Chapter 2: Obok and at 'emJournal of Obok Asteshineth, HammerdwarfWell, looks like Obok's in deep trouble again. Most dwarfs prefer not to concentrate on this, but our king is a necromancer. Quite mad, too. Obsessed with the arcane sciences. This is unfortunate, you see, because his quest for dark knowledge is more prioritized than dwarven survival.
So, apparently last year a few dumb yokels were send to some godsforsaken wasteland to dig a new fort. Apparently the king was interested in the properties of the place, which reanimate biological tissue due to fluctuations of the magnetic field and blah blah blah blah.
Let's make a long story short. They yokels were completely unprepared and were slaughtered to a man. How godsdamn surprising.
So the king decided he'd try again. This time, he sent me to keep the peasants from dying. Although, I'm sure he'd forgive me if a few reanimated.
After looking at the site, I'm horrified. Zombies. Sponge Men. Hippos. I quickly don my armor and fetch my hammer.
The previous expedition started constructing a bunker. My hope is that we can seal us and our supplies inside before the zombies notice us.
Now. If we're lucky, the giant flying undead bug's won't notice us.
What the blazes is tha-
Journal of Atir, Acting-Expedition Leader 7th Granite, 84 I'm, uh, in charge now. Obok was set upon by the giant zombie Thirps. We're, uh, probably going to die.
Obok wanted us to move everything we have indoors. Not to criticize, but we don't have time for that. It's only a matter of time before
they come back. So instead, I'm trying to move our food and seeds indoors. Who knows how long we'll be hole up in here?
The other dwarfs seem to have given up on survival. I need to shout at them constantly or they'll just stop hauling things and stare into space.
One of them just got ate by the bugs. We need to get inside. I'm sealing it off and hoping we have enough seeds in there. Armok help us.
23rd Granite, 84 Armok. They won't even lift a finger to survive. Can't say I blame them. We're all doomed.
We have one more wall left to seal ourselves off from the monsters outside. Nobody seems to care enough to do it. We don't have the seeds indoors to life, but we can't go back out there. Three of us remain. I don't think we'll live much longer.
Godsdamnit, we will survive. WE WON'T DIE HERE. WE'LL JUST WAIT UNTIL THAT WALL BUILDS ITSELF, THEN!
5th Slate, 84 I finally convinced the dwarfs to finish that wall. At the very least we'll die underground now.
We started working on a basic farm. Which, incidentally, points out a slight problem. You know those seeds we brought inside? It turns out none of them produce anthing edible. We didn't bring in any other food, either. So, we have a choice. We can starve to death, and have plenty of booze to dull the hopelessness of our situation. Or, we can try to make a break for our remaining supplies. I choose the second option. Us three can farm in here. Also, one of us is a woman. I call dibs.
The ones who survive are me, Edzul (our miner) and Ablel (the lass I have farming while I focus on stoneworking).
12th Slate, 84 So, a dead guineacock that somehow wound up in the fort before we sealed it off rose today. Edzul put 'is pick through its skull before it could hurt anyone. Getting a bit off his rocker; started calling himself the commander of our militia now that Obok's gone (and presumable very, very pissed at us).
Reading back into Oboks notes, I think some o' the fort lies within a re-ani-matin biome. I think that means corpses in it go undead? Edzul dug out a passage as far north as we can go, and we dumped the guineacock corpse there. Hopefully that's outside o' the biome, or we're going to have a bad time. Well, a worse time than we already are.
14th Slate, 84 Well, someone neglected to tell me that a severed hand had entered the fort before we sealed ourselves in. Edzul smashed it, and we dumped it. Godsdamn the biome.
I built us a door. We decided we'd grab some supplies and lock the door before anything could come kill us. This worked pretty well, actually. We got us some more seeds, some meat, some beer... then Obok decided he didn't like how this was turning out and came a-knocking. We locked him out; he's still wearing his armor, and Edzul was asleep anyway.
Your uncooperative attitude is starting to annoy me, Obok.
In other news, it turns out the biome stretches all the way to where we've been dumping the bodies!
Well, we won't starve to death. But we are still doomed. Don't you forget it.
21st Slate, 84 As if it couldn't get any worse, the leader of the last expedition has risen and is haunting the fortress. It wasn't enough that the dead walk. There have to be ghosts, too.
We all want beds, but there's no wood in the fort and no way for us to get wood. Edzul mentioned that there's trees that grow underground, that you find down in the caverns. I ain't never been there myself, but maybe we can create some sort of... tree farm?
Edzul goes off the shaft, since the guineacock rose from the dead again too far from us to notice us, and nobody wanted to go through the effort of killing it again. However, once he gets down there he starts throwing a massive tantrum. In between hissy fits, he asks if anyone wants to jump down the shaft to conduct a meeting with him in a cheerful voice. I think that the insanity might be starting.
Ablel seems content enough in here, but the rest of us as miserable. I suppose things would be better if we carved out a dining hall and some decent rooms, but I can't do that because
Edzuls in a pit refusing to cooperate.I considered just opening the door and making a run for it, but once again we've been invaded by giant zombie birds, and our only competent fighter is sitting in a pit talking to himself.
I see no hope in our current situation, if we loose Edzul. If I lose one more friend, I think I'll just put myself out of my misery.
I decided to abandon. I've effectively fallen prey to diggor mortis, and when my miner starves to death the other two will go insane.
Seriously though. Nothing was stopping them from building the wall. They just wouldn't do it. DORFS.
@Bob: That's actually a really good idea. The only problem is that we have a few zombies of giant, flying creatures. I thought they wouldn't be able to fly, but it turns out they can. My hope is that when the caravan comes the guards dispatch a few zombies.