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Author Topic: [Discussion] The Glorious Design Bureau of the People  (Read 69676 times)

Patrick Hunt

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #405 on: October 01, 2013, 10:34:21 am »

Darn, that complicates matters a lot.
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

10ebbor10

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #406 on: October 01, 2013, 10:35:05 am »

Most of your resources are bought cheaply from the Comintern, which are not noted on the map and actually quite a long way off.
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Patrick Hunt

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #407 on: October 01, 2013, 10:45:21 am »

No matter I have another plan.
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

evilcherry

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #408 on: October 01, 2013, 10:47:44 am »

Most of your resources are bought cheaply from the Comintern, which are not noted on the map and actually quite a long way off.
And is comintern providing us with more plans?

10ebbor10

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #409 on: October 01, 2013, 10:56:12 am »

Most of your resources are bought cheaply from the Comintern, which are not noted on the map and actually quite a long way off.
And is comintern providing us with more plans?
Nope. Mainly because this is a design game, and I'm not playing it.

If you want designs, ask them. If you want more engineers, you can do that too.
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Patrick Hunt

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #410 on: October 01, 2013, 10:58:55 am »

Not really any need, it'd ruin the challenge if we just asked them to give us what we need.

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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

10ebbor10

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #411 on: October 01, 2013, 11:55:53 am »

I didn't say you would get them.

On a side note, any horrible tactical inaccuracies in this update?
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Ukrainian Ranger

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #412 on: October 01, 2013, 12:19:18 pm »

Hmmmm, all praise the cod capitan! He won the war for us
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Patrick Hunt

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #413 on: October 01, 2013, 12:29:30 pm »

Right the enemy is producing 180 fighters a year roughly based off previous and current numbers as well as our kills.

With this years full production run we can completely annihilate the enemies air force. With our 200 we'll be well inside the 2-1 ratio to beat them entirely but we will need to build additional factories for the bomber. With our losses we couldn't afford to divert any of the current factory onto bombers or we'd be unable to maintain the numbers we need.

Supply wise we're golden so we can afford to continue expanding on everything white the government is in a giving mood.


Btw Ebbor do parachutes exist yet or do we need to invent them?


Counter offensive time, we're the only ones with bombers so we can catch them off guard and with combined air and sub assaults it's highly likely we can force them to retreat entirely.
« Last Edit: October 01, 2013, 12:43:47 pm by Patrick Hunt »
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

10ebbor10

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #414 on: October 01, 2013, 12:50:36 pm »

You got some primitive parachutes, but they're neither compact nor reliable.
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Funk

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #415 on: October 01, 2013, 01:02:24 pm »

Is this a good tank or should it be bigger?
Tiger class tank
10mm armour
1 Light machine gun in turret
2 crew
200 kw Petrol engine front mounted, fuel tank in the rear.

or this?

Wolf class tank
15mm front armour
13mm side armour
10mm rear armour
1 Light machine gun in hull turret
1 40mm cannon in turret
3 crew
200 kw Petrol engine front mounted, fuel tank in the rear.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Ukrainian Ranger

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #416 on: October 01, 2013, 01:04:04 pm »

Why not use all that tankettes we captured? Not only we can reverse engenieer them, we can rebuild captured hulls, they are not destroyed, they just have nasty holes in them. Should be easy to rebuild

10eebor10, can you give us more info on that tankettes?
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Patrick Hunt

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #417 on: October 01, 2013, 01:05:31 pm »

I'm good with that, if we can produce ammo for it then we can use them as short range artillery against future attacks.

We can produce 100 raven torpedo bombers and I dunno how many dive bombers this turn. 200 Ravens is enough to turn the air war firmly in our favor on top of what we've got.

Our sub is clearly very effective so the shock factor of air bombing and surprise sub strikes should be enough to end the siege this year though, then it's time to counter attack.
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

10ebbor10

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #418 on: October 01, 2013, 01:10:53 pm »

10eebor10, can you give us more info on that tankettes?
Not yet. ((Why do you guys want to repair the tankettes that were shredded by machine guns anyway. Grummble Grummble.))

On a side note, do note that the Cod's efficiency this turn is no guarantee for the future. It engaged a group of pre-occupied enemies in close formation (in order to stay into the island's artilleries blind spot), which were effectively blind* due all their little ships zooming around.

*Their Hydrophones were, anyway
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Patrick Hunt

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #419 on: October 01, 2013, 01:13:02 pm »

The COD is the best we have for the role I need it to fill at present. I plan to give it the surprise factor back anyway by unsing air assaults to distract the enemy.
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.
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