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Author Topic: Dino Arena - Round 2 Turn 19 - Denoument  (Read 45343 times)

Joben

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Re: Dino Arena - Round 2 Turn 8 - A bunch of people do 8 damage
« Reply #255 on: November 21, 2013, 11:56:16 am »

((The shape that's probably a hidden utahraptor is one distance increment closer to you than Red is, and a bit to one side. So Far in game terms.

Put another way, from Red's perspective it's on her flank and a little bit forward.))
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Broken Arrow - A small stats tweak to fix unrealistically overpowered arrows and bolts.

My RTD games: Roll To Raptor (On hold), Dino Arena

Maxinum McDreich

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Re: Dino Arena - Round 2 Turn 9 - Raptor Diplomacy
« Reply #256 on: November 21, 2013, 02:43:26 pm »

Note, I have a PLUS 1 to sense rolls. Nae a minus. Dunno if that makes a difference.
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Dwarmin

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Re: Dino Arena - Round 2 Turn 9 - Raptor Diplomacy
« Reply #257 on: November 21, 2013, 02:46:21 pm »

((Raptor Red was awesome. :) It's why I like this game so much))

Action: Yipes! Climb a tree and try to hide-prepare to spring down on a target that presents itself like some sort of prehistoric raptor assassin
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

GreatWyrmGold

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Re: Dino Arena - Round 2 Turn 9 - Raptor Diplomacy
« Reply #258 on: November 21, 2013, 03:05:12 pm »

Stand my ground, for now. Attack if they charge and get in range. Otherwise, try to intimidate them away.

((Appearances, people.))
« Last Edit: November 21, 2013, 08:53:15 pm by GreatWyrmGold »
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Unholy_Pariah

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Re: Dino Arena - Round 2 Turn 9 - Raptor Diplomacy
« Reply #259 on: November 21, 2013, 04:44:04 pm »

Jumping on top of the dead teno Unholy stands to his full height prominently displaying
he scars the acrocanthosaurus had given him.

"The bigtooth bit me but it was we who devoured him before the day ended,  your jaws will fare no better than his.
Leave now, this is your final warning."


manipulate creature into leaving, if it fails defend if attacked or attack if a party member is attacked.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Joben

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Re: Dino Arena - Round 2 Turn 9 - Raptor Diplomacy
« Reply #260 on: November 21, 2013, 10:39:38 pm »

Note, I have a PLUS 1 to sense rolls. Nae a minus. Dunno if that makes a difference.

Oops, but no in this case not much difference.

That takes your roll to 6 then. I'll say you're sure it's another Utahraptor, and of where it is, rather than strongly suspecting it's nature and location.
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Broken Arrow - A small stats tweak to fix unrealistically overpowered arrows and bolts.

My RTD games: Roll To Raptor (On hold), Dino Arena

mastahcheese

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Re: Dino Arena - Round 2 Turn 9 - Raptor Diplomacy
« Reply #261 on: November 21, 2013, 11:09:06 pm »

"You don't even care about the meat. Why are you really here?"

Question their actions. Determine motives.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Unholy_Pariah

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Re: Dino Arena - Round 2 Turn 9 - Raptor Diplomacy
« Reply #262 on: November 22, 2013, 12:23:19 am »

((Its because if we eat the meat she will eat us instead.))
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Dwarmin

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Re: Dino Arena - Round 2 Turn 9 - Raptor Diplomacy
« Reply #263 on: November 22, 2013, 02:42:57 am »

"You don't even care about the meat. Why are you really here?"

Question their actions. Determine motives.

((But she does care about the meat! D:))
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Maxinum McDreich

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Re: Dino Arena - Round 2 Turn 9 - Raptor Diplomacy
« Reply #264 on: November 23, 2013, 12:25:58 pm »

''... You seem... awfully well fed to need to steal our kill...''

After saying that to aid Mastah's questioning, try to sense the second raptor to precise location and if it is male.

(I have a theory... it might be wrong, but all the same.)
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Joben

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Re: Dino Arena - Round 2 Turn 9 - Raptor Diplomacy
« Reply #265 on: November 24, 2013, 10:07:27 pm »

"You don't even care about the meat. Why are you really here?"

Question their actions. Determine motives.

((But she does care about the meat! D:))

((She certainly cares about your meat so to speak. Although definitely non-giggity. She noticed that you are huge relative to the others. Welcome to the top spot on her threat list.

Unless I'm missing something again we've heard from everyone but scapheap.))
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Broken Arrow - A small stats tweak to fix unrealistically overpowered arrows and bolts.

My RTD games: Roll To Raptor (On hold), Dino Arena

Joben

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Re: Dino Arena - Round 2 Turn 9 - Raptor Diplomacy
« Reply #266 on: November 28, 2013, 11:02:01 am »

*bump*

Scapheap, I PM'ed you the other day but got no response, hoping you see this.

