Ok for character creation we're starting at level 1, with 2 trait points. I'm adding traits because it allows a little more customization with your character. They provide things like +1 to hit with a small list of weapons, small bonus to skill checks and such, though most of them only provide situational bonuses. You can find the list of them
here. No campaign ones, and stick with Paizo source traits only. If you need any help with figuring them out just ask me, I have the book where they were introduced.
You can take any
core or
base class minus gunslinger (the world may have black powder but no ones started making weapons with it). Also I suggest people take a loot at archetypes for the classes. These change the focus of the class by replacing regular class features with a different one to fit a new theme, like a rogue that instead of having the early trap detecting abilities instead gains poison handling as a class feature.
Any of the core races are ok, and you can take any one of the alternate traits. Let's avoid Evil alignments in this game, and try and avoid to much a of a possible Lawful-Chaotic split.
All in all stick to basic Paizo stuff, for now. Also let's stick with a more serious note with characters and stuff.
I'll have a map and general description for the continent we'll be starting on soon-ish. I'm currently free to play just about any time. Though looking into the future Friday-Sunday is probably best. I'm willing to play late, or early. I live on Pacific time (-8).