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Author Topic: Dino Arena - Round 2 Turn 19 - Denoument  (Read 45289 times)

mastahcheese

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Re: Dino Arena - Turn 4 - Geronimo!
« Reply #60 on: October 02, 2013, 04:41:42 pm »

Where was my turn?
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The Derail Thread

Joben

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Re: Dino Arena - Turn 4 - Geronimo!
« Reply #61 on: October 02, 2013, 05:04:23 pm »

Where was my turn?

Good question. Copy-paste error maybe. I'll go look for it, and roll it if I can't find it. I'll edit it into the post with the others.
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My RTD games: Roll To Raptor (On hold), Dino Arena

Maxinum McDreich

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Re: Dino Arena - Turn 4 - Geronimo!
« Reply #62 on: October 02, 2013, 05:34:11 pm »

I imagine this big beast has it's hands full trying to fend off so many attacks, so hopefully that'll help me!

STEALTH MODE ACTIVATE! Keep to the shrubbery.
If need be, sneak to keep within close range of the big tooth.


(reasoning: that thing's +2 defense has to be countered by a +2 offense from ambush, so I can get to grips with the belly again, see if I can get to some viscera sooner rather than later.)
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GreatWyrmGold

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Re: Dino Arena - Turn 4 - Geronimo!
« Reply #63 on: October 02, 2013, 06:34:10 pm »

I imagine this big beast has it's hands full trying to fend off so many attacks, so hopefully that'll help me!
It would help, if it didn't attack with its teeth.

Watch how you use them metaphors, sonny.
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Maxinum McDreich

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Re: Dino Arena - Turn 4 - Geronimo!
« Reply #64 on: October 02, 2013, 06:35:57 pm »

I imagine this big beast has it's hands full trying to fend off so many attacks, so hopefully that'll help me!
It would help, if it didn't attack with its teeth.

Watch how you use them metaphors, sonny.
I'm actually glad someone said that. I was like... ah, I can't be arsed coming up with a different one, so went with it. :)
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Mephansteras

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Re: Dino Arena - Turn 4 - Geronimo!
« Reply #65 on: October 02, 2013, 06:47:00 pm »

Posting to watch
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Dwarmin

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Re: Dino Arena - Turn 4 - Geronimo!
« Reply #66 on: October 03, 2013, 12:17:05 am »

Action: More slashing at the legs!
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scapheap

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Re: Dino Arena - Turn 4 - Geronimo!
« Reply #67 on: October 03, 2013, 02:50:43 am »

Hide again while it looking at other things
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Joben

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Re: Dino Arena - Turn 4 - Geronimo!
« Reply #68 on: October 03, 2013, 11:08:58 am »


((Hey joben, can you put the special actions like grip, rush and ambush back in the op, i find having the specific details on hand helpful for my strategising.))

((Sure, done. That section is in the off-site rules doc though. I recently added table of contents with links to it.))

(reasoning: that thing's +2 defense has to be countered by a +2 offense from ambush, so I can get to grips with the belly again, see if I can get to some viscera sooner rather than later.)

((Sorta. Ambush is intended to be a huge bonus to first strike only against surprised foes. It may lose track of one or two of you for a few seconds but it knows it's in combat and that you're around. So you can't have the full Ambush bonus. I'll allow +1 Attack if you make a good stealth roll. Conceptually you make a more sneaky strike it doesn't see coming as well.

(My old stealth system from last year was fubar, testing the new draft version and tweaking the bonuses might be up next)

Simple 1d6-1d6 combat is a harsh mistress; this thing's +2 is beastly. A +1 on your side almost doubles your chance to hit at all. The list of other things that help include: Damage it's vision, already be on it before you attack, and knock it over again.

This fight is basically a question of can you negate it's defenses and wound it several times before the slow attrition of botched attacks and it's potential to occasionally do ~50 damage, take too many of you out. Fortunately the way the wound system works it will start to sorta death spiral into ineffectiveness and unconsciousness as you hurt it.))
« Last Edit: October 03, 2013, 11:18:03 am by Joben »
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Broken Arrow - A small stats tweak to fix unrealistically overpowered arrows and bolts.

My RTD games: Roll To Raptor (On hold), Dino Arena

Joben

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Re: Dino Arena - Turn 4 - Geronimo!
« Reply #69 on: October 04, 2013, 11:51:43 pm »

((Mastahcheese, your action has been processed. You manged to hop onto one of it's legs and did a little damage. You didn't manage to climb as high as it's back yet though.))
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Broken Arrow - A small stats tweak to fix unrealistically overpowered arrows and bolts.

