Ironhide glances around.
"Watch it! There's a Big-Tooth!"
Look around the arena and determine two things:
1. Is there a ceiling?
2. Are there trees around which could be climbed fairly easily?
If 2 is Yes, climb up a nearby tree, out of the Big-Tooth's reach. If not, try to find some place to get out of its line-of-sight.
(Initiative 5+1, High for this combat, you'll act before Bigtooth)
Whatever is above is a little puzzling, it might be a roof, it might be a sky. If it's a roof it seems to be a long way away.
(Luck 2) There is not a nearby tree that seems big enough to climb right where you are. (Sense 3) And a rapid glance around doesn't reveal any better ones within one move.
But there are smaller things that can block line of sight. (Stealth 5) You move off a little way's and crouch behind some ferns. You think it lost track of you for now.
Bigtooth moves to Medium range.
"i changed my mind, can i go back in the water cave?"
Taking care not to attract the large predators attention prematurely Pariah follows Dwarmin a steady pace and tries to keep himself in the edge of the big-tooth's vision ready to distract it by hollering at the top of his lungs and flaring his feathers aggressively should it gain too much ground on his pack mate.
move to maintain a far distance from the Acrocanthosaurus and medium from Dwarmin, do not exert myself unless im forced to manipulate the creature.
if it gets too close to Dwarmin, manipulate creature: Trick the Acrocanthosaurus into charging at me (as in flavor text above) and try to lure it past McDreich if he is unnoticed.
otherwise, try to discern or remember any other details about this creature or its attack patterns.
((is the jaws/legs attack a +2 on top of its attack stat +2?))
(Your Initiative is for this combat is 5+1, High.)
You start moving to maintain distance from the Acro...man that's a long name...from the Bigtooth but not too far from Dwarmin. ((Minor action)) And watch for a few seconds to see what it does. Dwarmin and the others are still together in a little group and it's running straight for them.
You scream loudly trying to get it to look in your direction (Cunning 1+1 vs 2) but it doesn't seem to notice. Instead it snaps at Mastahcheese.
Bigtooth is at Far range.
Sneak away from the pack so when it attack, I can run up the tail and start biting the head
(Initiative 4+1, High, for this combat)
You move away from the pack (Stealth 2+1) You're not quite sure you did it unseen, but at least you're now off to the side. After it runs up and snaps at Mastahcheese you run behind it and try to scamper up it's tail as it swings by. (Cunning 2+1 vs 6+2) You misjudge though and the tip of the tail hits you painfully as the creature pivots, doing 10 damage.
You are Close to the Bigtooth.
So Hungry! Say Hello to TINY MEALS.
(Standard NPC Initiative, locked between High and Low)
Thump Thump Thump
You move to Medium Range with most of the little guys. Where there more a minute ago? (Cunning 1-1) You guess not.
You charge trying to bite the closest meal, which is arbitrarily...Mastahcheese
(Bite 3+2vs5. Luck 3) Your jaws snap shut just a little off target.
Close:
Mastahcheese
Scrapheap
Medium:
Dwarmin
Maxinum
Far:
GreatWyrmGold
UnholyPariah
Toehook does a battle squall.
"Yyyyark! Lemme at em! Bet you can't catch me, you...big...mouth...full of teeth!"
Action: Run around, and goad the big tooth to chase me around a bit so he gets a big winded. I'm much faster then he is!
(Initiative 4-1. Low. You will act after the Bigtooth for this combat)
The bigtooth runs up to it's striking (Medium) distance and tries to kill Mastah.
(Cunning 6-1vs3-1) You shriek loudly and snap at it. The Bigtooth reorients itself to attack you next turn. You scuttle away regaining Far distance.
''Why am I the one thinking of ambush?''
Hide: Staying close to Dwarmin and Pariah, hide behind a log or high shrubbery.
If hiding succeeded, but big dino is in medium range: remain hidden.
If hiding succeeded and big dino gets into close range: Ambush the belly and grab it.
((Mmm, belly nice and soft... ish. I dread the idea of facing an anklosaurus.))
(Snipped non-relevant sections of decision tree.)
(Initiative 3, Low. You Will act after the bigtooth in this combat.)
The Bigtooth dashes up to your group. It attack someone else and you dive off into some nearby shrubbery. (Stealth 4-1) (Luck 3) It doesn't come quite close enough to your hiding place. So you hunker down and wait.
Bigtooth is at Medium range
While the others distract it, try to get behind it without being spotted/targeted.
(Initiative 1+2. Low)
It charges up and tries to bite you, but after it misses it turns away for some reason. You move behind and try to stay out of sight. (Stealth 5-1) You are Hidden, currently at Close range, though it might move before your next action.
This thing's +2 Defense may be a problem. In Roll To Raptor nothing had a natural +2. I wanted to know if it would breaks the game. If it does creatures like this will be dropped to +1 and given more HP.
Also rules slight rules tweak to Climbing on prey, both characters with high Attack and high Cunning will be good at it. OP updated with provisonal wording.
Character sheets are maintained on page 1 for now.
In other news "Erectopus" is apparently the name of a real dinosaur species. That is all.