on 5 of them...

))
« Last Edit: December 03, 2013, 12:13:37 pm by Joben »
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Broken Arrow - A small stats tweak to fix unrealistically overpowered arrows and bolts.

My RTD games: Roll To Raptor (On hold), Dino Arena

GreatWyrmGold

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Re: Dino Arena - Round 2 Turn 11 - In the distance a cannon goes off.
« Reply #286 on: December 03, 2013, 01:02:02 pm »

((I think the sheets are a bit out-of-date. For instance, are we really all at Medium range from the pair except for scapheap?))

Spoiler: GM Notes (click to show/hide)
((You think that's bad? Try having a hundred superheroes and -villains fighting a giant hydrokinetic snake in Toronto. Ugh, that bit was horrible.))

((Yes, I had just seen Catching Fire on Sunday. (It was pretty good BTW. I think the whole series is a little silly, but it was a fun watch)
((Eh. I liked the book better. The movie felt a bit off. I didn't feel much concern for the characters, which I realized during the monkey-attack scene where the monkeys kindly chose to attack one or two at a time. Also, was it just me or did Katniss act a lot more melodramatic than she did in the book? I don't seem to recall her switching from calm to screaming, crying wreck right before she entered the arena, for instance.)
...Incidentally, if you think Katniss returning to the Games is a spoiler, get over it. It's not only a years-old book, it's an obvious "plot twist" that allows the story to continue as it started.)



"You're going to pay for that, you know."
Attack the body! Aim for the vitals!
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

scapheap

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Re: Dino Arena - Round 2 Turn 11 - In the distance a cannon goes off.
« Reply #287 on: December 03, 2013, 01:10:46 pm »

Spoiler: GM Notes (click to show/hide)
((You think that's bad? Try having a hundred superheroes and -villains fighting a giant hydrokinetic snake in Toronto. Ugh, that bit was horrible.))
(I would like to hear about this.)
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

GreatWyrmGold

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Re: Dino Arena - Round 2 Turn 11 - In the distance a cannon goes off.
« Reply #288 on: December 03, 2013, 01:24:55 pm »

Spoiler: GM Notes (click to show/hide)
((You think that's bad? Try having a hundred superheroes and -villains fighting a giant hydrokinetic snake in Toronto. Ugh, that bit was horrible.))
(I would like to hear about this.)
((Most of them were NPCs, I started abstracting most of the actions--although I had to figure out what each of them did, for the most part--and a lot of the supers started dying before they all arrived, not to mention that that bit of the game's over now...but here.))
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Unholy_Pariah

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Re: Dino Arena - Round 2 Turn 11 - In the distance a cannon goes off.
« Reply #289 on: December 03, 2013, 04:07:47 pm »

omnomnom the one im on
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Joben

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Re: Dino Arena - Round 2 Turn 11 - In the distance a cannon goes off.
« Reply #290 on: December 03, 2013, 04:15:13 pm »

((I think the sheets are a bit out-of-date. For instance, are we really all at Medium range from the pair except for scapheap?))

((Oops yeh i forgot to redo the distances. I think everyone is Close right now because there are characters attacking characters who are close to other characters. It's like a daisy chain of death.

Fixed))
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Broken Arrow - A small stats tweak to fix unrealistically overpowered arrows and bolts.

My RTD games: Roll To Raptor (On hold), Dino Arena

GreatWyrmGold

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Re: Dino Arena - Round 2 Turn 11 - In the distance a cannon goes off.
« Reply #291 on: December 03, 2013, 05:55:46 pm »

((Even Red?))
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Unholy_Pariah

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Re: Dino Arena - Round 2 Turn 11 - In the distance a cannon goes off.
« Reply #292 on: December 03, 2013, 05:59:38 pm »

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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

GreatWyrmGold

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Re: Dino Arena - Round 2 Turn 11 - In the distance a cannon goes off.
« Reply #293 on: December 03, 2013, 06:38:45 pm »

((...Nah, too obvious. And kinda crude.))
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Joben

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Re: Dino Arena - Round 2 Turn 11 - In the distance a cannon goes off.
« Reply #294 on: December 06, 2013, 11:30:39 am »

(My bet is I really wished I was a player here and :((
But its rather more on 'GO TEAM LIVE!')

((But if we wipe, Joben might start the real game and you could join that :P ))

((hahaha yeh. Well not BECAUSE of a wipe. But most of the stuff I ran this version to test has been tested.

We should probably start talking about restarting Roll To Raptor. ...in the old thread that's still linked in my sig, not here so it doesn't get cluttered.

Anyone who was in when I had to let it drop last year are still in if they want. I'll have some questions for returning players I'll post up later.))

((Even Red?))


