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Author Topic: Roll To Be A Minimalist Mage!  (Read 5221 times)

HissinhWalnuts

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Roll To Be A Minimalist Mage!
« on: September 21, 2013, 07:24:18 pm »

       Hello and welcome to a game of wizardry, and terrible rolls! (My first game please don't hurt me.) In this game you shall work together to get to become great battle mages and perhaps go on even bigger adventures! (Hopefully.)

       You are a fledgling mage wishing to learn the arts of blowing things up, and to achieve this you must train. As you train with you with fellow wizards throughout a dungeon of incredible length, you may be able to call yourself a wizard... as long as you aren't a pile of meat on the floor by the end of this. Your fellow players mages will help you on this journey... after you inform the OP of what kind of wizardry you would like and your first subtype of that school. The rules of this game will be listed below and how it will work.

        Being in the roll to dodge section you will be having your experience be decided by a dice, the ranking for your base of the roll is this.
1:I think you healed the enemy...
2-3:Atleast it took some damage.
4-5:Not too shabby.
6:All that's left is a pile of meat on the floor.

         All beginning wizards of any race (I don't care what race you are as long as it isn't overpowered and you can hold a staff/wand) will be given basic robes, and a staff of their wizardry types which there are 4 which I will now list.
1: Combat magic: Fire, shock, frost, poison, and darker subtypes of magic to kill your enemies with vigor.
2:Summoning: Of course why not summon things to do it for you! Your minions will replace you in the party slot, and will use monster attacks against your enemies. You can summon all sorts of things like elementals, wolves, 3 tusked penguins the possibilities are endless! Subtypes include elementalisim, golem-mancy, general summons, and filthy old necromancy!
3:Healing/buffing: Ah what would a party of adventurers do without a healer! Die that's what, use your abilities to turn the tide against your enemies by making your allies stronger. Healing, and buffs are your subtypes here.
4:Debuffer/changer: Debilitating your enemies has never been so much fun! Oh also you can change certain objects to be more effective but that's not as fun. Your subtypes are debuffing, and enchanting items.

          Enemies are as strong and numerous as the dice dictates but of course the enemy difficulty also depends on the floor your in, which in turn also increases enemy numbers.

          Now then who wants to play!

Character sign up.
Name:(Obvious)
School:(One of the four above)
Subtype:(One of the listed subtypes, or a subtype you though of that I didn't that I like)
Race: (Custom as long as it isn't OP, cant hold a wand/staff ,or is over all to unwieldy/not thought out)

5 PLAYERS REACHED ALL APLICANTS WILL BE PUT IN QUE
« Last Edit: September 22, 2013, 01:05:12 pm by HissinhWalnuts »
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Thecard

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Re: Roll To Be A Minimalist Mage!
« Reply #1 on: September 21, 2013, 07:29:50 pm »

Name: Oblivious
School: Summoning
Subtype: Golemancy
Race: Android (that has gained sentience and magical powers. It's called suspension of belief, okay!)
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

HissinhWalnuts

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Re: Roll To Be A Minimalist Mage!
« Reply #2 on: September 21, 2013, 07:31:49 pm »

Ok then we just need another player for this to get anywhere.
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GreatWyrmGold

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Re: Roll To Be A Minimalist Mage!
« Reply #3 on: September 21, 2013, 07:34:05 pm »

Spoiler: Willie (click to show/hide)
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HissinhWalnuts

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Re: Roll To Be A Minimalist Mage!
« Reply #4 on: September 21, 2013, 07:35:39 pm »

 By transfigurer I believe you mean changing your form of yourself to be more powerful? I would allow that, but if that isn't it please elaborate.
« Last Edit: September 21, 2013, 07:47:19 pm by HissinhWalnuts »
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Thecard

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Re: Roll To Be A Minimalist Mage!
« Reply #5 on: September 21, 2013, 07:47:04 pm »

Quick question, how exactly does golemancy work? Do I need a reagent, or is simply summoned?
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

HissinhWalnuts

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Re: Roll To Be A Minimalist Mage!
« Reply #6 on: September 21, 2013, 07:48:49 pm »

If you have the recourses to actually make the golem then it will last multiple battles, if you summon them they only last a single battle and have half the health of a regular golem.
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GreatWyrmGold

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Re: Roll To Be A Minimalist Mage!
« Reply #7 on: September 21, 2013, 07:50:41 pm »

By transfigurer I believe you mean changing your form of yourself to be more powerful? I would allow that, but if that isn't it please elaborate.
If allowed, that would work. I'd prefer changing others to be less powerful, though.
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HissinhWalnuts

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Re: Roll To Be A Minimalist Mage!
« Reply #8 on: September 21, 2013, 07:52:36 pm »

So your a debuffer then?
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Thecard

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Re: Roll To Be A Minimalist Mage!
« Reply #9 on: September 21, 2013, 07:59:19 pm »

Do you mean like turning them into bunny wabbits?
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

Nirur Torir

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Re: Roll To Be A Minimalist Mage!
« Reply #10 on: September 21, 2013, 08:00:51 pm »

Name: Bunny
School: Defensive Support (Healer/buffer, but that's unwieldy)
Subtype: Healer
Race: Cutebold
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Samarkand

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Re: Roll To Be A Minimalist Mage!
« Reply #11 on: September 21, 2013, 08:08:20 pm »

Name: Fuzzy
School: buffer
Subtype: Enchanter
Race: fluffy wambler
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HissinhWalnuts

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Re: Roll To Be A Minimalist Mage!
« Reply #12 on: September 21, 2013, 08:16:33 pm »

 It is fabled that at the start of this dungeon there is a huge locked door with 2locks, there is but where are the keys? In 2 large purple slimes who shouldn't be a problem to take out.

 Recourses: some nearby stones.
 Known spells:
 Bunny: Minor Heal (2pts)
 Willie: Hinder (-1 to all enemies turn)
 Oblivious: Summon stone golem (5 hp, no attack modifier), Animate materials (golem of material quality used, permanent, modifier dependent on material)
 Fuzzy: helping hand (+1 to all teammates rolls)
 FIGHT!!!

Billy 20/20                        VRS.               Dungeon slime 5/5
Bunny 10/10 (-10 max for race)                Dungeon slime 5/5
Fuzzy 5/5      ( -15 max for race)
Oblivious 20/20
« Last Edit: September 21, 2013, 09:13:09 pm by HissinhWalnuts »
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Nirur Torir

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Re: Roll To Be A Minimalist Mage!
« Reply #13 on: September 21, 2013, 08:20:13 pm »

Throw a rock at a slime.
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HissinhWalnuts

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Re: Roll To Be A Minimalist Mage!
« Reply #14 on: September 21, 2013, 08:36:44 pm »

Billy 20/20                        VRS.               Dungeon slime 1/5 5-4=1
Bunny 10/10 (-10 max for race)                Dungeon slime 5/5
Fuzzy 5/5      ( -15 max for race)
Oblivious 20/20
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