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Author Topic: Dino Arena - Round 2 Turn 19 - Denoument  (Read 45382 times)

Nerjin

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Re: Dino Arena - Turn 8 - Could Have Been Worse
« Reply #105 on: October 14, 2013, 06:08:28 am »

Attack: 2
Defense: 0
Senses: 0
Cunning: -1
Stealth: -1
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Is the admiral of the SS Lapidot.

Maxinum McDreich

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Re: Dino Arena - Turn 8 - Could Have Been Worse
« Reply #106 on: October 14, 2013, 08:00:56 am »

Furious attack the belly.

(I presume since furious attack to gain a +1 to attack is a minor action, and therefore, you need the major action to ACTUALLY attack, this means I can't furious attack, attack and cling, is that right?)
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Unholy_Pariah

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Re: Dino Arena - Turn 8 - Could Have Been Worse
« Reply #107 on: October 14, 2013, 08:35:43 am »

Im pretty sure furious attack is a major action, you can probably still cling.

I mean theres nothing stopping you from shaking your head wildly after biting its stomach instead of just latching and pulling.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

mastahcheese

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Re: Dino Arena - Turn 8 - Could Have Been Worse
« Reply #108 on: October 14, 2013, 09:59:22 am »

Furiously rip its eyes out of it's skull!
When this eventually works, you all will thank me.
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Joben

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Re: Dino Arena - Turn 8 - Could Have Been Worse
« Reply #109 on: October 14, 2013, 10:09:43 am »

Attack: 2
Defense: 0
Senses: 0
Cunning: -1
Stealth: -1

You're on the wait list, thanks.

(I presume since furious attack to gain a +1 to attack is a minor action, and therefore, you need the major action to ACTUALLY attack, this means I can't furious attack, attack and cling, is that right?)

(I'm not sure I made it explicit, I'll have to go check. But I've generally been treating Cling as a free action since it's basically just attack and don't let go. But yes you need to actually Attack to have Fury do anything, it just gives you a positive modifier at the cost of some Vigor.)

[edit] oh that's all six of you, turn soon.
« Last Edit: October 14, 2013, 10:29:16 am by Joben »
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Broken Arrow - A small stats tweak to fix unrealistically overpowered arrows and bolts.

My RTD games: Roll To Raptor (On hold), Dino Arena

Joben

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Dino Arena - Turn 9 - Acrocanthosaurus Just Wants Hugs
« Reply #110 on: October 14, 2013, 12:22:08 pm »

Furiously attack the back of the neck/base of the skull!

You try to rip through it's neck tissue but are momentarily stymied by the unusual size of it's spinal ridge, the massive bones underlying its hide keep getting in the way.

(Furious Attack 2-1+1 vs 2+1)

------------

Scrapheap's turn held until Dwarmin ready to go.

------------

defend and run to the space next to and just behind the bigtooths right leg where it will be really awkward for it to hit me.

You get up and run to circle the Bigtooth trying to stay behind it while tensed to avoid any attack.

(2x Minor, 1 Major, requires Charge energy burn)

Quote from: Bigtooth
Deal with most worrisome threat.

You shake your head and Furiously try to use your arms to pull Mastahcheese off your face and hold onto him.

(Furious Attack 2+1-1+1 = 3 vs 2, Damage 3, Target Held)

Action: Flanking strike with Scapheap on left leg!
Flanking Strike with Dwarmin on the left leg

The two of you make eye contact and bob your heads in mutual agreement before zigzagging inward from opposite directions. There's no way it can properly respond to this. Unfortunately there isn't much to respond to, you both fail to do damage.

Dwarmin is starting to feel exhaustion creeping up on him.

(Attack 4-1 vs 4+1) (Attack 1+2 vs 6+1, Botch Canceled)

Furious attack the belly.

You rip furiously into the Bigtooth's belly and are rewarded with a cascade of gore. You have broken it's abdominal wall.

(Furious Attack 6+1 vs 2+1, Damage 8 )

(Cunning 4) You realize this is a serious wound, it probably won't be on it's feet for longer than another minute, and tugging out more loops of intestine won't further hasten it's fall.

Furiously rip its eyes out of it's skull!
When this eventually works, you all will thank me.

Before you can blind the Bigtooth your are dragged screaming off it's head. It's got you gripped loosely in it's foreclaws.

(3 Damage taken, Held)

You rip furiously at the it's body. (arbitrary see note)

It responds by pulling tighter, you can feel it's claw tips under your skin.

(Fury Attack 3+1 vs 6+1, Botch. 3 Dmg Taken)

Spoiler: GM Notes (click to show/hide)

Character Status
Game Rules Doc
« Last Edit: October 14, 2013, 12:23:58 pm by Joben »
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Broken Arrow - A small stats tweak to fix unrealistically overpowered arrows and bolts.