You are guarding your kill from interlopers. There's a really big lady raptor and her hidden male friend. They're at Far/Very Far distance. Everyone else is pretty much hanging back and arguing with them. What do?




It hasn't been crazy long yet so it's not a big deal, but he's been on the forums elsewhere so I figure he's just missed this when it was on the first page or two. ...unless he wants to attack or go off somewhere on his own his options are limited though. So if I don't here from him by sometime on Friday I'll auto his character to do something conservative. I don't really like letting my game's update rate creep over a week.
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Broken Arrow - A small stats tweak to fix unrealistically overpowered arrows and bolts.

My RTD games: Roll To Raptor (On hold), Dino Arena

scapheap

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Re: Dino Arena - Round 2 Turn 9 - Raptor Diplomacy
« Reply #267 on: November 28, 2013, 12:02:12 pm »

Move toward her

(The thing is, I missed the new turn and when I got the PM, I looked again and missed the new turn again and got confused. I found it this time.)
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Joben

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Dino Arena - Round 2 Turn 10 - Talks Have Broken Down
« Reply #268 on: November 28, 2013, 02:40:03 pm »

((Raptor Red was awesome. :) It's why I like this game so much))

Action: Yipes! Climb a tree and try to hide-prepare to spring down on a target that presents itself like some sort of prehistoric raptor assassin

You find a sizable tree nearby. Up you go!

((Not in combat under stress, so I'm not making you roll for it.))

Jumping on top of the dead teno Unholy stands to his full height prominently displaying
he scars the acrocanthosaurus had given him.

"The bigtooth bit me but it was we who devoured him before the day ended,  your jaws will fare no better than his.
Leave now, this is your final warning."


manipulate creature into leaving, if it fails defend if attacked or attack if a party member is attacked.

"Come fight me then little hunter. Perhaps you will give me a scar to remember you by..."


(Intimidate 2+1 vs 4+2, Failure)

Stand my ground, for now. Attack if they charge and get in range. Otherwise, try to intimidate them away.

((Appearances, people.))

She starts walking toward you but hesitates. Her body language shifts from obvious bravado to cautious.

(Intimidate 4+1 vs 1+2)

"You don't even care about the meat. Why are you really here?"

Question their actions. Determine motives.

You are persuasive. (Cunning 6+2)

"You are clever. But don't you know how this place works? Either one side walks out alive or neither does."


''... You seem... awfully well fed to need to steal our kill...''

After saying that to aid Mastah's questioning, try to sense the second raptor to precise location and if it is male.

(I have a theory... it might be wrong, but all the same.)

"I did not get fat and strong by only eating when I had urgent need."

(Sense 2+1, marginal failure.) You can't tell much more. It's male though.

Move toward her

(The thing is, I missed the new turn and when I got the PM, I looked again and missed the new turn again and got confused. I found it this time.)

You walk towards the big female. That's when everything goes horribly wrong.

(See below after the break)

Quote from: Red
Hesitate

There are six of them, is this a great idea? That GreatWrymGold seems pretty confident.

Quote from: Sister
Follow Orders. Stick to the plan.

You remain hidden the Stealth 6+2 you rolled on the previous turn still in effect since you haven't moved.

One of the Hunters approaches! Orders triggered!

Quote from: Mate
Follow Orders. Stick to the plan.

One of the Hunters approaches! Orders triggered!


A third Utahraptor bursts from hiding on the left flank! Scapheap is completely unprepared for this new threat.

Spoiler (click to show/hide)

From the right the rather poorly hidden male mirrors the action. They converge directly scapheap leaping wildly on him with shocking speed in a flanking attack. The female kicks driving her 9 inch kill-claw straight into scapheaps chest. A split second later the male's jaws close around his neck. Scapheap is grievously wounded, but clinging to life, at least momentarily.

(Sister's Wild Leap Attack 10+6 vs 4-1, dmg 52)
(Mate's Wild Leap Attack 7+3 vs 1-1, dmg 40, applying Hold)

Red continues her conversation with Unholy_Pariah, her confidence restored "...Or perhaps you will never lay a claw on my skin."

Spoiler: GM Notes (click to show/hide)

http://tinyurl.com/DinoArenaSheets
http://tinyurl.com/DinoArenaRules
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Broken Arrow - A small stats tweak to fix unrealistically overpowered arrows and bolts.

My RTD games: Roll To Raptor (On hold), Dino Arena

mastahcheese

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Re: Dino Arena - Round 2 Turn 10 - Talks Have Broken Down
« Reply #269 on: November 28, 2013, 02:48:53 pm »

Fury attack with Vigor on the Sister, initiate Hold on neck!

EDIT: Flank with Dwarmin if possible.
« Last Edit: November 28, 2013, 04:23:05 pm by mastahcheese »
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread
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