My RTD games: Roll To Raptor (On hold), Dino Arena

mastahcheese

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Re: Dino Arena - Turn 4 - Geronimo!
« Reply #70 on: October 05, 2013, 12:52:01 am »

((Mastahcheese, your action has been processed. You manged to hop onto one of it's legs and did a little damage. You didn't manage to climb as high as it's back yet though.))
Ok then, Keep climbing!
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The Derail Thread

Joben

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Re: Dino Arena - Turn 5 - Three Dinosaur Pileup
« Reply #71 on: October 05, 2013, 09:00:37 pm »

tear at the tendons on the inside of the knee.

If the bigtooth falls over jump off towards the underside of its tail to avoid being crushed and then loop around begind it and jump onto its other leg to avoid being struck whilst dismounting or mounting


You start trying to chew your way into it's leg but don't make much headway. When the thing starts to topple a few seconds later you hop off to avoid getting squished.

(Attack 3+1 vs 4+1 Miss)

Bite and scratch at the Bigtooth's eye. Don't fall off.

You scratch away at it's face doing a little damage.

It doesn't like that and reaches for you again. You wriggle away, but despite your intentions to not fall you lose your grip and drop clumsily to the ground landing Prone on your back. A second later the Bigtooth stumbles and falls on top of you. You are not hurt much but you are Pinned under it's bulk.

(4-1 vs 1+1, 2 Damage) (2 Damage from falling 4 from getting fallen on) (Pinned)

I imagine this big beast has it's hands full trying to fend off so many attacks, so hopefully that'll help me!

STEALTH MODE ACTIVATE! Keep to the shrubbery.
If need be, sneak to keep within close range of the big tooth.


You drop a bit behind it and find a nice clump of ferns to hide in.

(Stealth 5-1)

Quote from: BigTooth
Pull the thing off my face!

You swipe at it powerfully and don't quite get it but it comes off your face anyway. Awesome.

(6+1 vs 6+1, Luck 5)

One of the little Hunters strikes are your legs. An awkward tangle ensues and you fall over. Not awesome.

(Prone. 7 Damage to Head, 3 to Body)

(Luck for 3 closest Hunters in post order, 3,2,4. GreatWyrmGold is lowest and in fail range. It falls toward him and he just fell flat on his back so he can't evade.)

Action: More slashing at the legs!

You attack it's legs in a very impressive manner, an awkward tangle ensues as it tries to avoid you. Your claws don't really connect. But you can probably call it a success since your foe falls over and it's head bounces off the ground in a way that can't be good for it.

Apparently you're pretty great at making that happen.

(6+2 vs 6+2, Luck 5)

Hide again while it looking at other things

You try to slip out of sight while looking around.

You don't see any threats around other than the Bigtooth.

((You rolled really well and see all the things. Is there anything in particular you want to know? I'll answer before the next turn is run.))

(Stealth 1+1, Sense 6+1)

Ok then, Keep climbing!

Your plan is momentarily complicated by the Bigtooth falling over again, but ultimately that makes it a little easier to get onto it's back.

((I'm not even going to make you roll for that this time, you're really good at climbing and it's was dazed.))

Spoiler: GM's Notes (click to show/hide)

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« Last Edit: October 05, 2013, 09:16:46 pm by Joben »
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Broken Arrow - A small stats tweak to fix unrealistically overpowered arrows and bolts.

My RTD games: Roll To Raptor (On hold), Dino Arena

Maxinum McDreich

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Re: Dino Arena - Turn 5 - Three Dinosaur Pileup
« Reply #72 on: October 05, 2013, 09:09:26 pm »

Alrighty, it's prone and I'm stealthed... ish. :P

Ambush and attack on that belly.
Cling to said belly.


I will not be happy until that thing's trying to survive with half of its entrails hanging out!
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mastahcheese

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Re: Dino Arena - Turn 5 - Three Dinosaur Pileup
« Reply #73 on: October 05, 2013, 09:14:20 pm »

Claw its eyes again! Hold on!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

GreatWyrmGold

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Re: Dino Arena - Turn 5 - Three Dinosaur Pileup
« Reply #74 on: October 05, 2013, 09:15:20 pm »

You scratch away at it's face doing a little damage.
((Attack/Damage roll? And am I still pinned?))
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