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Author Topic: [Discussion] The Glorious Design Bureau of the People  (Read 69470 times)

Patrick Hunt

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #1140 on: October 20, 2013, 09:16:19 am »

We can divert some production to smaller vessels.

But we still lack anti tank now and the enemies tank production is far larger then ours.
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And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Ukrainian Ranger

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #1141 on: October 20, 2013, 09:24:18 am »

Yes we can and we'll do, but this turn worries me a lot...

Mule SPGs should be not that bad solution of enemy tank problem, their main advantage - price. Their secondary advantage -  being that light they are air-transportable

On other hand I think I am gonna propose AT rifle this turn
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Patrick Hunt

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #1142 on: October 20, 2013, 09:28:52 am »

Problem is the mule ain't fast to aim.

We need something more flexible.
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

3_14159

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #1143 on: October 20, 2013, 11:25:12 am »

A tank project will be necessary this round, yes. In particular, I'd like to continue the one already started.
The mule SPG is, however, a pretty cheap project that allows us to amass anti-tank capabilities in short time, at least for the defense.

On the larger scale: We've now got naval superiority, which we should use to hunt for their commerce.
Bombing for their production facilities should, additionally, allow us to continue with our air campaign.
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Patrick Hunt

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #1144 on: October 20, 2013, 11:57:55 am »

I'd suggest no attacks this turn with Ospreys, numbers are low so use this year to replenish the numbers and limit them to defense then launch a massed campaign next year.

Are numbers are to low to loose more at the moment.
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Taricus

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #1145 on: October 20, 2013, 03:00:56 pm »

Well, we have the teams to combine to get a large team this turn, so we shouldn't run into any more bottlenecks with any more large projects. Though Delta's assumptions about the tank pleases me, and I'm more than a little biased in making Delta our automotive project team.

As for the all-steam "Great White Shark" cruiser/pocket battleship, that does seem a lot better now due to the annihilator's transmission issues, though I do agree that we would definitely need more subs. Improving the ammo load for them can help, but that's not going to matter if we don't have them. Think it's time we got a dedicated dock for them?

Also, I think we got the RADAR package into a good state now. It's expensive, but the overall effectiveness is extremely good. If we can get a cruiser equipped with that onto the waves, we'll have a definite advantage in any battle involving our airfoces and the cruiser equipped with it.
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Ukrainian Ranger

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #1146 on: October 20, 2013, 03:44:10 pm »

I have an idea for the new navy project ( replacement for the annihilator can wait one turn, because it's still under construction): Helicopter carrier\Submarine hunter\Troop transport


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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Taricus

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #1147 on: October 20, 2013, 03:49:17 pm »

Ehhh. I can support the latter two purposes of that (We do need a transport, and it's better if it doesn't have a vulnerability to subs), but the helicopter idea on that I won't support due to the fact that despite the fact we have some, they are certainly not able to be equipped with any weapons useful for anti-ship/anti-sub warfare.

But we can use the troop transport, definitely.
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Funk

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #1148 on: October 20, 2013, 06:13:39 pm »

We need both a carrier and a landing craft.

For a carrier lets build a upside down pentagon shape, an interior hanger, some light weapons and an armoured hull and deck.
The hanger should have some means of forced ventilation and internal fire suppression.
Weapon wise say 6 30mm gun and loads of 15mm guns, it needs to fend off enemy fighters.

The transport should be:
A) shallow draft, maby tracks to let it drive up the beach.
B) armoured against there MGs
It should have some light weapons maybe a 30mm to take out bunkers
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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evilcherry

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #1149 on: October 21, 2013, 01:21:31 am »

I don't see the need of a carrier, but a landing craft with limited air support capability would be great.

3_14159

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #1150 on: October 21, 2013, 04:30:05 am »

I believe an aircraft carrier is not needed, currently, mostly due to the fact that, once we build up Crow's Island, we can just launch fighters from there.
The problem is: Either we get an aircraft carrier close, in which case it is at risk of attack, or we let it hang back, in which case it is not better than Crow's Island. Our sea is just too small for carriers.

On the landing craft:
I think we have two possible ways to go for assault crafts: Either go LCAs, or we can produce an armoured, amphibious infantry carrier. The latter will be more complicated, but more useful after the invasion.
Oh, and, if we go the first, we could actually use a modification of our rocket for a landing craft without infantry but with stacked rockets for close-range artillery support.
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Patrick Hunt

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #1151 on: October 21, 2013, 04:58:44 am »

Or do both, each has its merits and a combination of the 2 would be most effective.

The LCA's to carry in Mule guns and tanks for the first wave while the AIC brings in the first wave of infantry allowing for a large and varied vanguard to hammer the enemy.
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

10ebbor10

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #1152 on: October 21, 2013, 12:23:47 pm »

I assume you're all waiting for me to do the military update, so ...
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Ukrainian Ranger

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #1153 on: October 21, 2013, 02:22:11 pm »

I suspect that you didn't update shipcount  of our Navy
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Aseaheru

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #1154 on: October 21, 2013, 02:39:59 pm »

a pentagon shaped aircraft carrier...

Are you talking from above or from the side or what?
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