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Author Topic: [Discussion] The Glorious Design Bureau of the People  (Read 69623 times)

Aseaheru

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #285 on: September 29, 2013, 07:16:10 pm »

I agree with the idea, but remember that seaplane bombers mostly had the bombs under the wings. However, they also normally had internal areas used for crew and sutch, as they sometimes where sent on missions by themselves and other fun things. That and most of them where designed as passenger aircraft.
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Ukrainian Ranger

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #286 on: September 29, 2013, 07:31:17 pm »

Quote from: evilcherry link=topic=131386.msg4647710#msg4647710
Besides, we are actually winning the naval and air theatres. Our challenge is to resupply Crow Island,and I see the seaplane and the sub are key components of it.
What? winning naval theater? Why do you think that? Last time I checked we are more outnumbered than before and according to our intelligence they produced 35,000t worth of ships, while they lost like 10,000t worth of ships

BTW we produced ships with total tonnage equal to 6000t....


I suspect that the only thing that keeps us alive are coastal batteries and start to think that reducing production of 160mm guns proposed by me is a bad, bad idea
« Last Edit: September 29, 2013, 07:57:37 pm by Ukrainian Ranger »
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evilcherry

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #287 on: September 29, 2013, 09:34:39 pm »

Quote from: evilcherry link=topic=131386.msg4647710#msg4647710
Besides, we are actually winning the naval and air theatres. Our challenge is to resupply Crow Island,and I see the seaplane and the sub are key components of it.
What? winning naval theater? Why do you think that? Last time I checked we are more outnumbered than before and according to our intelligence they produced 35,000t worth of ships, while they lost like 10,000t worth of ships

BTW we produced ships with total tonnage equal to 6000t....


I suspect that the only thing that keeps us alive are coastal batteries and start to think that reducing production of 160mm guns proposed by me is a bad, bad idea
Yes, we are outnumbered. But then we neutralized 41 TBDs, for a loss of 7 TBs. Our cannons are helping, of course, but all in all if they choose to continue assault on Crow Island then we will win this in the long run.

Besides I suspected they are actually buying ships from filthy Capitalists, which mean we must ask mother Russia and Comintern for help.

Patrick Hunt

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #288 on: September 29, 2013, 11:46:28 pm »

How are we winning in the air btw? They have 600 fighters to our 100 and we killed 2 for every 1 we lost. So if we're lucky we'll take out about 250 of theres before we run out with our current number.
We ain't winning anything.

Although hopefully since I suggested starting large scale attacks on the enemy air force we can turn that battle around.

One other thing guys, we are we designing new variants of submarines/submersibles every single turn? Just make 1 and stick with the damned thing and build something else it's getting silly now constantly building a new 1.
« Last Edit: September 29, 2013, 11:59:33 pm by Patrick Hunt »
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evilcherry

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #289 on: September 30, 2013, 12:03:50 am »

How are we winning in the air btw? They have 600 fighters to our 100 and we killed 2 for every 1 we lost. So if we're lucky we'll take out about 250 of theres before we run out with our current number.
We ain't winning anything.

Although hopefully since I suggested starting large scale attacks on the enemy air force we can turn that battle around.

One other thing guys, we are we designing new variants of submarines/submersibles every single turn? Just make 1 and stick with the damned thing and build something else it's getting silly now constantly building a new 1.
We are winning. While we might be losing a larger proportion of our forces, we are actually 2:1 on air kills, and somewhere like 3:1 on Military Shipping tonnage.

That also means we need to undertake some kind of propaganda war. Make sure our populace understands we are doing much better than our worthless enemy, and makes sure that the world knows we are the target of a war of aggression.

Patrick Hunt

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #290 on: September 30, 2013, 12:12:16 am »

Thats not winning the war.

Ever heard the saying we lost the battle but won the war? Thats our enemy right now. Because even if we keep winning battles they have enough that we'll still run out of planes and ships before they do.
We've won some localized battles but thats about all.

We need to begin some larger battles to start driving them back. We've got my air offensive which hopefully with surprise on our side the sudden massed assault will crush the enemy air force in the area and hopefully it'll take them a while to realize we're assaulting in large numbers not with smaller forces now.

Similar to Battle of Britain style, the Germans didn't change tactics for a long time after Britain started intercepting them in much higher numbers, so Germany's casualties sky rocketed and Britain's nose dived. We need something on the sea as well but what we really need most of all is surprise assaults on the enemies flag ships, those big modern cruisers.

Thats the heart of our enemies force, we sink those and we force the enemy out of the sky and they have 2 options, run, or die. Plus they are very likely the ships doing most of the long range artillery bombardment given the size of them means they likely hold the highest number of the biggest guns.
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

evilcherry

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #291 on: September 30, 2013, 12:23:47 am »

Thats not winning the war.

Ever heard the saying we lost the battle but won the war? Thats our enemy right now. Because even if we keep winning battles they have enough that we'll still run out of planes and ships before they do.
We've won some localized battles but thats about all.

We need to begin some larger battles to start driving them back. We've got my air offensive which hopefully with surprise on our side the sudden massed assault will crush the enemy air force in the area and hopefully it'll take them a while to realize we're assaulting in large numbers not with smaller forces now.

Similar to Battle of Britain style, the Germans didn't change tactics for a long time after Britain started intercepting them in much higher numbers, so Germany's casualties sky rocketed and Britain's nose dived. We need something on the sea as well but what we really need most of all is surprise assaults on the enemies flag ships, those big modern cruisers.