Yes, she ran in and pulled Dwarmin off her sister.
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My RTD games: Roll To Raptor (On hold), Dino Arena

Maxinum McDreich

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Re: Dino Arena - Round 2 Turn 11 - In the distance a cannon goes off.
« Reply #295 on: December 06, 2013, 05:45:13 pm »

Wild furious attack Mate's face. Hopefully, I can blind this one, and Sister gets beaten to a pulp and we can concentrate on the queen.
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Joben

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Dino Arena - Round 2 Turn 12 - Between Scylla and Charybdis
« Reply #296 on: December 08, 2013, 10:55:17 am »

Keep biting neck, use Cunning to keep them from attacking others, if possible.

EDIT: Coordinate with Dwarmin

(Hmmm...ok I guess you can do that. At least for the two nearest you. Red is otherwise engaged.)

Action: Coordinated strike with masta on the sister! While he's biting, I flank! Go for the head!

Sister shifts to a defensive stance and calls out for help.

Cheese continues biting her but doesn't hurt her more. However (Cunning 5+2) he manages to shift positions around so that he's the Hunter most directly in front of both Sister and Mate. It's unlikely they will attack anyone else.

Dwarmin strikes at Sister's face but only scratches her.

(Cheese 9+1 vs 9+3)
(Dwarmin 6+3 vs 5+3, dmg 2)

Mate comes to her defense and leaps on Cheese freeing Sister from his grasp.
(Cheese, 24 dmg taken)

"You're going to pay for that, you know."
Attack the body! Aim for the vitals!

You catastrophically miss whoever it was that you were attacking! They swipe you with their claws in a quick counter-blow.

(Attack 2-1 vs 6+?, botch 4 dmg taken)



Quote from: Mate
Leap Attack Cheese because I wanted to get Sister loose anyway and Cheese sorta insisted. Move with Sister if she is freed.

(Attack 7+2 vs 3, dmg 24)

Quote from: Sister
I'm scared, spend for total defense. Move away if I'm freed.

(Def +2)
(+2 Vigor Spent)

Quote from: Red
Wild Attack Unholy so i can move freely. Maneuver.

(1+3 vs 9, botch 2 dmg taken)



omnomnom the one im on

You continue attacking Red, hitting the same location as last time, doing slight damage to her body.

(3+1 vs 2+1, dmg 2)

She strikes furiously at you but you dodge easily and scratch her on the nose as she tries to bite you. (2 dmg dealt, head)

Then she starts moving away from the melee and despite your resistance pulls you along with her!

Wild furious attack Mate's face. Hopefully, I can blind this one, and Sister gets beaten to a pulp and we can concentrate on the queen.

Before you can get to him Mate strikes Cheese, then moves off a little ways with Sister. You follow and try to maul his face, and do moderate damage.

(6+2 vs 4+1, dmg 6)




Mate and Sister move out from the melee then turn back the face the group of you. They squawk something unintelligible at Red.

Red does the same on the other side (3, marginal failure, lost some Vigor) finding it difficult to move with Unholy hanging onto her. But she manages to gain a little distance.

(This was their minor actions after attack/defend)

This places two moves distance between Red and the other two. The pair of smaller foes on one side, and Red on the other. Dwarmin, Mastahcheese and GreatWyrmGold are in the middle, one move from either side.

Maxinum is near Mate and Sister. Unholy is near Red.



Spoiler: GM Notes (click to show/hide)

http://tinyurl.com/DinoArenaSheets
http://tinyurl.com/DinoArenaRules
« Last Edit: December 08, 2013, 11:05:19 am by Joben »
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Broken Arrow - A small stats tweak to fix unrealistically overpowered arrows and bolts.

My RTD games: Roll To Raptor (On hold), Dino Arena

GreatWyrmGold

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Re: Dino Arena - Round 2 Turn 12 - Between Scylla and Charybdis
« Reply #297 on: December 08, 2013, 11:48:35 am »

Looking at Vigor...if we can't end this soon, we're dead. And trying to end it sooner ruins our remaining time.

Charge at Sister Red, attacking the legs and/or climbing up.
« Last Edit: December 09, 2013, 08:33:24 pm by GreatWyrmGold »
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Dwarmin

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Re: Dino Arena - Round 2 Turn 12 - Between Scylla and Charybdis
« Reply #298 on: December 08, 2013, 12:37:39 pm »

Wild Attack on sister!
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Unholy_Pariah

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Re: Dino Arena - Round 2 Turn 12 - Between Scylla and Charybdis
« Reply #299 on: December 08, 2013, 04:54:11 pm »

Soo, anyone want to dogpile red real quick while i im holding her for -1 defence?
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.
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