My RTD games: Roll To Raptor (On hold), Dino Arena

Dwarmin

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Re: Dino Arena - Turn 9 - Acrocanthosaurus Just Wants Hugs
« Reply #111 on: October 14, 2013, 01:21:43 pm »

Toehook wanted to push to his limits!

Action: No resting! Attack it's left leg again furious strike!
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Maxinum McDreich

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Re: Dino Arena - Turn 9 - Acrocanthosaurus Just Wants Hugs
« Reply #112 on: October 14, 2013, 02:30:44 pm »

Free my friend!

Attack the arms.
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mastahcheese

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Re: Dino Arena - Turn 9 - Acrocanthosaurus Just Wants Hugs
« Reply #113 on: October 14, 2013, 02:57:08 pm »

Wriggle Free!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

GreatWyrmGold

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Re: Dino Arena - Turn 9 - Acrocanthosaurus Just Wants Hugs
« Reply #114 on: October 14, 2013, 03:28:24 pm »

Furious Attack the side of the neck, cursing in Raptor around streams of drool hopefully laced with Bigtooth blood!
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Unholy_Pariah

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Re: Dino Arena - Turn 9 - Acrocanthosaurus Just Wants Hugs
« Reply #115 on: October 14, 2013, 07:13:06 pm »

furious strike on the left leg, unless someone calls a flanking strike on it in which case join them.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

scapheap

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Re: Dino Arena - Turn 9 - Acrocanthosaurus Just Wants Hugs
« Reply #116 on: October 15, 2013, 07:35:13 am »

With Mastahcheese on it face, I shall Sneak Attack the arms
« Last Edit: October 15, 2013, 07:37:07 am by scapheap »
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Joben

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Dino Arena - Turn 10 - Push It To The Limit!
« Reply #117 on: October 15, 2013, 09:46:51 pm »

Toehook wanted to push to his limits!

Action: No resting! Attack it's left leg again furious strike!

Your claws dig into it's flesh, but it pulls away before you can do a truly satisfying amount of harm...

(Furious Attack 1+2+1 vs 2+1, Dmg 2)

Smack! You tumble head over heals and end up lying on the ground some distance away from the Bigtooth. That stupid tail...not again!

(10 dmg Taken, Prone, Medium Range)

Free my friend!

Attack the arms.

It's a good deal faster than you this time and headbutts you out of the way.

(4 vs 6+1, Countered, 10 dmg taken)

Wriggle Free!

You do so with remarkable grace.

(Cunning 5+2 vs 1-1, Freed!)

As you scamper away you hear a roar and then suddenly you feel a blow and are tumbling over and over. The Bigtooth apparently hit and knocked you to the ground.

(10 dmg taken, Prone, Medium Range)


Quote from: Bigtooth
My Belly! Thrash! Panic!

You roar in pain and fury. whirling around scattering the little hunters with your thrashing bulk.

(Furious Tail Swipe, Random Targets: Dwarmin, Mastahcheese)
(Attack 6+1-1+1 vs 6, 10 dmg to Dwarmin)
(Attack 3+1-1+1 vs 3, 10 dmg to Mastahcheese)

Furious Attack the side of the neck, cursing in Raptor around streams of drool hopefully laced with Bigtooth blood!

Chomp! Yum, blood...

(6-1+1 vs 2+1, Dmg 6)

furious strike on the left leg, unless someone calls a flanking strike on it in which case join them.

You fail to lay a hand on the leg. ((har!))

(Attack 1+1+1 vs 3+1, Miss)

With Mastahcheese on it face, I shall Sneak Attack the arms

(Well he's not on it's face anymore, but sure you can do that anyway in this case, it's going to be hella distracted all things considered.)

It doesn't go very well, you end up sorta sparring with it's flailing arms, and neither one of you is injured.

(Stealth 1+1, No Attack bonus)
(Attack 6-1 vs 4+1, Clash, Luck 4: No Result)

Spoiler: GM Notes (click to show/hide)

Character Status
Game Rules Doc
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Broken Arrow - A small stats tweak to fix unrealistically overpowered arrows and bolts.

My RTD games: Roll To Raptor (On hold), Dino Arena

Unholy_Pariah

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Re: Dino Arena - Turn 10 - Push It To The Limit!
« Reply #118 on: October 15, 2013, 09:49:46 pm »

Cling to and furiously cripple the left leg already

((That makes the bonuses 1+1 vs 2-1 right?))
« Last Edit: October 15, 2013, 11:21:56 pm by Unholy_Pariah »
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Joben

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Re: Dino Arena - Turn 10 - Push It To The Limit!
« Reply #119 on: October 15, 2013, 09:50:23 pm »

((I know right? What the heck is with that darned left leg?))
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Broken Arrow - A small stats tweak to fix unrealistically overpowered arrows and bolts.

My RTD games: Roll To Raptor (On hold), Dino Arena
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