Thats the heart of our enemies force, we sink those and we force the enemy out of the sky and they have 2 options, run, or die. Plus they are very likely the ships doing most of the long range artillery bombardment given the size of them means they likely hold the highest number of the biggest guns.
Yes, but it is irrelevant. We need to weed out defeatist tendencies, especially against capitalist pigs (and they are, otherwise how can they suddenly muster such a large force?). We also need to let Comintern lend their force, or at least find some planes or ships for communism.

Then again, it calls for specialized Torp Bombers, or upping Torp boat production, so we can have better luck sinking more of them. The Ravens are winning the battle by the day and I see no point in changing it.

I guess we are on the same page there, but dear comrade, I should seriously question your defeatist attitude.

Patrick Hunt

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #292 on: September 30, 2013, 12:29:00 am »

I'm a realist. Getting cartied away encourages over confidence.
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

evilcherry

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #293 on: September 30, 2013, 01:08:23 am »

I'm a realist. Getting cartied away encourages over confidence.
That said you should still appear bullish before our populace! For the glory of our workers!

Yeah, you can be realist in the war room. There's no way to do a pogrom I guess.

ICBM pilot

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #294 on: September 30, 2013, 01:16:35 am »

Do you like the current game?
yes
What do you like most?
What should change?
designs should be posted in the discussion thread too.
What part of the rules isn't clear?
none
What do you think of the battle pace
It is too slow and should be on a schedule with votes after the designs to decrease the chance of the first suggestions getting the most votes
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On the plus side, they managed to kill off 20+ children

Patrick Hunt

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #295 on: September 30, 2013, 01:23:29 am »

Can someone roll a d6 for me?
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Ukrainian Ranger

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #296 on: September 30, 2013, 03:06:12 am »

Evilcherry, you are misunderstanding the situation compltely

We are going to see amphibious landing on the Crow island next turn and there are NOTHING we can do to stop that. We must get ready for the land combat, that's why we need more artillery and machine-guns

As on Air war... There will be no BOB style war over Crow island, We aren't Britain Navy-wise and can't do a thing to stop the landings
« Last Edit: September 30, 2013, 03:12:46 am by Ukrainian Ranger »
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Patrick Hunt

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #297 on: September 30, 2013, 03:10:50 am »

We can however use BOB style large scale air defense to limit the enemy to ground based action.

We'll last far longer then facing them from air and ground.
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

3_14159

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #298 on: September 30, 2013, 03:12:43 am »

Are we winning the war?
First, are we winning the air war? Currently, we're behind them 6-1, and are killing two (and a bit) of their planes (at least that we know of) for every one of us lost. That looks much like ending with four hundred of them left and none of us.
However, we are producing a hundred of them per turn. We do not know what they're producing, but unless it's twice or more than ours, we will be ahead eventually.
So, we need more planes, sure, and better planes too. But currently, we are ahead in the air war.
Concentrating our fighters on getting air superiority around Crow's Island is a good way to force higher casualties for both of us. We have the advantage, however, that we are near our territory at least for emergency landings and rescuing pilots. And, eventually, once we diminish the artillery bombardment, station our planes there directly.

How about the naval war? Our current loss ratio is seven torpedo boats lost for fourty-one of theirs. That is awesome. However, none of our heavier units have engaged yet. There, we are behind about eleven to five units in the cruiser range. That we would need to balance with our lighter units, but there they have a higher superiority. I am assuming our Shark boats have engaged the enemy, but without losses.
Therefore, expanding our navy is necessary, too, but it currently looks to fight pretty well.
Commercial raiding is a big problem. We have five commercial raiders that we know of, 2000t, operating in our waters. Using bombers/torpedo bombers on standby will alleviate the problem, or alternatively using boats as escorts. That I'd advise against and rather design a dedicated anti-submarine (and anti-commercial raider) destroyer.

Can we stop their navy landing on Crow's Island? Only by destroying or threatening their navy during the landing operation. Navy, yes, or fighters. I would station several Ravens on Crow's Island to be better able to respond and fly patrols. We risk losing them to artillery, yes, but when we see the enemy fleet before they arrive in artillery range, we have better initiative.
Therefore: Use the subs to transport every single heavy naval gun in our stores to the island (as main priority - they each get four per trip and need about two days roundtime), then every other thing we have in stores. The Revolutionary rifles, too.

Can someone roll a d6 for me?
random.org
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evilcherry

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Re: [Discussion] The Glorious Design Bureau of the People
« Reply #299 on: September 30, 2013, 03:23:53 am »

UR:

That's utter bullshit. If fighting a bloody war for another 2-3 turns so they can have crow island later rather than earlier, so be it.
And even then we should portray our retreat as a move to draw them in for more attrition.
Remember that reality is constructed. Whether we are winning or not is not important, but we must look like we are winning every single day and night.

3_14159:
I fully agree to use Crow Island as the main site of attrition. If they are willing to trade war capacity with us at a 3:1 ratio why not.
What I don't want is to look weak. If we look weak then it would be disaster.
Anyway I'm surprised that there has been no international response for the war.



btw.

Do you like the current game? Fine as it is.
What do you like most? Backroom bickering, of course.
What should change? In a war yearly turns are just a bit too... slow. No military react like that! The war should move on whether we are fighting in the war room or not.
What part of the rules isn't clear?
What do you think of the battle pace* A bit faster. less than 50 planes down for a year is very sporadic fighting I suppose.
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