Day 1 (A story begins)
Just before the Day started, you asked your siblings what they would feel most comfortable doing/what they were good at. Horace informed everyone that he was a half decent cook and offered to work as the chef. George also stated he was good at explaining things just well enough for people to take risks, so you placed him as your informant. The others told you they did not think they had any relevant skills, so you assigned the rest to the remaining rolls and started the day.
A couple of locals entered after a few minutes, ordering a couple ale and sitting down to drink. They talked to eachother about the monsters of the forest, mostly wolves, but with a large black bear roaming about. No regular monsters had been sighted so far, but that could always change. They payed 4.5$ for the drinks and left. (luck roll 16) While waiting for other customers, you cleaned up the bar a bit, the Bar is now dusty.
A man dressed in Fine Leather Armor soon after, carrying an Average Long Bow. He inquired about places where he could hunt and fight monsters. George explained there were a couple of small wolf packs running around the Forest, and could do with cleaning out. The man nodded and said he'd probably head out that evening, before ordering some cold soups, handing over 3.5$ as payment before sitting at a table and eating.
As the day went by, another 3 locals entered and bought another 2 ale, one buying a stale loaf of bread. They talked of personal trouble and were of no concern to you or your siblings. They left paying 6$ for the lot. One of them complained a little about the price of the ale, but the others shrugged it off, it seemed fair to them.
As evening fell, the hunter asked if there was anything that we wanted from the forest, or if there was any other information he should know. You could ask him to gather pelts or mushrooms of some such, but a reward will be in order if you do.
Workers:
-Carack [Waiter]
[? Skills] [Wage: $0]
-Malon [Waiter]
[? Skills] [Wage: $0]
-Willow [Shopkeeper]
[? Skills] [Wage: $0]
-George [Informant]
[Pursuasion] [Wage: $0]
-Horace [Cook]
[Cooking] [Wage: $0]
Inn:
-x5 Filthy Rooms
[$10+2.5/Night]
-x10 Uneven Tables
-x1 Dusty Bar
-x1 Dry Well [x2 Water/Day]
Supplies:
-x9 Bread
-x9 Potatoes
-x9 Carrots
-x5 Pork
-x11 Water
-x6 Ale
-x10 Stone
-x1 Map
Shop:
-x2 Shoddy Wooden Sword
-x2 Cracked Rowan Wood Bow
-x10 Wood Arrows
-x1 Traveling Boots
Todays earnings: $14
Total: $14
((A night stage will take place after this, and then day 2 will start after so if you have any changes you can think of right now, they can be changed during the night. Also, what item are we improving this night and any other things we can think of. Also, any tips for writing the flavor, and am I hand holding too much?))